im found in common.ff sp _killstreaks.gsc new text style


rewardNotify( streakName, streakVal )
{
self endon( "disconnect" );

wait .05;

notifyData = spawnStruct();
// &&1 Kill Streak!
notifyData.titleLabel = &"MP_KILLSTREAK_N";
notifyData.titleText = streakVal;
notifyData.notifyText = getKillstreakHint( streakName );
notifyData.textIsString = number; //NEW TEXT???
// chad - earn dialog not hooked up yet
//notifyData.sound = getKillstreakSound( streakName );
notifyData.leaderSound = streakName;

self maps\_rank::notifyMessage( notifyData );
}

sorry for my bad english