Thread: Nametags

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  1. #1
    Fabolous's Avatar
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    Nametags

    Code:
    0x3736E60C
    0x3736E6A6

    Credits - Me and Fate

  2. The Following 9 Users Say Thank You to Fabolous For This Useful Post:

    .L33T (12-05-2010),Amatowarrior (12-18-2010),bobguega (12-10-2010),NOOB (12-05-2010),o-o (12-09-2010),Obama (12-05-2010),SF-Abel (12-05-2010),SNal2F (12-06-2010),whit (12-05-2010)

  3. #2
    whit's Avatar
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    Well thanks kind sir..

  4. #3
    Fabolous's Avatar
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    Quote Originally Posted by whit View Post
    Well thanks kind sir..
    Dont thank me , Thank Nexon
    Jk.

    Thank me

  5. #4
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    Quote Originally Posted by UnknownCoder View Post


    Dont thank me , Thank Nexon
    Jk.

    Thank me
    Okies ill click the shinny little link that says remove yo thanks

  6. #5
    Fabolous's Avatar
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    Quote Originally Posted by whit View Post


    Okies ill click the shinny little link that says remove yo thanks
    Ohnoez.

    Do it and i wont give you your 18 megapixeled BJ,
    Quality over quantity brutha.

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    whit (12-05-2010)

  8. #6
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    Quote Originally Posted by UnknownCoder View Post


    Ohnoez.

    Do it and i wont give you your 18 megapixeled BJ,
    Quality over quantity brutha.
    Damn you got that right..

  9. #7
    NOOBJr's Avatar
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    A learning coder doesn't want this! They want to know how to get this. Which is most coders in this section. Nice job though

  10. #8
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    Thanks for posting

  11. #9
    Fabolous's Avatar
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    Quote Originally Posted by Jussofresh View Post
    Thanks for posting
    No problem , just making this section a better place for sources.

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    o-o (12-06-2010),Obama (12-05-2010)

  13. #10
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    Nice find looks like the function is a check for a null pointer , which passes an object pointer.


    wondering instead of str8 nop/jmp if we could pass enemy object to what seems to be the target manager >:]


    EDIT: WORKS BUT ONLY DRAWS ONE TAG, by manually passing the object pointer maybe a bug on my part.


    Code:
    3736E5F8   8B15 80B08437    MOV EDX,DWORD PTR DS:[3784B080]          ; cshell.37822894
    3736E5FE   8B4A 1C          MOV ECX,DWORD PTR DS:[EDX+1C]
    3736E601   8B01             MOV EAX,DWORD PTR DS:[ECX]
    3736E603   8B50 08          MOV EDX,DWORD PTR DS:[EAX+8]
    3736E606   FFD2             CALL EDX//3756C890
    3736E608   394424 10        CMP DWORD PTR SS:[ESP+10],EAX
    3736E60C   75 21            JNZ SHORT cshell.3736E62F
    
    
    
    
    
    3756C890   8B41 04          MOV EAX,DWORD PTR DS:[ECX+4]
    3756C893   C3               RETN
    
    
    
    3736E65A   A1 70AA8037      MOV EAX,DWORD PTR DS:[3780AA70]
    3736E65F   8378 30 06       CMP DWORD PTR DS:[EAX+30],6
    
    
    have your beastmode underneath also which i poste don another forum is plyrmgr + 30 :D
    Last edited by SNal2F; 12-06-2010 at 09:44 AM.

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  15. #11
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    Nice release.

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    Troll is troll.

  17. #13
    Fabolous's Avatar
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    Quote Originally Posted by SF-Abel View Post
    Troll is troll.
    Troll about what? Am i missing something?

  18. #14
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    Quote Originally Posted by UnknownCoder View Post


    Troll about what? Am i missing something?
    Why is this not in IH? I hate how you betrayed us.

  19. #15
    Fabolous's Avatar
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    Quote Originally Posted by SF-Abel View Post
    Why is this not in IH? I hate how you betrayed us.
    Who are you? And no point of adding this to IH because we use the class basically for nametags.

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