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  1. #1
    ZiinThuG's Avatar
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    Ajuda Nahora de Fazer Hack HotKeys

    Gente me ajuda ae por favor , é o seguinte , to fazendo tudo certinho mas sempre dá isso:
    [PHP]1>------ Build started: Project: New, Configuration: Debug Win32 ------
    1>Compiling...
    1>New.cpp
    1>c:\users\daniels\documents\visual studio 2008\projects\new\new\new.cpp(1) : fatal error C1083: Cannot open include file: 'stdafx.h': No such file or directory
    1>Build log was saved at "file://c:\Users\DanielS\Documents\Visual Studio 2008\Projects\New\New\Debug\BuildLog.htm"
    1>New - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped =========/PHP]


    e se nao tiver tudo certinho , por favor dao uma olhada e ve oq ta errado ae gente ! [PHP]#include "stdafx.h"
    #include <windows.h>
    #define Engine 0x377FD9F0 //Replace 0x000 to Engine LTC

    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll" ) != NULL
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL
    && GetModuleHandleA( "CShell.dll" ) != NULL )
    return true;
    return false;
    }
    void __cdecl PushToConsole(char *szCommand)
    {
    typedef int (__cdecl* RunConsoleCommand_t)(char* cmd);
    RunConsoleCommand_t RCC = (RunConsoleCommand_t)Engine //EngineLTC;
    RCC(szCommand);
    }
    void main()
    {


    while(!IsGameReadyForHook()){
    Sleep(200);
    }// bool myhack = false; (add your hacks )
    bool FPS = false;
    bool nxchams = false;
    bool superbullet = false;
    bool speed = false;
    bool emo = false;
    bool fire = false;
    bool fly = false;

    while(true)
    {// set hot-key for hack......
    if(GetAsyncKeyState(VK_NUMPAD1)<0)// FPS
    if(FPS){
    pRunConsoleCommand("ShowFPS 1");
    FPS = true;
    }else{
    pRunConsoleCommand("ShowFPS 0");
    FPS = false;
    }
    }

    if(GetAsyncKeyState(VK_NUMPAD*)<0)// nxchams
    if(nxchams){
    pRunConsoleCommand("SkelModelStencil 0");
    nxchams = false;
    }else{
    pRunConsoleCommand("SkelModelStencil 1");
    nxchams = true;
    }



    if(GetAsyncKeyState(VK_NUMPAD3)<0)// superbullet
    if(superbullet){
    / can edit this....//
    superbullet = false;
    }else{
    switch(*(int*)0x3781886C){
    case 1: // 1 = Ingame
    memcpy((LPVOID)0x374AF296, "\x90\x90\x90", 3); // Super Bullets On
    superbullet = true;
    }
    }
    if(GetAsyncKeyState(VK_NUMPAD4)<0)//Speed
    if(speed){
    pRunConsoleCommand("WalkVel 1000.000000");
    pRunConsoleCommand("FRunVel 1000.000000");
    pRunConsoleCommand("BRunVel 1000.000000");
    pRunConsoleCommand("SRunVel 1000.000000");
    pRunConsoleCommand("DuckVel 1000.000000");
    speed = false;
    }else{
    pRunConsoleCommand("WalkVel 70.000000");
    pRunConsoleCommand("FRunVel 285.000000");
    pRunConsoleCommand("BRunVel 285.000000");
    pRunConsoleCommand("SRunVel 285.000000");
    pRunConsoleCommand("DuckVel 50.000000");
    speed = true;
    }

    }
    DWORD WINAPI dwHackThread(LPVOID) {
    while( !IsGameReadyForHook() )
    Sleep(300);
    main();
    return 0;
    }
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    MessageBoxA( NULL, "Mr.Skafigther[Bro]Hoyt Key V.1|\n" "Mr.Skafigther[Bro]", "Mr.Skafigther[Bro]|||||", MB_YESNO| MB_ICONWARNING);
    { //You can edit the message above, please dont forget to give credit
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    return TRUE;
    }
    [/PHP]



    Help pliiis

  2. #2
    ZiinThuG's Avatar
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    ajuda aee gnt carambaa --'

  3. #3
    Capevaldo's Avatar
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    Se você prestasse atenção saberia resolver o erro fácilmente...

    Code:
    >c:\users\daniels\documents\visual studio 2008\projects\new\new\new.cpp(1) : fatal error C1083: Cannot open include file: 'stdafx.h': No such file or directory
    Na sua source, você incluiu o arquivo stdafx.h, mas esse arquivo não existe na pasta de arquivos H.

    Vá para a pasta do SDK que você tem instalado, entre na pasta de Header Files e procure por esse arquivo. Se não tiver, baixe um sdk mais atualizado, instale-o e tente novamente.
    Last edited by Capevaldo; 12-11-2010 at 12:37 PM.
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  4. #4
    HackeCondig's Avatar
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    Ai acho que falta algumas coisas ai, como o Bypass e o LtClient..

    [php]

    DWORD *Ltcliient = ( DWORD* )( 0x3778BFB0 );
    void* CONoff = ( void* )*( DWORD* )( *Ltcliient + 0x208 );

    [/php]

    OU
    [php]
    DWORD* LTBase = (DWORD*) 0x377FD9F0;
    IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);
    [/php]

    O resto voce deve saber oque fazer!!

    Ei testem essa source ai!!

    [php] #include <windows.h>
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll" ) != NULL
    && GetModuleHandleA( "CShell.dll" ) != NULL )
    return true;
    return false;
    }
    typedef bool (*IsConnected_t)(void);
    bool IsIngame()
    {
    DWORD* LTBase = (DWORD*) 0x377FD9F0;
    IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);

    return pConnected();
    }
    void RunConsoleCommand(char *command)
    {
    typedef int (__cdecl* RunConsoleCommand_t)(char *cmd);
    RunConsoleCommand_t RCC = (RunConsoleCommand_t) 0x4A4750;
    RCC(command);
    delete command;
    }
    void main()
    {
    while(!IsGameReadyForHook()){
    Sleep(200);
    }
    bool FPS = false;
    while(true)
    {
    if(GetAsyncKeyState(VK_NUMPAD1)<0)
    if(FPS){
    RunConsoleCommand("ShowFPS 1");
    FPS = false;
    }else{
    RunConsoleCommand("ShowFPS 0");
    FPS = true;
    }
    while(!IsIngame());
    }
    }
    BOOL APIENTRY DllMain( HMODULE hModule,
    DWORD ul_reason_for_call,
    LPVOID lpReserved)
    {
    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:
    CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&main, NULL, 0,NULL);
    break;
    case DLL_THREAD_ATTACH:
    case DLL_THREAD_DETACH:
    case DLL_PROCESS_DETACH:
    break;
    }
    return TRUE;
    } [/php]

  5. #5
    Capevaldo's Avatar
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    Ouvi dizer que tem como fazer hacks sem bypass e não tá faltando o LTC não. É exatamente o que eu falei.
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  6. #6
    WE11ington's Avatar
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    O arquivo stdafx.h é o arquivo header (cabeçalho) de um projeto, se você gerou um projeto sem a criação desse header em opções no inicio. Basta somente remover o #include "stdafx.h" do projeto.
    Last edited by WE11ington; 12-11-2010 at 03:41 PM.

  7. #7
    Capevaldo's Avatar
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    /Move to help section.
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  8. #8
    S0aD's Avatar
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    Aff PTC Sem Bypass é foda, eu acho q isso ai n vai da certo

  9. #9
    Capevaldo's Avatar
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    Não reviva tópicos antigos.

    /Move to help section requested, again.
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