Hey guys, I am working on a hotkey hack. I added 2 hacks to it. Crosshair, and Chams. When Combat Arms is loading, it disconnects. Please help me fix this.
Code:
#include <windows.h>
bool chams = false;
bool cross = false;
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll" ) != NULL
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL
&& GetModuleHandleA( "CShell.dll" ) != NULL )
return true;
return false;
}
void __cdecl PushToConsole( const char* szCommand )
{
DWORD *LTClient = ( DWORD* )( 0x3778BFB0 );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
__asm
{
push szCommand;
call CONoff;
add esp, 4;
}
}
void main() {
while(true) {
if(GetAsyncKeyState(VK_NUMPAD1)&1){
chams =! chams;
}
if(chams)
{
PushToConsole("SkelModelStencil 1");
} else {
PushToConsole("SkelModelStencil 0");
}
if(GetAsyncKeyState(VK_NUMPAD2)&1){
cross =! cross;
}
if(cross) {
PushToConsole("CrossHairR 255");
} else {
PushToConsole("CrossHairR 0");
}
}
}
DWORD WINAPI dwHackThread(LPVOID)
{
while( !IsGameReadyForHook() )
Sleep(100);
main();
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
}
return TRUE;
}