Such a Leecher!.... you just COPY&PASTE! and edit the credits! ssheezz..
//+-+-+-+-+-+-+-+Hack Shield+-+-+-+-+-+-+-+//
#define Addr_ALLSERVER 0x00482441
#define Addr_HACKSHIELD 0x004FCE55
//+-+-+-+-+-+-+-+Offset+-+-+-+-+-+-+-+//
#define Ofs_X 0x00102D4
#define Ofs_Y 0x00102DC
#define Ofs_Z 0x00102D8
#define Ofs_NoRecoil1 0x001C
#define Ofs_NoRecoil2 0x0020
#define Ofs_NoRecoil3 0x0024
#define Ofs_Premium1 0x0057C
#define Ofs_Premium2 0x00580
#define Ofs_1Slot 0x001021A0
#define Ofs_2Slot 0x001021A1
#define Ofs_3Slot 0x001021A2
#define Ofs_4Slot 0x001021A3
#define Ofs_5Slot 0x001021A4
#define Ofs_6Slot 0x001021A5
#define Ofs_7Slot 0x001021A6
#define Ofs_8Slot 0x001021A7
#define Ofs_Level 0x0011A610
#define Ofs_Dinar 0x0011A620
#define Ofs_Dig 0x00102D8
#define Ofs_GmMode 0x00574
#define Ofs_NFD 0x00103A8
#define Ofs_MaxPlayer 0x00FCD1C
#define Ofs_PlayerSize 0x001CE8
#define Ofs_RoomMaster 0x00FD148
#define Ofs_SuperMaster 0x00FCD30
#define Ofs_Weapon1 0x00101D0
#define Ofs_Weapon2 0x00101D2
#define Ofs_Weapon3 0x0010100
#define ADR_PointOfView 0x8E2C94
#define OFS_PlayerSize 0x00001CE8
//+-+-+-+-+-+-+-+Pointer+-+-+-+-+-+-+-+//
#define Addr_BasePointer 0x00AF8400
#define Addr_DevicePointer 0x00A439A0
#define Addr_ServerPointer 0x00ABDE08
#define Addr_PlayerPointer 0x00BC3228
#define Addr_HealtPointer 0x00A3E1C4
#define Addr_WeaponPointer 0x0096818C
#define Addr_UserPointer 0x00BC3274
#define Addr_WeaponBase 0x00968190
#define Addr_TeamBase 0x00AFA0D0
#define Addr_ViewAngels 0x00A4399C
//+-+-+-+-+-+-+-+D3D+-+-+-+-+-+-+-+//
#define Addr_D3D_EspIp 0x00AF8AD4
#define Addr_D3D_EspName 0x00AF8DC4
#define Addr_D3D_EspHealt 0x00AF9F94
//+-+-+-+-+-+-+-+User+-+-+-+-+-+-+-+//
#define Addr_NickName 0x00ABDE80
#define Addr_LoginName 0x00ABE0C0
#define Addr_PassName 0x00ABE080
//+-+-+-+-+-+-+-+D3D Stride+-+-+-+-+-+-+-+//
#define D3D_CHAMS_1 36
#define D3D_CHAMS_2 32
#define D3D_WALLHACK 36+32
#define D3D_POINTMODE 36+32
#define D3D_WIREFRAME 36+32
//+-+-+-+-+-+-+-+MEMORY+-+-+-+-+-+-+-+//
#define Addr_AntiAfk /*not sure*/ 0x00A44888
#define Addr_FastAmmo 0x00A47D14
#define Addr_FastMedic 0x00A47D18
#define Addr_FastRepair 0x00A47D1C
#define Addr_FastFlag 0x00A47D20
#define Addr_ImDrunk 0x00A73E98
#define Addr_NoBounds1 0x00A6F080
#define Addr_NoBounds2 0x00A6F084
#define Addr_NoBounds3 0x00A6F088
#define Addr_NoSpawnCqc 0x********
#define Addr_NoSpread 0x00A44868
#define Addr_NoWater 0x00A4A764
#define Addr_QuickSpawn1 0x00A77C90
#define Addr_QuickSpawn2 0x00A77C98
#define Addr_QuickSpawn3 0x00A77C94
#define Addr_Scope 0x00967F80
#define Addr_Speed 0x008F2F3C
#define Addr_WeaponGravity 0x008F2E80
#define Addr_UAmmo 0x00A7C298
#define Addr_Trigger 0x00A47DB0
#define Addr_AlwaysCross 0x00967FE4
#define Addr_WaterColor1 0x00968034
#define Addr_WaterColor2 0x00968030
#define Addr_WaterColor3 0x0096802C
#define Addr_ScopeSize 0x00968620
#define ADR_NearFog 0xA4A768
#define ADR_FarFog 0xA4A76C
#define ADR_FogColor1 0x00A4A718
#define ADR_FogColor2 0x00A4A714
#define ADR_FogColor3 0x00A4A710
#define ADR_FullBright1 0x00A4A6D0
#define ADR_FullBright2 0x00A4A6CC
#define ADR_FullBright3 0x00A4A6C8
#define ADR_VIRTUALJUMP 0x8E2C94
#define ADR_WATERHEIGHT 0xA4A760
#define ADR_WaterDeep1 0x00968040
#define ADR_WaterDeep2 0x0096803C
#define ADR_WaterDeep3 0x00968038
#define ADR_NOWATER 0x00968028
#define ADR_PRONEMEM 0x967F70
#define ADR_FASTLOCKON 0xA44874
//+-+-+-+-+-+-+-+PX+-+-+-+-+-+-+-+//
#define Addr_Bandage 0x00A44852
#define Addr_PlantVeryWhere 0x00A44840
#define Addr_2X_Sniper 0x00A4484E
#define Addr_2X_Assault 0x00A44850
//+-+-+-+-+-+-+-+ASM+-+-+-+-+-+-+-+// not sure
#define Addr_Stamina 0x0040295C
#define Addr_Escalator1 0x0078E9C7
#define Addr_Escalator2 0x0078EB04
#define Addr_HeadShot 0x00747603
#define Addr_HeadShot2 0x00747609
#define Addr_Ossigen 0x004FDDA8
#define Addr_QuickPlant 0x0050A7DD
#define Addr_RadarGps 0x0057AA67
#define Addr_Antiflash 0x0040AF7B
#define Addr_Wtw 0x0078DB67
#define ADR_ForceKick 0x004E2F30
#define ADR_WUW 0x00A4A760
#define ADR_STW 0x5D5FA0
//+-+-+-+-+-+-+-+Artillery+-+-+-+-+-+-+-+//
#define Addr_Artilery6 0x00558AE6
//+-+-+-+-+-+-+-+Weapon Binder+-+-+-+-+-+-+-+//
#define Ofs_PlayerSize 0x001CE8
#define Addr_ServerPointer 0x00ABDE08
#define Addr_WeaponBase 0x00968190
//+-+-+-+-+-+-+-+Vehicle+-+-+-+-+-+-+-+//
#define Addr_AutoRepair 0x00413C3E
#define Addr_VeichJump1 0x0073B75B
#define Addr_VeichJump3 0x0073B76F
#define Addr_VeichJump4 0x0073B786
//+-+-+-+-+-+-+-+other+-+-+-+-+-+-+-+//
*(int*)ADR_NOWATER = 2517;
Credits: Codename-x
Last edited by Alen; 02-13-2011 at 06:17 AM.
Such a Leecher!.... you just COPY&PASTE! and edit the credits! ssheezz..
Last edited by FG Tim; 02-13-2011 at 05:42 AM.
Here's the real one..
I'm getting bored of fixing credits guys...
I'm Alen on Steam. RIP Skype Friday nights.
I'm Navi's lover 💖
Dave84311: God I've always wanted to eat crayons, with their vibrant colors. Only if they had taste.
Mr. Lonely: @Alen I like making you wet, it makes me hard.
Leechers suck's
The nowatet code is mine and leeched a 1000 times now
Ty for posting