https://www.mpgh.net/forum/211-combat...-hex-edit.html
/thread
Ever heard of search button?
^ All in the Title.. /Discuss
I Myself Model Edit
Talisman Online
Server: All Stars
IGN: Nic
Playstation Plus
Gamertag: Devlissparks
WoW
Server: Daggerspine (PVP)
IGN: Necholas
Battletag: Sparks
https://www.mpgh.net/forum/211-combat...-hex-edit.html
/thread
Ever heard of search button?
Model edit is better cuz you can change animations.
Model edit due to the fact you can't change Bounding Boxes via hex, and you can easily edit Translations and such via model edit whereas with hex your guessing half the time
commando: You're probably the best non-coder coder I know LOL
there is no difference, just different tools.
Model edit. More control
No I do not make game hacks anymore, please stop asking.
Wrong. You can do way more with hex than you can with ModelEdit.
With hex editing you can can edit and create any part of the model (verts, uvs, faces, indexes, ... ) or animation (new animations, bones, transforms, ... ) you want. Editing in hex allows for things like actually changing the scale of the model, or changing an animation around to do something else. But you need to know how to read and write hex in terms of datatypes not just know that '0x0A' = 10(dec).
That said, if you can do it with ModelEdit it will likely be way easier and faster than hex editing, (though RegEx can be pretty quick as well).
You said you couldn't edit OBB's with hex when you can. I know ModelEdit is easier for most people, that is why no one (except a select few) could really do anything before my converter. I just don't want people thinking that they can't do something when it is quite possible to do so.
You said there is no difference, but one can only do maybe 10% of what the other can. I think thats a pretty big difference.
John Jack (02-18-2011)
is there a download for model edit