Page 2 of 2 FirstFirst 12
Results 16 to 19 of 19
  1. #16
    whit's Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    7,159
    Reputation
    490
    Thanks
    2,253
    Quote Originally Posted by kotentopf View Post
    x = static
    ? = dynamic

    an byte (f.e. 0x90 "\x90") in the cshell which is the same byte after a patch, than its static (x)
    an byte (f.e. 0x37 "\x37") in the cshell which is after a patch not the same byte (f.e. than its 0x40 "\x40") is dynamic (?)
    So am i right?
    "\x00" is dynamic (?)

  2. #17
    kotentopf's Avatar
    Join Date
    Nov 2009
    Gender
    male
    Posts
    602
    Reputation
    26
    Thanks
    251
    Quote Originally Posted by whit View Post


    So am i right?
    "\x00" is dynamic (?)
    when u write into a pattern 0x00 "\x00" its jsut to see, its dynmaic
    u NOT must do it
    The Internet SHOULD Be Illegal

    When you say
    "Java is a great programming language because it works on all platforms"
    it is just like
    "anal sex is great because it works on all genders"

    Are YOU a Troll?

  3. The Following User Says Thank You to kotentopf For This Useful Post:

    whit (02-21-2011)

  4. #18
    Gordon`'s Avatar
    Join Date
    Dec 2007
    Gender
    male
    Posts
    283
    Reputation
    24
    Thanks
    325
    devicepointer hooking still works. hackshield is just detecting it.


  5. #19
    topblast's Avatar
    Join Date
    Mar 2010
    Gender
    male
    Location
    Far from around you Programmer: C++ | VB | C# | JAVA
    Posts
    3,607
    Reputation
    149
    Thanks
    5,052
    My Mood
    Cool
    My HookFunction is kinda weard

    Code:
    Functions->HookStart();
    Functions->Hook(myPresent_17);
    Functions->Hook(myReset, 16);
    //oMultichar = (MULTICHAR) Functions->HookEx(/* Address */ , myMultichar, 5);
    Functions->HookEnd()


    But i am still working on the detour.. not complete yet
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

Page 2 of 2 FirstFirst 12