Code:
CreateRamps((-1095, -1209, 57), (-1095, 5, 535));
CreateRamps((-1067, 98, 659), (-1067, 543, 759));
CreateGrids((-1110, 543, 759), (-1510, 98, 759), (0, 0, 0));
mgTurret1 = spawnTurret( "misc_turret", (-1279, 57, 587), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 270, 0);
mgTurret1 = spawnTurret( "misc_turret", (-1204, 161, 691), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 270, 0);
mgTurret1 = spawnTurret( "misc_turret", (-1204, 161, 830), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 270, 0);
CreateBlocks((-1087, 82, 622), (0, 0, 0));
CreateBlocks((-1533, 161, 355), (0, 90, 0));
CreateElevator((-560, 375, 368), (-1611, 231, 329), (0, 0, 0));
CreateElevator((-560, 375, 49), (-1377, -1257, 27), (0, 0, 0));