Blackaiser (03-29-2011)
Hi again. Mi second MapEdit of the day. Enjoy, subscribe in my Youtube channel and comment. Thanks.
Video:
[YOUTUBE]zwq-isoguk0[/YOUTUBE]
Code:
Code:CreateRamps((-149, 1425, 178), (-1020, 1425, -20)); CreateElevator((-149, 1430, 190), (-123, 1432, 190), (0, 0, 0)); CreateGrids((416, 1192, 164), (895, 1671, 164), (0, 0, 0)); CreateElevator((571, 1132, 190), (-2932, 920, 1419), (0, 0, 0)); CreateElevator((-363, -30, 1561), (-2705, 2695, 704), (0, 0, 0)); CreateRamps((-2736, 2720, 687), (-4701, 4899, 2320)); CreateRamps((-2704, 2733, 684), (-2808, 5485, 595)); CreateElevator((-2842, 5517, 613), (-4707, 4953, 2723), (0, 0, 0)); mgTurret1 = spawnTurret( "misc_turret", (-5131, 4337, 2353), "pavelow_minigun_mp" ); mgTurret1 setModel( "weapon_minigun" ); mgTurret1.angles = (0, 270, 0);
Blackaiser (03-29-2011)
Looks nice!
I am having problems running any bunkers.... I read all of the tutorials but i always get the "No Free DObj's" error unless i delete all but a couple of lines of a wall. Any help please?
@StewieGriffin Download other mod. Download Easy Coordinates Final. to create your MapEdits and then copy in zombie.
StewieGriffin (03-13-2011)
@tomymolina
Sorry, can you explain more? I new to building bunkers and i can't see to get anything to work right, lol. I have 2 different forge mods to get the codes from but i can't ever get them to work when i put them in any mod of any map.
Edit: I go the easy coordinates final to work correctly now.
Last edited by StewieGriffin; 03-13-2011 at 12:12 PM.
I dont know your problem. post the forge codes and I can help you.
I got it now Thanks!
One last questions..... Is there any way I can easily put the codes on another mod besides QuarantineChaosZombieMod, that doesn't make you do too much coding, (because well, i don't know how... yet)
Examples.... Mossy v9 Ultimate Edit, spawn mod by Nukem (message me and i'll send you a link if u want), Alien Vs. Predator mod, terminator invasion mod... just some fun ones to mess around with...
Sorry but i dont know