Code:
CreateGrids((1427, 408, 571), (925, 802, 571), (0, 0, 0));
CreateRamps((1794, 1024, 548), (314, 1024, 116));
CreateElevator((1719, 1024, 548), (1834, 1058, 544), (0, 0, 0));
CreateElevator((2144, 1380, 544), (1397, 750, 586), (0, 0, 0));
CreateElevator((232, 2007, 312), (990, 586, 322), (0, 0, 0));
CreateElevator((1141, 1018, 515), (1587, -709, 71), (0, 0, 0));
CreateElevator((1346, -729, 207), (1826, 1390, 544), (0, 0, 0));
mgTurret1 = spawnTurret( "misc_turret", (1823, 1134, 614), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 180, 0);
mgTurret1 = spawnTurret( "misc_turret", (956, 651, 656), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 180, 0);
CreateGrids((1420, 408, 786), (1200, 769, 786), (0, 0, 0));
CreateRamps((948, 765, 576), (1200, 765, 786));
CreateRamps((948, 410, 576), (1200, 410, 786));
CreateBlocks((1600, 377, 533), (0, 90, 0));
CreateWalls((1811, 644, 468), (1764, 644, 555));
/* The best bunker ever */
CreateElevator((-896, 1556, 408), (-1659, 1683, 768), (0, 0, 0));
CreateElevator((-1926, 2581, 904), (-1930, 2567, 1120), (0, 0, 0));
CreateRamps((-2215, 1848, 748), (-2215, 2287, 885));
mgTurret1 = spawnTurret( "misc_turret", (-2172, 2512, 1112), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 270, 0);
CreateRamps((-1500, 3286, 890), (-672, 3286, 811));
CreateElevator((-377, 3527, 824), (-396, 3528, 1040), (0, 0, 0));
mgTurret1 = spawnTurret( "misc_turret", (-526, 3265, 874), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 180, 0);
mgTurret1 = spawnTurret( "misc_turret", (-431, 3821, 1042), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 180, 0);
CreateElevator((-1284, 4006, 688), (-2352, 3622, 904), (0, 0, 0));
/* Flags to patch the glitches */
CreateElevator((762, 2807, 536), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-44, 2816, 536), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-456, 2973, 766), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-463, 2970, 466), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-493, 2942, 556), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-839, 2806, 536), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1508, 3338, 530), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1508, 3429, 530), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1510, 3041, 530), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1510, 2967, 530), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-975, 3173, 456), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-971, 3175, 592), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-697, 3135, 592), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-900, 3139, 592), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1585, 1974, 672), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1535, 2268, 672), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1532, 2049, 672), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1295, 1875, 806), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1594, 1983, 536), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1543, 2055, 536), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1543, 2142, 536), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1533, 2275, 536), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1532, 2149, 400), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1297, 2208, 806), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1295, 2058, 806), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1295, 2002, 806), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1588, 1984, 400), (-128, 2117, 364), (0, 0, 0));
CreateElevator((-1529, 2356, 904), (-128, 2117, 364), (0, 0, 0));
CreateElevator((1839, 840, 568), (-128, 2117, 364), (0, 0, 0));
CreateElevator((1961, 906, 401), (-128, 2117, 364), (0, 0, 0));
CreateElevator((1975, 892, 401), (-128, 2117, 364), (0, 0, 0));
CreateElevator((1756, 1501, 415), (-128, 2117, 364), (0, 0, 0));
CreateElevator((1718, 1509, 414), (-128, 2117, 364), (0, 0, 0));
CreateElevator((2064, 1605, 315), (-128, 2117, 364), (0, 0, 0));