PATCH 1.07 - Deploying Friday, March 25 - Approximately 10a PST.
• Improved stability for Zombies, Multiplayer, and Dedicated Servers.
• Fixed server hitching when client is kicked for inactivity.
• Added server browser Filter for DLC.
• Quickmatch will prioritize servers running only the maps you own.
• Addressed various MP and Zombies exploits.
• Addition of the “Dolly Cam” editing mode in Theater.
• Improved reliability of Recent Game films saving properly.
• Connectivity improvements for Zombies.
• Added ability to remove Counter Spy-Plane effects with the Jammer.
• Players that put an enemy into Second Chance are now credited with a kill when the downed player is killed or takes the 'coward's way out'.
• Players will no longer receive any “hitmarkers” for shooting friendly equipment.
• Addressed an issue with switching classes while using a Chopper Gunner / Gunship.
• Disable player movement sounds when Ninja perk is equipped.
• Players can no longer “spawn tube” with the China Lake at the beginning of a match.
• Additional fine-tuning of audio levels for bomb plants/defuses.
• Headshot “ping” is now only audible if enemy dies.
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
• RC-XD adjustments.
• Addressed an issue with calling in Chopper Gunner / Gunship immediately after being shot down from a previous one.
• Various improvements to Multiplayer and Zombies leaderboards.