what i think you mean is by pressing to reload right?
Ammu.
Hello everybody,
My doubt is this, is there any Ammu Dvar to reload, for example by press N and our weapon is full of bullets again ...
Thx
_________________
sry worng section
what i think you mean is by pressing to reload right?
Waiting between worlds that divide through a choice undefined
A break in the line where all paths intertwine
And no roads lead or progress behind
And all signs read: "Know The Way. Decide"
A Code for Ammu killstreak ... :S
For example:
"self maps\mp\gametypes\_hud_message::killstreakSplashNo tify( "ammu", 1);
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "ammu", false );" « But his not work. lol
self setWeaponAmmoStock(self getCurrentWeapon(),99);
Then the buttons...
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U Mad Bro?
solha (03-27-2011)
Try this:
Code:doRefill() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "[{+actionslot 1}]", "+actionslot 1" ); for(;;) { self waittill("[{+actionslot 1}]"); maps\mp\killstreaks\_airdrop::refillAmmo(); self playLocalSound( "ammo_crate_use" ); } }
Here's somenthing I made long time ago
(It sucks, but still... if you want some ideas)
Code:doReload() { self endon ( "disconnect" ); self endon ( "death" ); self notifyOnPlayerCommand( "N", "+actionslot 1"); for (;;) { self waittill( "N" ); self VisionSetNakedForPlayer( "blacktest", 5 ); self iPrintlnBold("^3Adding ^4Equipment and ^1Armor vest"); wait 9.1; self iPrintlnBold("^2Done!"); self giveMaxAmmo("scar_gl_silencer_mp"); self giveWeapon("frag_mp", 0); wait 0.01; self.maxhealth = 200; self.health = 200; self VisionSetNakedForPlayer( "default", 5 ); } }
omg is this
vry, vry thank you guys...
5*
Why not infinity ammo?
Its the same
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