tihak (04-17-2011)
Hey! This time i want to show u wonderful mapedit on Skidrow) I havent seen real BUNKERS there before) So i made one for u!
I have closed all porches with ramps as they were too safely spots for humans
Code:CreateElevator((-750, -1340, 136), (-737, -1751, 280), (0, 180, 0)); CreateRamps((-1000, -1688, 260), (-888, -1688, 260)); CreateElevator((-1089, -1774, 280), (-275, -1783, 448), (0, 270, 0)); CreateElevator((-448, -2649, 448), (-190, -2400, 624), (0, 180, 0)); CreateElevator((369, -2605, 624), (1480, 1174, 120), (0, 180, 0)); CreateRamps((2215, 1020, 160), (2215, 1350, 160)); CreateWalls((-2605, 1040, 68), (-2605, 1312, 290)); CreateRamps((-2297, 1310, 115), (-2585, 1310, 220)); CreateRamps((-2297, 1043, 115), (-2585, 1043, 220)); CreateGrids((-2580, 1095, 225), (-2285, 1260, 225), (0, 0, 0)); CreateDoors((-2280, 1173, 245), (-2280, 1173, 120), (90, 0, 0), 10, 2, 5, 50); CreateElevator((-2575, 1047, 100), (-1900, 1288, 465), (0, 0, 0)); CreateElevator((-2575, 1304, 100), (-1900, 1065, 465), (0, 0, 0)); CreateRamps((-1606, 377, 330), (-1430, 377, 417)); CreateRamps((-1032, 244, 436), (-900, 244, 447)); CreateElevator((-451, 753, 372), (336, 681, 576), (0, 180, 0)); CreateRamps((-2008, 213, 322), (-1890, 213, 322)); CreateRamps((-2008, 213, 190), (-1890, 213, 190)); CreateRamps((-1132, 685, 440), (-1410, 685, 440)); CreateRamps((625, 378, 615), (625, 266, 615)); CreateRamps((-2585, 1250, 105), (-2365, 1250, 105)); CreateRamps((-2585, 1105, 105), (-2365, 1105, 105)); mgTurret1 = spawnTurret( "misc_turret", (102, 951, 620), "pavelow_minigun_mp" ); mgTurret1 setModel( "weapon_minigun" ); mgTurret1.angles = (0, 180, 0); mgTurret1 = spawnTurret( "misc_turret", (-1606, 1179, 565), "pavelow_minigun_mp" ); mgTurret1 setModel( "weapon_minigun" ); mgTurret1.angles = (0, 0, 0);
PS) I didn't use speedhack on the video
DESCRIBE
Last edited by Andrew321; 04-15-2011 at 10:19 AM.
tihak (04-17-2011)
So nice. Love it
Andrew321 (04-16-2011)
Unknown Event: Auditorium
I wanna edit Skidrow at QZM 4.5, but this error came aufter the map was created!
Modloader: Liberation
Hmm... well i can't tell u exactly but as u know in QCZM v4.5 + all teleports are shown on the map as yellow circles in special places and when u try to put flags on other places u may see this error!
So i suppose u should use another zombie mod)))
Last edited by Andrew321; 04-16-2011 at 11:58 AM.
Hi Looks like a Really nice bunker !!!
But when i come into the map is the door bugged
I can open and close it from everywhere in the map and the door itself is horizontally instead of vertically ( ImageShack® - Online Photo and Video Hosting )
And btw could you send me a link with your ''Mw2 coordinate finder V4,0'' ? i would like to try to make bunkers myself
Hmm u can find Coordinates Final on this forum just type it into search.
Next I don't know ur problem so if u want i can upload a video with Zombie Mod in which this door works correctly!)
Also as i can see on your screenshot some crates are invisible (This mean that in different mods the max number of crates is different!) Just use another version of mod!
Last edited by Andrew321; 04-16-2011 at 12:10 PM.
Thank you for the fast answer and the help
Do you know if there exist some kind of ''build mod'' Where i can get thoose codes and coordinate too?
Andrew321 (04-16-2011)
I suppose that u can build bunkers in game with the help of this mod https://www.mpgh.net/forum/308-call-d...-building.html ( u can also find v2 in the internet) But if u use this mod u can't take ur coordinates exactly! But if u mean building ur own mod this tutorial may help u https://www.mpgh.net/forum/323-call-d...s-modding.html
Last edited by Andrew321; 04-16-2011 at 12:40 PM.
Maybe u can add bunkers to every mod if u don't use flags!
But u want to add everything find a mod in which flags are not ahown on the map)
@Andrew321
Looks good
so the only problem are the fuc*ing flags o.O
I added u on skype. is it senseless to ask some qzm creators like killingdyl?
I don't know) Do it if u want!)))
big THANK YOU for the skype support!!