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  1. #1
    Combatant's Avatar
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    [Release] Pointers :: Update 1 (Team Pointer)

    After finding out that the pointers I had the other way didn't work, I searched for the static pointer addresses. Once I found the pointers, I then restarted CA, to check and see if they would screw up, but to my delight, they didn't. These pointers still provided the necessary functions. I only have the basics so far, but I hope they'll work for you.

    Download the .CT

    Or, you can add these manually.
    AP Lock
    Address : cshell.dll+3A2D38
    Offset : 10
    HP Lock
    Address : cshell.dll+3A2D38
    Offset : C
    SP Lock
    Address : cshell.dll+3A2D38
    Offset : FC
    EXP Pointer 1
    Address : cshell.dll+1477AB
    Offset : 184
    EXP Pointer 2
    Address : cshell.dll+1477CD
    Offset : 184
    EXP Pointer 3
    Address : cshell.dll+2E62D1
    Offset : 184
    Team Pointer 1
    Address : cshell.dll+362600
    Offset : 2C
    Team Pointer 2
    Address : cshell.dll+370088
    Offset : 2C
    Please reply and tell me if they work or not. If they don't, I'll stop looking for pointers that everyone can use.

    Edit 1 :: I'm not using a special cshell.dll, I'm using the engine's defaults. I really suggest using any UCE 5.4

    Edit 2 :: Editting one EXP pointer will also change the other two because they're both linked.
    Last edited by Combatant; 08-04-2008 at 06:23 PM.

  2. The Following 6 Users Say Thank You to Combatant For This Useful Post:

    blackpepper (08-04-2008),Crackbaby (08-04-2008),d7x (08-05-2008),InterBR (08-04-2008),kingnoobe (08-04-2008),purenoob134 (08-04-2008)

  3. #16
    purenoob134's Avatar
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    k thas wat i thought

  4. #17
    Crackbaby's Avatar
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    Is there anyway to use this in MHS? I can't stand CE for some reason.

  5. #18
    NetSuspsend's Avatar
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    Im have some trouble making mine D: Are you doing the right-click, what accesses, offsets, etc?

  6. #19
    purenoob134's Avatar
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    much simpler to use it on CE 5.4......DL it, install it, open, attatch to engine.exe and then open up the download link Combat Arms.CT.....and freaze everything and voila!

  7. #20
    nighthawk3's Avatar
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    how do you use theses'

  8. #21
    Combatant's Avatar
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    Quote Originally Posted by NetSuspsend View Post
    Im have some trouble making mine D: Are you doing the right-click, what accesses, offsets, etc?
    I'm scanning hex values.

  9. #22
    Crackbaby's Avatar
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    Quote Originally Posted by purenoob134 View Post
    much simpler to use it on CE 5.4......DL it, install it, open, attatch to engine.exe and then open up the download link Combat Arms.CT.....and freaze everything and voila!
    Well yeah, that's what I was doing but MHS just feels so much more user friendly.

  10. #23
    NetSuspsend's Avatar
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    The values you find from the debugger?

  11. #24
    gudsoldier's Avatar
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    You can make a trainer with this, CE should come with it.
    Stop flaming each other, it helps no one, and causes a step backwards rather than a step forwards.

    Read the rules before you decide to voice your opinion.

    Check your Grammar/Spelling/Facts before typing, otherwise I or another member will do it for you. And that just makes you look stupid.

  12. #25
    Combatant's Avatar
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    The static address's values

  13. #26
    ssexx's Avatar
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    these are static addresses and pointers..which is good now i can make public / private hacks. thanks

  14. #27
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    Yeah, so I got over my complete dumbassery and realized I could copy the addresses from the .CT file in CE and add them in MHS and create my own LSSAVE. Thanks a ton Combatant.

  15. #28
    silent1990's Avatar
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    find the buybutton
    the backpack button
    and the equip button
    esp adress
    and teamhack
    and the two stamina
    than it would be perfect

  16. #29
    Rajinn's Avatar
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    while your releasing pointers just dont release anything too powerful that idiots will abuse to show off

  17. #30
    Combatant's Avatar
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    Alright, I haven't thoght about the shop hacks yet, but yeah...I'll do it right now

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