cause it is addys but you need The WarRock addys witch using the game guard
using this photo in https://www.mpgh.net/forum/262-warroc...s-warrock.html
how do you know that A547A0 is the working addy for playerpointer?
Last edited by Alen; 04-21-2011 at 02:59 PM.
cause it is addys but you need The WarRock addys witch using the game guard
same as in picture, i'am not coder but i was use it before
I'm not sure of what i'm gonna say. TheCamels8, correct me if i'm wrong ( or someone else .. )
I guess we need to follow the jumps in the code ( call and mov if i'm right ).
The here, at this line, it's a cmp ( copy memory ). So there's no move anymore for this.
And since it's dword, that mean we are in front of an addy ( An addy we need i mean )
As said, this is not sure at all. It's confusing, and it's not clear in my mind. I never did it, I tell you this from what i know... ( Not so much in asm )
( A little ask, TheCamels8, I hope you'll show me basics to find addys ^^ I want it )
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show us the basic in finding the correct addies @TheCamels8
Yes is the corret addys , but outdated.