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  1. #1
    yoda23456's Avatar
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    NoSpread Like VIP hackz [CODE]

    Code:
    Code:
    struct Weapon{
        char* clipName; //0
        char* displayName; //4
        char pad[0x12C]; //8
        int PenetrationType; //134
        int BulletType; //138, 7 means fun!
        int pad2; //13C
        int fireType; //140
        char pad3[0x2E0]; //144
        float zoomFov; //424
        float zoomInFrac; //428
        float zoomOutFrac; //42C
        shader_t* adsOverlayShader; //430
        shader_t* adsOverlayShaderLowRes; //434
        int pad4[2];
        float adsOverlayWidth; //440
        float adsOverlayHeight; //444
        float adsCrosshairInFrac; //448
        float adsCrosshairOutFrac; //44C
        float hipSpreadStandMin; //450
        float hipSpreadDuckedMin; //454
        float hipSpreadProneMin; //458
        float hipSpreadMax; //45C
        float hipSpreadDuckedMax; //460
        float hipSpreadProneMax; //464
        float hipSpreadDecayRate; //468
        float hipSpreadFireAdd; //46C
        float hipSpreadTurnAdd; //470
        float hipSpreadMoveAdd; //474
        float hipSpreadDuckedDecay; //478
        float hipSpreadProneDecay; //47C
        int pad5[3];
        float adsIdleAmount; //48C
        float hipIdleAmount; //490
        float adsIdleSpeed; //494
        float hipIdleSpeed; //498
        float idleCrouchFactor; //49C
        float idleProneFactor; //4A0
        float gunMaxPitch; //4A4
        float gunMaxYaw; //4A8
        float swayMaxAngle; //4AC
        float swayLerpSpeed; //4B0
        float swayPitchScale; //4B4
        float swayYawScale; //4B8
        float swayHorizScale; //4BC
        float swayVertScale; //4C0
        float swayShellShockScale; //4C4
        float adsSwayMaxAngle; //4C8
        float adsSwayLerpSpeed; //4CC
        float adsSwayPitchScale; //4D0
        float adsSwayYawScale; //4D4
        float adsSwayHorizScale; //4D8
        float adsSwayVertScale; //4DC
        char pad6[0xC];
        int zoomable; //4EC
        char pad7[0x78]; //4F0
        int projectileSpeed; //568
        int projectileSpeedUp; //56C
        char pad8[0x8]; //570
        float projectileLifetime; //578
        char pad9[0x154]; //57C
        float adsBobFactor; //6D0
        float adsViewBobMult; //6D4
        float adsGunKickReducedKickBullets; //6D8
        float adsGunKickReducedKickPercent; //6DC
        float adsGunKickPitchMin; //6E0
        float adsGunKickPitchMax; //6E4
        float adsGunKickYawMin; //6E8
        float adsGunKickYawMax; //6EC
        float adsGunKickAccel; //6F0
        float adsGunKickSpeedMax; //6F4
        float adsGunKickSpeedDecay; //6F8
        float adsGunKickStaticDecay; //6FC
        float adsViewKickPitchMin; //700
        float adsViewKickPitchMax; //704
        float adsViewKickYawMin; //708
        float adsViewKickYawMax; //70C
        float adsViewKickCenterSpeed; //710
        char pad10[0xC];
        float hipGunKickReducedKickBullets; //720
        float hipGunKickReducedKickPercent; //724
        float hipGunKickPitchMin; //728
        float hipGunKickPitchMax; //72C
        float hipGunKickYawMin; //730
        float hipGunKickYawMax; //734
        float hipGunKickAccel; //738
        float hipGunKickSpeedMax; //73C
        float hipGunKickSpeedDecay; //740
        float hipGunKickStaticDecay; //744
        float hipViewKickPitchMin; //748
        float hipViewKickPitchMax; //74C
        float hipViewKickYawMin; //750
        float hipViewKickYawMax; //754
        float hipViewKickCenterSpeed; //758
        char pad11[0x8];
        float fightDist; //764
        float maxDist; //768
    };
    Last edited by Lovroman; 07-09-2014 at 12:58 AM.

  2. The Following User Says Thank You to yoda23456 For This Useful Post:

    [G]a[M]e[R] (04-28-2011)

  3. #2
    naruske's Avatar
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    ....What is this?

  4. #3
    [G]a[M]e[R]'s Avatar
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    Can you me pls say the name from the DLL who you havethis found? i give thx

  5. #4
    yoda23456's Avatar
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    No sorry, My friend GaVe me the code... but i can see what i can do !

  6. #5
    FlaVour's Avatar
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    why you post a structure of a cod hack here?
    [Respect List]
    All they respect me


    [My projects]
    Crossfire NA Public Hack with menu together with sapass209

    [html]"Sir we're surrounded!"
    "Excellent, then we can attack in all directions".[/html]



  7. #6
    yoda23456's Avatar
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    Cuz ppl maybe wants it? okei i deletet it choob

  8. #7
    [G]a[M]e[R]'s Avatar
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    ok thx for codes this codes dont work by me:

    float adsGunKickReducedKickBullets; //6D8
    float adsGunKickReducedKickPercent; //6DC
    float adsGunKickPitchMin; //6E0
    float adsGunKickPitchMax; //6E4
    float adsGunKickYawMin; //6E8
    float adsGunKickYawMax; //6EC
    float adsGunKickAccel; //6F0
    float adsGunKickSpeedMax; //6F4
    float adsGunKickSpeedDecay; //6F8
    float adsGunKickStaticDecay; //6FC
    float adsViewKickPitchMin; //700
    float adsViewKickPitchMax; //704
    float adsViewKickYawMin; //708
    float adsViewKickYawMax; //70C
    float adsViewKickCenterSpeed; //710
    char pad10[0xC];
    float hipGunKickReducedKickBullets; //720
    float hipGunKickReducedKickPercent; //724
    float hipGunKickPitchMin; //728
    float hipGunKickPitchMax; //72C
    float hipGunKickYawMin; //730
    float hipGunKickYawMax; //734
    float hipGunKickAccel; //738
    float hipGunKickSpeedMax; //73C
    float hipGunKickSpeedDecay; //740
    float hipGunKickStaticDecay; //744
    float hipViewKickPitchMin; //748
    float hipViewKickPitchMax; //74C
    float hipViewKickYawMin; //750
    float hipViewKickYawMax; //754
    float hipViewKickCenterSpeed; //758
    char pad11[0x8];

    float adsIdleAmount; //48C
    float hipIdleAmount; //490
    float adsIdleSpeed; //494
    float hipIdleSpeed; //498
    float idleCrouchFactor; //49C
    float idleProneFactor; //4A0
    float gunMaxPitch; //4A4
    float gunMaxYaw; //4A8
    float swayMaxAngle; //4AC
    float swayLerpSpeed; //4B0
    float swayPitchScale; //4B4
    float swayYawScale; //4B8
    float swayHorizScale; //4BC
    float swayVertScale; //4C0
    float swayShellShockScale; //4C4
    float adsSwayMaxAngle; //4C8
    float adsSwayLerpSpeed; //4CC
    float adsSwayPitchScale; //4D0
    float adsSwayYawScale; //4D4
    float adsSwayHorizScale; //4D8
    float adsSwayVertScale; //4DC

    this codes close my game can your friend again look the codes?
    i am [G]a[M]e[R]

  9. #8
    arko22's Avatar
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    No entiendo NADA :S

  10. #9
    yoda23456's Avatar
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    oki

    Quote Originally Posted by [G]a[M]e[R] View Post
    ok thx for codes this codes dont work by me:

    float adsGunKickReducedKickBullets; //6D8
    float adsGunKickReducedKickPercent; //6DC
    float adsGunKickPitchMin; //6E0
    float adsGunKickPitchMax; //6E4
    float adsGunKickYawMin; //6E8
    float adsGunKickYawMax; //6EC
    float adsGunKickAccel; //6F0
    float adsGunKickSpeedMax; //6F4
    float adsGunKickSpeedDecay; //6F8
    float adsGunKickStaticDecay; //6FC
    float adsViewKickPitchMin; //700
    float adsViewKickPitchMax; //704
    float adsViewKickYawMin; //708
    float adsViewKickYawMax; //70C
    float adsViewKickCenterSpeed; //710
    char pad10[0xC];
    float hipGunKickReducedKickBullets; //720
    float hipGunKickReducedKickPercent; //724
    float hipGunKickPitchMin; //728
    float hipGunKickPitchMax; //72C
    float hipGunKickYawMin; //730
    float hipGunKickYawMax; //734
    float hipGunKickAccel; //738
    float hipGunKickSpeedMax; //73C
    float hipGunKickSpeedDecay; //740
    float hipGunKickStaticDecay; //744
    float hipViewKickPitchMin; //748
    float hipViewKickPitchMax; //74C
    float hipViewKickYawMin; //750
    float hipViewKickYawMax; //754
    float hipViewKickCenterSpeed; //758
    char pad11[0x8];

    float adsIdleAmount; //48C
    float hipIdleAmount; //490
    float adsIdleSpeed; //494
    float hipIdleSpeed; //498
    float idleCrouchFactor; //49C
    float idleProneFactor; //4A0
    float gunMaxPitch; //4A4
    float gunMaxYaw; //4A8
    float swayMaxAngle; //4AC
    float swayLerpSpeed; //4B0
    float swayPitchScale; //4B4
    float swayYawScale; //4B8
    float swayHorizScale; //4BC
    float swayVertScale; //4C0
    float swayShellShockScale; //4C4
    float adsSwayMaxAngle; //4C8
    float adsSwayLerpSpeed; //4CC
    float adsSwayPitchScale; //4D0
    float adsSwayYawScale; //4D4
    float adsSwayHorizScale; //4D8
    float adsSwayVertScale; //4DC

    this codes close my game can your friend again look the codes?

    okii msg2short

  11. #10
    [G]a[M]e[R]'s Avatar
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    Can you friend found Anti Weapon Shake? i want
    i am [G]a[M]e[R]

  12. #11
    yoda23456's Avatar
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    sorry, req close i wasen't soposed to post it here he said sorry :/

  13. #12
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    you all do realize that this isn't the actual nospread, yet its just a struct right...?

  14. #13
    yoda23456's Avatar
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    shit happends

  15. #14
    rtgef's Avatar
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    dude wtf is this

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