fire up reclass and have fun
is the playermgr class changed? i cant use the yaw and pitch anymore. anyone got it working?
fire up reclass and have fun
I think it would be VERY hard to remake the whole GCS class because
It have funcs which call the "real" classes. So happy seraching
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
Yes, playerMgr (Player Stat Class) has changed.
You must reclass it to get it working, or improv like me.
I made ghostmde so it moves along gournd, I am working on fixing the class.
just the PlayerMgr has been patched :O ?
i would have a one key ghostmode if i had the yaw/pitch