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  1. #1
    isokasi's Avatar
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    Custom Killstreaks

    So i made 2 custom killstreaks for my iSnipe mod. A 5 killstreak is one Magnum bullet, and a 10 killstreak is 5 Barrett Bullets. The problem is that the killstreak doesnt save in Search and Destroy. If the round ends, and i have a 7 killstreak, i dont get the barrett killstreak after i get 3 more kills the next round. It just starts over and i get the Magnum bullet.

    I call the .gsc in OnPlayerSpawmed() in _rank.gsc
    ( self thread maps\mp\gametypes\customstreaks::doKillstreaks(); )

    If anyone know's how to fix this, please tell.
    Here is my customstreaks.gsc: #include maps\mp\_utility; doKillstreaks() { self endon ("disconnect"); - Pastebin.com

  2. #2
    woepieg01's Avatar
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