There's a lot of residue.
They also have weird naming schemes, like calling the regular level 1 gnolls, fools or something stupid like that.
OH Lulz xDCode:Team_Select { \ySelect a team\w 1. Terrorist Force 2. Counter-Terrorist Force 5. Auto-select } Team_Select_Spect { \ySelect a team\w 1. Terrorist Force 2. Counter-Terrorist Force 5. Auto-select 6. Spectator } IG_Team_Select { \ySelect a team\w 1. Terrorist Force 2. Counter-Terrorist Force 5. Auto-select 0. Exit }
Isn't that the construction of the teams in Counter Strike: Source? Well i know there's way more useless crap from the source engine to find in those hfs files.