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  1. #1
    nucks's Avatar
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    how to use a boolean

    So how do you do a boolean thing???

    @whit told me to use it so my hacks dont cause lagg

    some one please help/discuss

    and i tried searching for the boolean thing

  2. #2
    Crash's Avatar
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    Oh god...

    How in the world did you actually compile a hack ?

    C++/C Programming - MPGH - MultiPlayer Game Hacking

    Variables. Data Types. - C++ Documentation

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    topblast (05-08-2011)

  4. #3
    pashak's Avatar
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    thats what I said..

  5. #4
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  6. The Following User Says Thank You to NOOB For This Useful Post:

    pashak (05-08-2011)

  7. #5
    nucks's Avatar
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    @pashak can you get on msn pleaseee

  8. #6
    pashak's Avatar
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    in a bit...

  9. #7
    nucks's Avatar
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    @pashak i got somethin for you

  10. #8
    pashak's Avatar
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    Quote Originally Posted by nucks View Post
    @pashak i got somethin for you
    I'm about to rq CA and mpgh in general.. idc what it is

  11. #9
    nucks's Avatar
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    but do get on at some point

  12. #10
    topblast's Avatar
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    LOL!!!!, !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!

    oh,, let me chill,, HA HA!

    wow, thats funny


    Now:
    If you use an int your using 32 bits, if you use a short your using 16 bytes, if your using a boolean / byte your using 8 bytes. If you are an ass you will not know what these mean.

    Byte consist of 8 bits, the highest value that 8 bits can hold is 255 ( 0xFF ) So a hack with integers will be bigger than a hack with booleans / bytes, which will be more data to carry,(lol)


    Let me DUM it down a little.
    it takes you more time to carry a bed from your home to the store and back, than to carry a small marble the same distance.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
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  13. #11
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    Quote Originally Posted by topblast View Post
    LOL!!!!, !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!

    oh,, let me chill,, HA HA!

    wow, thats funny


    Now:
    If you use an int your using 32 bits, if you use a short your using 16 bytes, if your using a boolean / byte your using 8 bytes. If you are an ass you will not know what these mean.

    Byte consist of 8 bits, the highest value that 8 bits can hold is 255 ( 0xFF ) So a hack with integers will be bigger than a hack with booleans / bytes, which will be more data to carry,(lol)


    Let me DUM it down a little.
    it takes you more time to carry a bed from your home to the store and back, than to carry a small marble the same distance.
    thats a good explanation, but I think he wants to turn his hacks not to be called once they're turned on once to reduce lag

  14. #12
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    Quote Originally Posted by pashak View Post
    thats a good explanation, but I think he wants to turn his hacks not to be called once they're turned on once to reduce lag
    Easy, use memcmp() for your memory hacks, and for you PTC use, PopFromConsole() (by @mmbob )

    [highlight=c++]
    DWORD d, ds;
    VirtualProtect(dwAdd, bytes, PAGE_EXECUTE_READWRITE, &d);
    if (memcmp(dwAdd, val, bytes) == 0)
    return;
    memcpy(dwAdd, val, bytes);
    VirtualProtect(dwAdd,bytes,d,&ds);[/highlight]
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  15. #13
    pashak's Avatar
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    I don't think he'll understand