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  1. #16
    greeeen's Avatar
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    Well here's the sound of a wolf, there are looking for an owl )))



    elm_wolf1.wav

  2. #17
    Yamato's Avatar
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    Quote Originally Posted by greeeen View Post
    Well here's the sound of a wolf, there are looking for an owl )))



    elm_wolf1.wav
    You havent found it?? I think it is: elmo_omapowers12.wav . Is an epic sound, isnt it?

  3. #18
    greeeen's Avatar
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    Quote Originally Posted by Yamato View Post
    You havent found it?? I think it is: elmo_omapowers12.wav . Is an epic sound, isnt it?
    I badly translate into English so I did not realize that some would like to say? I am only talking about the fact that the game has a sound of a wolf and the sound of an owl, and a lot of different that would make the night

  4. #19
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    First thanks FTW!

  5. #20
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    WO i think i gonne use this in my Dedicated server!
    Amazing!

  6. #21
    pyrozombie's Avatar
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    v2 is ready just running some tests every one who wants to try it pleas add me pyro1012 name on steam is *M4D*undutchable

    working on some last details like:
    admin menu for admin only.
    fixing some little bugs in buy menu and the night will not always keep on being night:S especialy after closing buy menu it turns back to normal

  7. #22
    AgentIdiot's Avatar
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    Looks nice.
    [/COLOR]
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  8. #23
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    is there anything like a remove music dvar so u can put in ur own owl sounds or even maybe ur own music????

    would be fun:P

    and the wolf.wav thing is that the code or just the file in the game??

    thanks
    Last edited by noob macho; 05-13-2011 at 09:37 AM.

  9. #24
    pyrozombie's Avatar
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    isn't it this code???

    notifyData.sound = "mp_level_up"; //Sound, level up sound here

    bye the way just fixing the last things on v2

    feateres:
    *cash (thanks to Cgallagher)
    *buy menu (thanks to zero)
    *walking ac130 (borrowed from music freak)
    *hardcore (so no mini map)
    *litle less fog(less fog = les lagg)

    still need some codes for cash system!

    1)a code that does -50$ when you get killed
    2)a code that issend linked to your kills

    with the second i mean it like this:
    whe you got 400$ and you buy something of 350$ ther is 50$ left.
    but when you die you have your 400$ back because money is linked to your kills.
    Last edited by pyrozombie; 05-15-2011 at 05:28 PM.

  10. The Following User Says Thank You to pyrozombie For This Useful Post:

    cgallagher21 (05-15-2011)

  11. #25
    cgallagher21's Avatar
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    So the text dosent overlap do;

    DestroyOnDeath(Cashtext)
    blah blah I foget I'm on iPod away from shit so ya

  12. #26
    Jorndel's Avatar
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    Quote Originally Posted by cgallagher21 View Post
    So the text dosent overlap do;

    DestroyOnDeath(Cashtext)
    blah blah I foget I'm on iPod away from shit so ya
    If you don't have the answer atm.
    You should wait til you get it.

    But good that you tips him about it

     
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  13. #27
    GoDZeN's Avatar
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    Looks nice will download this soon

  14. #28
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    why doesnt it works? i'm just downloaded and packed into iwd file, but I hosted a game, it dont works.
    Any idea?

  15. #29
    pyrozombie's Avatar
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    @sketchbook

    i made it for liberations so i don't know if it works on alteriw

    maybe someone who uses alteriw can help you making it work
    press thanks if i helped you.

    steam: pyro1012 (in game name is Undutchable)

    todo list:
    100 posts :
    250 posts :
    500 posts :
    750 posts :
    1000 posts :
    get 100 thanks :
    create a modd :
    create a camo :
    create a program :

  16. #30
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    I like it ...... I will add on dedicated server ......... How can do that fog lasted for the duration of the round ?..... after about the first minute of the round fog disappears, there is only "cobra_sunset3". How do I fix it?

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