To take the RPG it should be:
I don't know about the other things, i cold find out, but i think there are people that are better qualified than me...Code:while(self getCurrentWeapon() != "rpg_mp") { self switchToWeapon("rpg_mp");
ok i decided to start working on v2 of ultimate killstreaks and i got a good idea for a killstreak
this is what it would load
self setDvar ("g_gravity", 1)
self setDvar ("jump_height", 1000)
self giveWeapon ("rpg_mp")
wait 2;
self inprint bold (ARTILLERY SMOKE EM)
wait 40;
self setDvar ("g_gravity", 100)
wait 10;
self setDvar ("g_gravity", 800)
self setDvar ("jump_height", 39)
self takeWeapon ("rpg_mp") <===========I know this code aint correct
self inprint bold (ARTILLERY ENDED)
ok here is what i need unlimited ammo no reload killstreak to activate on jumping and code to take rpg but not other weapons
help would be appreciated
Last edited by .:MUS1CFR34K:.; 05-12-2011 at 08:48 AM.
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To take the RPG it should be:
I don't know about the other things, i cold find out, but i think there are people that are better qualified than me...Code:while(self getCurrentWeapon() != "rpg_mp") { self switchToWeapon("rpg_mp");
The lines in my Steam are i's
self setDvar is not a valid command btw. and takeWeapon is correct....
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[Natsu - Drawn]
[Natsu - Coloured]
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[Kyle]
.:MUS1CFR34K:. (05-13-2011)
The Dvar command is
No self, that is not neededCode:setDvar("Dvar", value);
The lines in my Steam are i's
.:MUS1CFR34K:. (05-13-2011)
ok thank you both but you still havent answered my main question how the hell do i make the killstreak activate on jumping so it would lift the player in the air
() = not yet
() = impossible
() almost done
() done and done
100 posts ()
200 posts ()
99999999999 posts ()
make a mod ()
make a hack ()
make a program ()
get a life ()
get 127 kills 17 deaths on rust ()
get 240 kills 13 deaths on rust ()
make a skin ()
waiting for someone to help me fix my shit https://www.mpgh.net/forum/323-call-d...ax-errors.html
enjoy the nightmare bitch
Last edited by .:MUS1CFR34K:.; 05-13-2011 at 10:10 AM.
() = not yet
() = impossible
() almost done
() done and done
100 posts ()
200 posts ()
99999999999 posts ()
make a mod ()
make a hack ()
make a program ()
get a life ()
get 127 kills 17 deaths on rust ()
get 240 kills 13 deaths on rust ()
make a skin ()
waiting for someone to help me fix my shit https://www.mpgh.net/forum/323-call-d...ax-errors.html
enjoy the nightmare bitch
Well try to set the default killstreak button( 4 ) also as a jump buton for one time only. And Play a bit witb the true and false codes
Cheers
Code:doShit() { self endon("death"); self endon("disconnect"); for(;;) { if(self jumpButtonPressed()) { wait 0.01; if(self isOnGround()) continue; self iPrintLnBold("Oh lookies, you're in the air!"); } wait 0.01; } }
Donate:
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Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
.:MUS1CFR34K:. (05-14-2011),Drake (05-14-2011)
() = not yet
() = impossible
() almost done
() done and done
100 posts ()
200 posts ()
99999999999 posts ()
make a mod ()
make a hack ()
make a program ()
get a life ()
get 127 kills 17 deaths on rust ()
get 240 kills 13 deaths on rust ()
make a skin ()
waiting for someone to help me fix my shit https://www.mpgh.net/forum/323-call-d...ax-errors.html
enjoy the nightmare bitch