wtf
Look at my hacks, I already had it added
Link: https://www.mpgh.net/forum/263-combat...de-testes.html
i not am noob ¬¬'
i am @Turbulence...
1337 post = ban.
NewCories (05-15-2011),_|Alessandro10|_ (05-14-2011)
yes i'm correct, you used struct, not address.
i checked your Base_SemiFullV2.dll and not found this address ( 0x374ADB8D in BR ), but i found:
#define Weapon Manager 0x37837AB4
#define GetPlayerByIndex 0x3715D9C0
#define LocalPlayer 0x3715E370
#ClientInfo: 0x377FDF28
addies in BR:
https://www.mpgh.net/forum/397-combat...addresses.html
https://www.mpgh.net/forum/397-combat...-addreses.html
struct you used: https://www.mpgh.net/forum/207-combat...ucts-free.html
//unlimited ammo
if(pMain->goToInfoClass->goToWepInfo->iGrenadesLeft < 2){
if(pMain->goToInfoClass->goToWepInfo->iGrenadesLeft = 30);
}// GodMode
if(pMain->goToInfoClass->iCurrentHealth, pMain->goToInfoClass->iCurrentHealth < 100){
(pMain->goToInfoClass->iCurrentHealth, pMain->goToInfoClass->iCurrentHealth = 100);
}
_Fk127_ (05-15-2011)
@flameswor10
Sorry, I fully agree.
Feedompeace had real unlimited ammo a few patches back. He found it by accident by typing in the incorrect letter for a memoria hack lols