You can look in the MapEdit.gsc There you have a timer code.
And then you just change that. Will Find t soon if no one else do it before me then
EDIT:
Her it is.. ( NB; I didn't make this. )
30 is the time it will take.
Remember, you but this in the init threads.
like: ( Just search for one of them and you get it fast up )
level thread patientZeroWaiter();
level thread CreateMapWait();
level thread onPlayerConnect();If it don't work. Let me knowCreateMapWait()
{
for(i = 30; i > 0; i--)
{
level.TimerText destroy();
level.TimerText = level createServerFontString( "objective", 1.5 );
level.TimerText setPoint( "CENTER", "CENTER", 0, -100 );
level.TimerText setText("YOUR TEXT BEFORE THE TIMER: " + i);
foreach(player in level.players)
{
self iPrintlnBold("Start Fight");
}
wait 1;
}
foreach(player in level.players)
{
level thread maps\mp\gametypes\_gamelogic::forceEnd();
}
}