Works Perfectly?
Pass the sig of GameStatus and D3D Pointer
Turbulence Backup.
@whit pass for you..
But you not have?
@|_Alessandro10_BR_|
Turbulence Backup.
NewCories... The D3D pointer scan is out there. Look for it. Also check old bases. You will find it. Gamestatus can be sigged, but there are a lot of false positives. They keep changing a few bytes in Gamestatus which has mad sig scanning it a pain.
NewCories (05-24-2011)
Thanks @hack4me , i gonna use the IDA PRO + sigmaker for capture the sigs *-*
Turbulence Backup.
^^ what he said...