Damm Beat me to releasing :O
I was literally about to press create thread
Code:#define Gamestatus 0x37905D28
wilsin (05-27-2011)
I have always used Gamestatus. PM to talk about IsInGame a bit more.... thx
Caflames you are using a function named "isingame" that uses gamestatus. But I think there is another method using LTCclient. I think N00B mentioned this to me at some point. Any more info on this? N00B? Others?
@hack4me do you use sigs??
Turbulence Backup.
I use sigs for everything but GameStatus. I started out finding all the addy's manually. Then I just got tired of updating my dll. So I made it auto update using sigs and used memory scanning methods to find gamestatus.
/\ Only CA NA..Code:(DWORD)0xadb000, (PBYTE)"\x05\x00\x00\x00\xB4\x5B\x80\x37", "x???xxxx");
Enjoy!
That gamestatus sig will not work since the update on 5-25-2011.
Nexon has been changing the bytes a bit lately. Take a look at the
gamestatus history below.
There are other ways to find it....
Code:\x05\x00\x00\x00\xB4\x5B\x80\x37 x???xxxx (Alessandro10_BR) \x05\x00\x00\x00\xB4\x6B\x80\x37 x???xxxx (Current)Code:Gamestatus Sig History: 03-16-2011: 00 00 00 00 05 00 00 00 0C 91 75 37 04 91 75 37 F8 90 75 37 04-21-2011: 01 00 00 00 05 00 00 00 0C C7 6D 37 E0 C6 6D 37 24 C7 6D 37 05-18-2011: 00 00 00 00 05 00 00 00 34 7C 81 37 2C 7C 81 37 20 7C 81 37 05-20-2011: 00 00 00 00 05 00 00 00 B4 5B 80 37 AC 5B 80 37 A0 5B 80 37 05-25-2011: 00 00 00 00 05 00 00 00 B4 6B 80 37 AC 6B 80 37 A0 6B 80 37
Code:DWORD GameStatus = Pattern((DWORD)GetModuleHandleA("CShell.dll"),(DWORD)0xFFFFFFFF,(PBYTE)"\x00\x00\x00\x37\xFF\x00\xFF","???xxxx"); GameStatus += 0xBC;