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  1. #1
    Pie's Avatar
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    I made these Bindings to be more organized, use less keys and it allows you to toggle.
    I added system messages so you can see what you activate D:
    Credits goes to darkwar4ever for inspiring me to be organized

    EDIT: The Height Toggle should work and so should the Gmode (didn't test yet) For the 2nd file

    F3 = mailbox
    F8 = Normal Height
    F9 = Tall Height
    F10 = shop

    q = refill
    t = repair
    i = fine spears
    o = fine bombs
    k = mines
    p = palalas
    l = Chains
    j = Forward in time
    y = DifficultyToggling

    Home = Colhen
    PGUP = Rochest
    PGDN = Barehands and town movement increased
    End = uber throw

    6 = blacksmith and dye instant craft
    7 = snowballs
    8 = stickies
    9 = glas spears
    0 = uber campfire

    UpArrow = Bombs detonation time toggle
    LeftArrow = Height Toggle
    DownArrow = Makes objects move faster,slower,normal
    RightArrow = Bust Toggle

    NUMPAD:

    1 = Sprint toggle
    2 = criticals
    3 = normal timescale
    4 = 7x's timescle
    5 = golden balls
    6 = Mob delay toggle
    7 = Timescale 1-3 toggle
    8 = reload map
    9 = Evie 1 hitKO objects
    0 = skip stage
    + = gravity toggle
    - = Use with gravity
    / = Gmode toggle
    Del = FriendlyFire Toggle

    Virus Scan:
    https://www.virustotal.com/file-scan/...8f5-1305946194
    --------------------------------------------
    2nd file is the bindings added with Keys that are recognized by JitBit (the F keys)
    F1 = timescale toggle (1,2,3)
    F2 = Delay mob
    F3 = next stage
    F4 = Godmode (note: I fixed Godmode for "/" also)
    F8 = reload stage
    F9 = mailbox

    Virus scan for 2nd file:
    https://www.virustotal.com/file-scan/...fcc-1306020300
    @Slender Man @Hell_Demon could one of you guys approve plox D:

    Quote Originally Posted by Niomieshon View Post
    Hey could you add Timescale x7 or maybe even x10 to F5 key? It isn't used by ezboss anymore so it should be fine :P

    EDIT: I'm talking for the JitBit friendly version
    ----------------------------------------------------------------------------------
    I could just upload the one I'm using right now. It has timescale 5 tho.
    ----------------------------------------------------------------------------------
    EDIT: here it is
    F1 = timescale 1
    F2 = timescale 5
    F3 = changelvl
    F4 = Godmode
    (To freeze mob just hit NumPad 6 before you hit start boat)
    -----
    https://www.virustotal.com/file-scan/...1e0-1306283674
    @Hell_Demon @Slender Man Approve plox and could you move it to the first post?
    Last edited by Sid; 05-25-2011 at 04:28 PM.

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  3. #2
    nsdknsig's Avatar
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    Thanks for this!
    Pls Approve!
    Last edited by nsdknsig; 05-20-2011 at 07:12 PM.

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    dizap001 (05-20-2011)

  5. #3
    Pie's Avatar
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    Well I'll make bindings for JitBit after this but Right now I'm starving.
    All that testing made me pissed too >.>

  6. #4
    dizap001's Avatar
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    Quote Originally Posted by ILikePie550 View Post
    Well I'll make bindings for JitBit after this but Right now I'm starving.
    All that testing made me pissed too >.>
    take ur time budd ur doing great

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    nsdknsig (05-20-2011)

  8. #5
    nsdknsig's Avatar
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    Quote Originally Posted by ILikePie550 View Post
    Well I'll make bindings for JitBit after this but Right now I'm starving.
    All that testing made me pissed too >.>
    lol it's alright Least you know how to do Hfs, not like me lol I'm leeching for now, Learning as I leech.

    I'm going to look forward to your Jitbit Bindings.

  9. #6
    Pie's Avatar
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    Quote Originally Posted by dizap001 View Post
    take ur time budd ur doing great
    I took alot of time. If you want to see all that typing I had to do Here it is D:

    Code:
    bind "q" "cc_fill_all_items;cc_system_message Slots-Have-Been-Refilled" //Fill all items
    bind "t" "campfire_repair;cc_system_message HammerTime"
    bind "i" "cc_set_sub_weapon javelin_lvl2 999;cc_system_message Some-Fine-Sticks-For-You"
    bind "o" "cc_set_sub_weapon handbomb_lvl2 999;cc_system_message KABOOOM"
    bind "k" "cc_set_sub_weapon mining_bomb 999;cc_system_message MineAway!"
    bind "p" "cc_set_sub_weapon flashbang 999;cc_sytem_message Oooh-Flashy-Lights"
    bind "l" "cc_set_sub_weapon hookshot 999;cc_system_message ChainHook"
    bind "j" "host_timeplus 120;cc_system_message WOAH-What...Happened?"
    bind "y" "DifficultyToggle"
    
    bind "HOME" "cc_enter_colhen_from_rochest"
    bind "PGUP" "cc_enter_rochest_from_colhen"
    bind "PGDN" "plr_move_speed_barehand 1000;plr_move_speed_town 1000;cc_system_message Pie-Gives-You-RedBull"
    bind "END" "lift_throw_force_modifier 9000;cc_system_message Need-A-Hand?"
    
    bind "1" "+quickslot1"
    bind "2" "+quickslot2"
    bind "3" "+quickslot3"
    bind "4" "+quickslot4"
    bind "5" "+quickslot5"
    
    bind "6" "blacksmith_craft_time_sec 0.1;dye_craft_time_sec 0.1;cc_system_message Pie-Makes-Dye/blacksmith-Quick"
    bind "7" "cc_set_sub_weapon snowball 999;cc_system_message Pie-Gives-You-BallsOfSnow"
    bind "8" "cc_set_sub_weapon sticky_bomb 999;cc_system_message Pie-Gives-You-Stickies"
    bind "9" "cc_set_sub_weapon javelin_piercing_catacomb 999;cc_system_message Pie-Gives-You-Glowing-Sticks"
    bind "0" "campfire_ignite_num_required_props 0;campfire_status_effect_radius 9999;campfire_status_effect_enable_time 1"
    
    bind "UPARROW" "DetonToggle"
    bind "LEFTARROW" "HeightToggle"
    bind "DOWNARROW" "ObjectSpeedToggle"
    bind "RIGHTARROW" "BustToggle"
    
    bind KP_END "SpeedToggle"
    bind KP_DOWNARROW "CritToggle"
    bind KP_PGDN "host_timescale 1"
    bind KP_LEFTARROW "host_timescale 7;cc_system_message 7xFaster"
    bind KP_5 "cc_spawn_golden_ball 15 9999999;cc_system_message Pie-Gives-You-Balls"
    bind KP_RIGHTARROW "MobT"
    bind KP_HOME "TimeToggle"
    bind KP_UPARROW "changemap_to_current_random_sector;cc_system_message Ah...Good-Old-Reload-Map"
    bind KP_PGUP "lift_evy_damage_factor_ratio 999999;cc_system_message Evie-Rapes-You-With-Object"
    bind KP_INS "changelevel 2"
    bind KP_PLUS "GravityToggle"
    bind KP_MINUS "Lemmings"
    bind KP_SLASH "Gmode"
    bind KP_Del "FriendlyFire"
    
    alias "HeightToggle" "height1"
    alias "height0" "cc_change_figure_height 1; alias HeightToggle height1;cc_system_message Pie-Makes-You-Normal-Height"
    alias "height1" "cc_change_figure_height 0.1; alias HeightToogle height2; cc_system_message Pie-Makes-You-Shorter"
    alias "height2" "cc_change_figure_height 3; alias HeightToggle height0;cc_system_message Pie-Makes-You-Big"
    
    alias "BustToggle" "bust1"
    alias "bust0"  "cc_change_figure_bust 1; alias BustToggle bust1;cc_system_message Pie-Gives-You-Normal-Ones"
    alias "bust1" "cc_change_figure_bust 3; alias BustToggle bust2;cc_system_message Pie-Gives-You-Big-Ones"
    alias "bust2" "cc_change_figure_bust -3; alias BustToggle bust0;cc_system_message Pie-Gives-You-Small-Ones"
    
    alias "MobT" "mob1"
    alias "mob1" "ai_reaction_delay_idle 99999;ai_reaction_delay_alert 99999;alias MobT mob2;cc_system_message Pie-Distracts-Them"
    alias "mob2" "ai_reaction_delay_idle 2;ai_reaction_delay_alert 2;alias MobT mob1;cc_system_message mob DelayOff"
    
    alias "SpeedToggle" "speed1"
    alias "speed1" "plr_move_speed_sprint 10000;alias SpeedToggle speed2;cc_system_message Pie-Makes-You-Faster"
    alias "speed2" "plr_move_speed_sprint 220;alias SpeedToggle speed1;cc_system_message SprintOff"
    
    alias "Gmode" "Gmode1"
    alias "Gmode1" "monster_attack_bonus_ratio -80;plr_tired_mode_exit_percentage -1;alias Gmode Gmode2;cc_system_message Pie-Makes-You-Invinsible"
    alias "Gmode2" "monster_attack_bonus_ratio 1;plr_tired_mode_exit_percentage 1;alias Gmode Gmode1;cc_system_message GodModeOff"
    
    alias "ShopToggle" "shop1"
    alias "shop1" "show_mini_shop;alias ShopToggle shop2"
    alias "shop2" "hide_mini_shop;alias ShopToggle shop1"
    
    alias "TimeToggle" "time2"
    alias "time1" "host_timescale 1; alias TimeToggle time2; cc_system_message NormalTime"
    alias "time2" "host_timescale 2; alias TimeToggle time3; cc_system_message Pie-Makes-Time-2xFaster"
    alias "time3" "host_timescale 3; alias TimeToggle time1; cc_system_message Pie-Makes-Time-3xFaster"
    
    alias "CritToggle" "crit1"
    alias "crit1" "combat_min_critical_hit_ratio 999; alias CritToggle crit2;cc_system_message Pie-Makes-You-Crit-Like-A-Bitch"
    alias "crit2" "combat_min_critical_hit_ratio .01; alias CritToggle crit1;cc_system_message CritOff"
    
    alias "DetonToggle" "det1"
    alias "det1" "hand_bomb_detonate_by_throw_delay 0.1;flashbang_detonate_by_throw_delay 0.1;mining_bomb_detonate_by_throw_delay 0.1; alias DetonToggle det2;cc_system_message Pie-Makes-InstantExplosions"
    alias "det2" "hand_bomb_detonate_by_throw_delay 3.0;flashbang_detonate_by_throw_delay 3.0;mining_bomb_detonate_by_throw_delay 3.0; alias DetonToggle det1;cc_system_message InstaExplodeOff"
    
    alias "GravityToggle" "grav1"
    alias "grav1" "sv_gravity 800;alias GravityToggle grav2;cc_system_message RegularGravity"
    alias "grav2" "sv_gravity 0;alias GravityToggle grav3;cc_system_message Pie-TurnsOFF-Gravity"
    alias "grav3" "sv_gravity -800;alias GravityToggle grav1;cc_system_message Pie-Inverses-Gravity-For-You"
    
    alias "Lemmings" "lem1"
    alias "lem1" "plr_falling_motion_minimum_height 8000; alias Lemmings lem2;cc_system_message Pie-Gives-You-Wings"
    alias "lem2" "plr_falling_motion_minimum_height 80;alias Lemmings lem1;cc_system_message NoWingsForYou"
    
    alias "DifficultyToggle" "diff1"
    alias "diff1" "current_combat_difficulty 1;alias DifficultyToggle diff2;cc_system_message DifficultyModeNormal"
    alias "diff2" "current_combat_difficulty 2;alias DifficultyToggle diff3;cc_system_message DifficultyModeHard"
    alias "diff3" "current_combat_difficulty 3;alias DifficultyToggle diff1;cc_system_message DifficultyModeHero"
    
    alias "FriendlyFire" "friend1"
    alias "friend1" "mp_friendlyfire 1;alias FriendlyFire friend2;cc_system_message Pie-Lets-You-Hurt-Friends"
    alias "friend2" "mp_friendlyfire 0;alias FriendlyFire friend1;cc_system_message FriendlyOff"
    
    alias "ObjectSpeedToggle" "object2"
    alias "object1" "phys_timescale 1; alias ObjectSpeedToggle object2; cc_system_message NormalPhysics"
    alias "object2" "phys_timescale 3; alias ObjectSpeedToggle object3; cc_system_message Pie-Speeds-Up-Physics"
    alias "object3" "phys_timescale 0.1; alias ObjectSpeedToggle object1; cc_system_message Pie-Slows-Down-Physics"
    alias "object2" "phys_timescale 3; alias ObjectSpeedToggle object3; cc_system_message Pie-Speeds-Up-Physics"
    alias "object3" "phys_timescale 0.1; alias ObjectSpeedToggle object1; cc_system_message Pie-Slows-Down-Physics"

  10. #7
    dizap001's Avatar
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    Quote Originally Posted by ILikePie550 View Post
    I took alot of time. If you want to see all that typing I had to do Here it is D:

    Code:
    bind "q" "cc_fill_all_items;cc_system_message Slots-Have-Been-Refilled" //Fill all items
    bind "t" "campfire_repair;cc_system_message HammerTime"
    bind "i" "cc_set_sub_weapon javelin_lvl2 999;cc_system_message Some-Fine-Sticks-For-You"
    bind "o" "cc_set_sub_weapon handbomb_lvl2 999;cc_system_message KABOOOM"
    bind "k" "cc_set_sub_weapon mining_bomb 999;cc_system_message MineAway!"
    bind "p" "cc_set_sub_weapon flashbang 999;cc_sytem_message Oooh-Flashy-Lights"
    bind "l" "cc_set_sub_weapon hookshot 999;cc_system_message ChainHook"
    bind "j" "host_timeplus 120;cc_system_message WOAH-What...Happened?"
    bind "y" "DifficultyToggle"
    
    bind "HOME" "cc_enter_colhen_from_rochest"
    bind "PGUP" "cc_enter_rochest_from_colhen"
    bind "PGDN" "plr_move_speed_barehand 1000;plr_move_speed_town 1000;cc_system_message Pie-Gives-You-RedBull"
    bind "END" "lift_throw_force_modifier 9000;cc_system_message Need-A-Hand?"
    
    bind "1" "+quickslot1"
    bind "2" "+quickslot2"
    bind "3" "+quickslot3"
    bind "4" "+quickslot4"
    bind "5" "+quickslot5"
    
    bind "6" "blacksmith_craft_time_sec 0.1;dye_craft_time_sec 0.1;cc_system_message Pie-Makes-Dye/blacksmith-Quick"
    bind "7" "cc_set_sub_weapon snowball 999;cc_system_message Pie-Gives-You-BallsOfSnow"
    bind "8" "cc_set_sub_weapon sticky_bomb 999;cc_system_message Pie-Gives-You-Stickies"
    bind "9" "cc_set_sub_weapon javelin_piercing_catacomb 999;cc_system_message Pie-Gives-You-Glowing-Sticks"
    bind "0" "campfire_ignite_num_required_props 0;campfire_status_effect_radius 9999;campfire_status_effect_enable_time 1"
    
    bind "UPARROW" "DetonToggle"
    bind "LEFTARROW" "HeightToggle"
    bind "DOWNARROW" "ObjectSpeedToggle"
    bind "RIGHTARROW" "BustToggle"
    
    bind KP_END "SpeedToggle"
    bind KP_DOWNARROW "CritToggle"
    bind KP_PGDN "host_timescale 1"
    bind KP_LEFTARROW "host_timescale 7;cc_system_message 7xFaster"
    bind KP_5 "cc_spawn_golden_ball 15 9999999;cc_system_message Pie-Gives-You-Balls"
    bind KP_RIGHTARROW "MobT"
    bind KP_HOME "TimeToggle"
    bind KP_UPARROW "changemap_to_current_random_sector;cc_system_message Ah...Good-Old-Reload-Map"
    bind KP_PGUP "lift_evy_damage_factor_ratio 999999;cc_system_message Evie-Rapes-You-With-Object"
    bind KP_INS "changelevel 2"
    bind KP_PLUS "GravityToggle"
    bind KP_MINUS "Lemmings"
    bind KP_SLASH "Gmode"
    bind KP_Del "FriendlyFire"
    
    alias "HeightToggle" "height1"
    alias "height0" "cc_change_figure_height 1; alias HeightToggle height1;cc_system_message Pie-Makes-You-Normal-Height"
    alias "height1" "cc_change_figure_height 0.1; alias HeightToogle height2; cc_system_message Pie-Makes-You-Shorter"
    alias "height2" "cc_change_figure_height 3; alias HeightToggle height0;cc_system_message Pie-Makes-You-Big"
    
    alias "BustToggle" "bust1"
    alias "bust0"  "cc_change_figure_bust 1; alias BustToggle bust1;cc_system_message Pie-Gives-You-Normal-Ones"
    alias "bust1" "cc_change_figure_bust 3; alias BustToggle bust2;cc_system_message Pie-Gives-You-Big-Ones"
    alias "bust2" "cc_change_figure_bust -3; alias BustToggle bust0;cc_system_message Pie-Gives-You-Small-Ones"
    
    alias "MobT" "mob1"
    alias "mob1" "ai_reaction_delay_idle 99999;ai_reaction_delay_alert 99999;alias MobT mob2;cc_system_message Pie-Distracts-Them"
    alias "mob2" "ai_reaction_delay_idle 2;ai_reaction_delay_alert 2;alias MobT mob1;cc_system_message mob DelayOff"
    
    alias "SpeedToggle" "speed1"
    alias "speed1" "plr_move_speed_sprint 10000;alias SpeedToggle speed2;cc_system_message Pie-Makes-You-Faster"
    alias "speed2" "plr_move_speed_sprint 220;alias SpeedToggle speed1;cc_system_message SprintOff"
    
    alias "Gmode" "Gmode1"
    alias "Gmode1" "monster_attack_bonus_ratio -80;plr_tired_mode_exit_percentage -1;alias Gmode Gmode2;cc_system_message Pie-Makes-You-Invinsible"
    alias "Gmode2" "monster_attack_bonus_ratio 1;plr_tired_mode_exit_percentage 1;alias Gmode Gmode1;cc_system_message GodModeOff"
    
    alias "ShopToggle" "shop1"
    alias "shop1" "show_mini_shop;alias ShopToggle shop2"
    alias "shop2" "hide_mini_shop;alias ShopToggle shop1"
    
    alias "TimeToggle" "time2"
    alias "time1" "host_timescale 1; alias TimeToggle time2; cc_system_message NormalTime"
    alias "time2" "host_timescale 2; alias TimeToggle time3; cc_system_message Pie-Makes-Time-2xFaster"
    alias "time3" "host_timescale 3; alias TimeToggle time1; cc_system_message Pie-Makes-Time-3xFaster"
    
    alias "CritToggle" "crit1"
    alias "crit1" "combat_min_critical_hit_ratio 999; alias CritToggle crit2;cc_system_message Pie-Makes-You-Crit-Like-A-Bitch"
    alias "crit2" "combat_min_critical_hit_ratio .01; alias CritToggle crit1;cc_system_message CritOff"
    
    alias "DetonToggle" "det1"
    alias "det1" "hand_bomb_detonate_by_throw_delay 0.1;flashbang_detonate_by_throw_delay 0.1;mining_bomb_detonate_by_throw_delay 0.1; alias DetonToggle det2;cc_system_message Pie-Makes-InstantExplosions"
    alias "det2" "hand_bomb_detonate_by_throw_delay 3.0;flashbang_detonate_by_throw_delay 3.0;mining_bomb_detonate_by_throw_delay 3.0; alias DetonToggle det1;cc_system_message InstaExplodeOff"
    
    alias "GravityToggle" "grav1"
    alias "grav1" "sv_gravity 800;alias GravityToggle grav2;cc_system_message RegularGravity"
    alias "grav2" "sv_gravity 0;alias GravityToggle grav3;cc_system_message Pie-TurnsOFF-Gravity"
    alias "grav3" "sv_gravity -800;alias GravityToggle grav1;cc_system_message Pie-Inverses-Gravity-For-You"
    
    alias "Lemmings" "lem1"
    alias "lem1" "plr_falling_motion_minimum_height 8000; alias Lemmings lem2;cc_system_message Pie-Gives-You-Wings"
    alias "lem2" "plr_falling_motion_minimum_height 80;alias Lemmings lem1;cc_system_message NoWingsForYou"
    
    alias "DifficultyToggle" "diff1"
    alias "diff1" "current_combat_difficulty 1;alias DifficultyToggle diff2;cc_system_message DifficultyModeNormal"
    alias "diff2" "current_combat_difficulty 2;alias DifficultyToggle diff3;cc_system_message DifficultyModeHard"
    alias "diff3" "current_combat_difficulty 3;alias DifficultyToggle diff1;cc_system_message DifficultyModeHero"
    
    alias "FriendlyFire" "friend1"
    alias "friend1" "mp_friendlyfire 1;alias FriendlyFire friend2;cc_system_message Pie-Lets-You-Hurt-Friends"
    alias "friend2" "mp_friendlyfire 0;alias FriendlyFire friend1;cc_system_message FriendlyOff"
    
    alias "ObjectSpeedToggle" "object2"
    alias "object1" "phys_timescale 1; alias ObjectSpeedToggle object2; cc_system_message NormalPhysics"
    alias "object2" "phys_timescale 3; alias ObjectSpeedToggle object3; cc_system_message Pie-Speeds-Up-Physics"
    alias "object3" "phys_timescale 0.1; alias ObjectSpeedToggle object1; cc_system_message Pie-Slows-Down-Physics"
    alias "object2" "phys_timescale 3; alias ObjectSpeedToggle object3; cc_system_message Pie-Speeds-Up-Physics"
    alias "object3" "phys_timescale 0.1; alias ObjectSpeedToggle object1; cc_system_message Pie-Slows-Down-Physics"
    yeah i understand
    just looking at it makes me dizzy
    Good job on the releases

  11. #8
    Kumoko's Avatar
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    @Hell_Demon approve please kind sir. Thanks
    Im back.

  12. #9
    Sid's Avatar
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    File Approved

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  14. #10
    sandman405's Avatar
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    what does forward in time do ?

  15. #11
    vladimir911's Avatar
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    ya forgot the spear spam height xD
    great work though...i like the toggle and system notifications

  16. #12
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    Don't think the gmode works.

  17. #13
    darkwar4ever's Avatar
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    I actually don't recommend adding toggles for commands that get reset in a new dungeon, because toggling forces you to turn it off. You'll end up pressing stuff twice. :x

    The only good stuff toggles are good for is for like the mini_shop, or critical, or evie 1hko - constants that last throughout, not just in one map instance. The figure/bust toggles apply too.

    Iono why the height toggle won't work for you though. :P

  18. #14
    kidsizedcoffin's Avatar
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    I have an idea about the height toggle.

    alias "height1" "cc_change_figure_height 0.1; alias HeightToogle height2; cc_system_message Pie-Makes-You-Shorter"

    Small typo, at least looking at your code post from page 1.

    Also;
    bind KP_SLASH "Gmode"

    the section is titled gmode1 later in your file.
    Last edited by kidsizedcoffin; 05-20-2011 at 08:35 PM.

  19. The Following User Says Thank You to kidsizedcoffin For This Useful Post:

    Pie (05-20-2011)

  20. #15
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    Quote Originally Posted by kidsizedcoffin View Post
    I have an idea about the height toggle.

    alias "height1" "cc_change_figure_height 0.1; alias HeightToogle height2; cc_system_message Pie-Makes-You-Shorter"

    Small typo, at least looking at your code post from page 1.

    Also;
    bind KP_SLASH "Gmode"

    the section is titled gmode1 later in your file.
    Oh nice you found the typos D:
    I was getting piss because I rewrote that part 5 times.
    I thought Gmode worked 0.o

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