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  1. #1
    iSecks's Avatar
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    [Release] CAHook 0.5 BETA

    Hai guise.
    It's pretty simple to use
    Open it up, open CA, check the boxes.
    Because of the way I hooked to CA, it closes when CA closes.

    Virus scan: Virustotal. MD5: 034b9e8eb673ad954a63d39c7f59b06b archive damaged Suspicious File

    NOTE: This does NOT include a hack shield bypass, because it is undetected all by itself. That means you can't use this and use CE, as that WILL be detected.

    PS: Made it snap to the sides of the screen so you can position it easily. =D
    Last edited by iSecks; 08-24-2008 at 12:03 AM.

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  3. #166
    iSecks's Avatar
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    Good morning people!

    Quote Originally Posted by xxfxx View Post
    your right its not a virus or trojen but guess what its a .au3 file he recompiled into .exe or some sht it does nothing look at it in olly

    but i could be wrong i just started with olly and pe today otherwise i do vb and other just started c++well yesterday now i guess.. to many hours so im sleeping now also
    Quote Originally Posted by xxfxx View Post
    Ok im still new at this c++ but i decompiled this cahook and the more i look at it dude maid this with autoit?..

    Code
    ( <assemblyIdentity
    type="win32"
    processorArchitecture="*"
    version="3.0.0.0"
    name="AutoIt3"
    />
    <description>AutoIt v3</description>

    so if you have a working copy somethings wrong.. au3 dont work with ca. all this is a pretty little box with check marks and does nothing
    Umm, lrn2AutoIt. AutoIt can do ANYTHING. There's even some functions on the autoit forums that can read/edit memory. Those to bypass GG a while back, still works and it works on HS too.

    Quote Originally Posted by liqmysaq View Post
    i can tell u whats most likely wrong with it. i bet he used actual addresses for his static pointer... u have to use module+offset for it to work for everybody. not everybody has the same addresses, and also they will change from time to time. but if u use module+offset it will always work.
    Nope, I used pointers [cshell.dll pointers] and edited the memory directly.

    Quote Originally Posted by dkzeria View Post
    guys guys, STOP TRYING this shit isnt working , and if it is the AP lock is bs because its now server sided... meaning u see ur guy's AP still goes down in the real game.
    Because god mode is client sided right? Too bad I made a real god mode. It's not too different than how I did SP lock.

    Anyways, idk. I'm gonna leave this up here and you guys can still try it, but right now I don't know why it's not working. =/
    If I *do* come up with anything, I'll let you guys know.

  4. #167
    crazykid401's Avatar
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    doesnt work at all -.-

  5. #168
    fcmclan's Avatar
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    vista?

    works on vista & after aug 22 patch?

  6. #169
    niks12's Avatar
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    GUYS please stop spamming here, this doesnot works... And mods please close this thread >.<
    "READ MORE POST LESS FUCKING CHOOBS!!!!!"

    [YOUTUBE]vfhVbEaMQEg[/YOUTUBE]

    Last MuthaFuka Breathin - Tupac

  7. #170
    thenudepotato's Avatar
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    ugh, nevermind, i forgot to read.
    Last edited by thenudepotato; 08-24-2008 at 01:25 PM. Reason: forgot to read the other pages

  8. #171
    ZeRo037's Avatar
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    Isecks are you using an unpacked engine.exe?

  9. #172
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    Angry yeaaaaaaaaa umm it dont workkk

    i can open it and all but then when i check the boxes and join a game nothing diff happens. what do i push to activate it
    ??

  10. #173
    Axura's Avatar
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    ??? It says it is a text file lol.

  11. #174
    iSecks's Avatar
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    Quote Originally Posted by ZeRo037 View Post
    Isecks are you using an unpacked engine.exe?
    Yeah, but that shouldn't matter.

  12. #175
    Javlin's Avatar
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    Did you try a fresh combat arms like you said you would? Maybe you have something changed that you don't know about..

  13. #176
    ZeRo037's Avatar
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    Quote Originally Posted by iSecks View Post
    Yeah, but that shouldn't matter.
    Yes it does matter the addresses are different.

  14. #177
    Javlin's Avatar
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    Well then.. If it does matter, Would you mind putting up an upload with your unpacked engine.exe? :]

  15. #178
    iSecks's Avatar
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    Quote Originally Posted by ZeRo037 View Post
    Yes it does matter the addresses are different.
    No it doesn't, while the game is running the addresses will be the same. Also, I don't modify engine.exe directly, I modify something else which is probably the main reason this is undetected.

  16. #179
    scapecoolioboy's Avatar
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    does this work???

  17. #180
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    The Ap lock works =O

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