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  1. #151
    Insane's Avatar
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    Quote Originally Posted by House Hax View Post
    its named like Steyr or sth in iw_07 i think

    btw is there anyone who can make me a sig? sth like house
    I will make you a sig. /me

    Ex Middleman

  2. #152
    House's Avatar
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    Quote Originally Posted by Ace666 View Post
    Thanks ...Do you know what`s the name of the Magnum in the iw file aswell ?
    colt anaconda - iw_07

    I will make you a sig
    weeee

  3. #153
    lucas_shagg's Avatar
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    Which file do i edit to make a custom skin on the Spas-12 because there are three of them?

  4. #154
    House's Avatar
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    Quote Originally Posted by lucas_shagg View Post
    Which file do i edit to make a custom skin on the Spas-12 because there are three of them?
    always _col one bro, go in peace

  5. #155
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    - edit nvm, ty nice guide!

  6. #156
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    theres no downloads....ok???? umm fix this?

  7. #157
    Skyline.'s Avatar
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    Quote Originally Posted by Demented420 View Post
    theres no downloads....ok???? umm fix this?
    its an step by step image tutorial, the link to the tools are:
    https://www.mpgh.net/forum/281-call-d...d-modding.html


  8. #158
    Demented420's Avatar
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    Uhh, I did everything you said and made sure i got everything right but when i open mw2 it says file image corupt.

  9. #159
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    hey again i am having trouble when trying to make custom skins for secondary weapons such as the striker and spas-12 i go through all the steps in order but the finished file sizes are not ending up the same as the original. i am noticing when i start the original weapon_striker_col is 1,366 Kb but once i am finished editing it in photoshop and save it as the D3D/DDS (*.dds) then selecting RGB 4bpp no alpha that the filesize drops to 683 Kb and when i use CRCFIXER it doesn't change the file size back to the same as the original.



    any help is appreciated
    thanks lucas

  10. #160
    eNjoi.esP's Avatar
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    Hey !

    @lucas_shagg When you create a new skin you have to save as "D.X.T.5 ARGB (Interpolated Alpha)

    Format "D.X.T.1 RGB (No Alpha)" is use for camo.

    Screenshot form Mr.House


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    eNjoi .esP - Call Of Duty 6
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  11. #161
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    Quote Originally Posted by eNjoi.esP View Post
    Hey !

    @lucas_shagg When you create a new skin you have to save as "D.X.T.5 ARGB (Interpolated Alpha)

    Format "D.X.T.1 RGB (No Alpha)" is use for camo.
    Not always. I have found a few weapons that do NOT use alpha channels. Just click on channels and see if there is an alpha channel to see what you need to save it as.
    Alpha Channel=D.X.T 5
    No alpha=D.X.T 1
    Texture Mods


    Obedear, the sky is low

  12. #162
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    hell ya thanx this works!

    i like PEid better than CRC fixer though. There are more options and plugins. if you havent tryed it you should check it out.

  13. #163
    Disco //'s Avatar
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    Awh! House keeps looking at me o.0 (great show btw)
    Thanks lol ima make a marijuana leaf on the intervention

  14. #164
    Pagn's Avatar
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    It works! Nice tutorial!

  15. #165
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    Lol of course it works XD It has been stickied my friend

    PLAY STARCRAFT II!? ADD ME! PINOYPUNCHINGBAG@YAHOO.COM OR MY FRIEND CODE 636 STOSHY!


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