your bytes are wrong they gotta be updated
D8 66 58 recoil1
D9 46 54 recoil2
D9 5E 58 recoil3
D9 5E 4C recoil4
i tried to find the bytes myself for once in cshell...i'm crashing and i think it could be my bytes
thanks in advanceCode:Memoria((LPVOID) (Recoil1), "\xD8\x66\x54", 3); Memoria((LPVOID) (Recoil2), "\xD8\x46\x54", 3); Memoria((LPVOID) (Recoil3), "\xD9\x5E\x48", 3); Memoria((LPVOID) (Recoil4), "\xD9\x5E\x54\xD9\x46\x48", 6);
commando: You're probably the best non-coder coder I know LOL
your bytes are wrong they gotta be updated
D8 66 58 recoil1
D9 46 54 recoil2
D9 5E 58 recoil3
D9 5E 4C recoil4
No recoil use to be 3 addies, and the 3 was 9 bytes,
Then it went to 4 and the 3 was the first 3 bytes from the Third addy of the 3byte version and the 4 was 6 bytes OR the 4th addy could be the last 3 bytes of the 3th addy version
Then it went to 5 addy and the 5th addy was the last 3 bytes of the 4th addy of the 4 addy version
Now it is back to 4 addy with the 5th addy forgoted
I smell Crash
Last edited by topblast; 06-09-2011 at 04:23 PM.
I just like programming, that is all.
Current Stuff:
- GPU Programmer (Cuda)
- Client/Server (Cloud Server)
- Mobile App Development
now that i know they have to be updated...explains why the other addies i found crashed me too lol Super bullets, weapon range and glass walls and beast mode
Last edited by supercarz1991; 06-09-2011 at 08:40 PM.
commando: You're probably the best non-coder coder I know LOL
Code:Recoil2 = tools.FindPattern((DWORD)GetModuleHandleA("CShell.dll"),(DWORD)0xFFFFFFFF,(PBYTE)"\xD9\x46\x54\xD9\x5C\x24\x5C","xxxxxxx"); Recoil3 = tools.FindPattern((DWORD)GetModuleHandleA("CShell.dll"),(DWORD)0xFFFFFFFF,(PBYTE)"\xD9\x5E\x58\xD9\x46\x4C","xxxxxx"); Recoil1 = Recoil3 - 0x14; Recoil4 = Recoil3 + 0x0C;Code:tools.Mem( (LPVOID)address.Recoil1, "\xD8\x66\x58", 3 ); tools.Mem( (LPVOID)address.Recoil2, "\xD9\x46\x54", 3 ); tools.Mem( (LPVOID)address.Recoil3, "\xD9\x5E\x58\xD9\x46\x4C", 6 ); tools.Mem( (LPVOID)address.Recoil4, "\xD9\x5E\x4C", 3 );