Thread: Item ID numbers

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  1. #1
    AlexSleyore's Avatar
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    Item ID numbers

    Well i made a list of the item ID numbers.. im not 100 that this will work everywhere but everywhere ive run into them this is how they where identified


    Guns/Nades:

    P_ = Pistol Slot
    M_ = Main Slot
    G_ = Nade Slot

    0 Probally Knife
    1 P_M1911 MEU
    2 P_M590 Military
    3 M_MP5A4
    4 M_M4A1
    5 M_MK48
    6 M_M24
    8 G_XM84 Flash
    9 G_M18 Smoke
    10 P_USP
    12 M_AK47
    18 G_M-23F Incendiary
    19 M_G7A Gas
    20 M_M16A3
    21 M_K1A
    22 M_SR25
    25 M_G36E
    26 M_MiniMI
    27 M_L96A1
    28 G_M16A1 SP Mine
    29 M_LAW
    31 G_Heartbeat Sensor
    33 M_MK16 ScarL
    34 M_Uzi
    35 M_M60
    36 P_Spaz-12
    37 P_R870
    38 P_G23
    39 M_Aug A1
    40 M_UMP
    41 M_AK74u
    42 M_MSG-90
    43 M_K2
    44 M_K3
    45 M_K7
    46 P_K5
    47 P_M92F SE
    48 P_G23 SE
    49 M_Scar-L Black
    50 M_M24 WoodLand

    Supplie Cases:
    0 Elite-III
    1 CQB-I
    2 Ras-I
    3 AKS-II

    Helmets:
    1 MICH
    2 Combat Helmet
    3 comm cap
    4 red beret
    5 tatical helmet
    8 IBH
    9 Combat Beanie
    10 Military Bandana
    11 Pilot Helmet
    12 Skull Helmet

    Eyes:
    0 Aviator Glasses
    1 Sport Shades
    2 Goggles
    3 MK1 Gas Mask
    4 MK3 Gas Mask

    Uniform:
    1 Desert Camo
    2 Arctic Camo
    3 Urban Camo

    Vests:
    1 Light Vest
    2 Heavy Vest

    BackPack
    2 Advanced BackPack
    Enjoy
    ~AlexSleyore

  2. The Following 3 Users Say Thank You to AlexSleyore For This Useful Post:

    crazyfool (09-03-2008),Rickyrudy (09-03-2008),zander145 (09-05-2008)

  3. #16
    crazyfool's Avatar
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    thanks, I requested this a while ago

  4. #17
    jerry0's Avatar
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    Quote Originally Posted by Ekko View Post
    I don't think you attach it to Engine (as that is the equivalent of GameGuard). I Believe you attach it to the ACTUAL game...
    I could be mistaken
    The Actual game's execute name is Engine.exe ! Research before you speak.

  5. #18
    Shark's Avatar
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    With this, if you're a good macroer, you can set it so that you have all the weapons.

    IE: You macro the Page Down key to change the value of the weapon address to 22 for the SR 25.
    Then, If you want an AK 47 You macro the Page Up key to change your weapon to (Value = 12) and then you're now holding the AK 47.



    I'll have to test this later.
    Bibamus, gaudeamus.

  6. #19
    Ekko..'s Avatar
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    Quote Originally Posted by jerry0 View Post
    The Actual game's execute name is Engine.exe ! Research before you speak.
    Well EXCUSE ME Mr Leet haxxorer
    I do not specialize in hacking Combat Arms...I was more into MS hacking. And in MS...if you attach a UCE to the Hack-Prevention...your UCE is useless

  7. #20
    jerry0's Avatar
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    Quote Originally Posted by Ekko View Post
    Well EXCUSE ME Mr Leet haxxorer
    I do not specialize in hacking Combat Arms...I was more into MS hacking. And in MS...if you attach a UCE to the Hack-Prevention...your UCE is useless
    I never said you attach to the hack prevention. The game's executable is called Engine.exe -.-

    Please research and READ before you post.

  8. #21
    Ekko..'s Avatar
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    Quote Originally Posted by jerry0 View Post
    I never said you attach to the hack prevention. The game's executable is called Engine.exe -.-

    Please research and READ before you post.
    If the game's executable is ENGINE.EXE...then why is there a CombatArms.EXE?
    That's what I was basing my answer on...

  9. #22
    kingnoobe's Avatar
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    combatarms.exe is the launcher.. That launches the engine once you start the game.

  10. #23
    mariokiller64's Avatar
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    lol, someone asked about item hacking and I told you guys you can't change your items like that when its gun related. Each gun has a specific ID number like an AK-47 I'm pretty sure it was 5147. Each gun has a different ID and can be changed but you have to change other values as well to make the hack work lol.

    Click on my habamon and 1 g1v3 j00 fr33 pr1v4t3 h4x


    Click here for m0r3 pr1v4t3 h4xx

    [img]https://www.danasof*****m/sigrolfpwnt.jpg[/img]
    Quote Originally Posted by NateC View Post
    wheres my fucking bypass dave.
    LOL

  11. #24
    AlexSleyore's Avatar
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    Quote Originally Posted by jerry0 View Post
    Packet Editing will not let you send a buy packet of a weapon that can only be obtained from a supply crate. BTW how did you get these addresses? Packet sniffer or CE?
    i have a packet sniffer/editor i made for CA and that how i got 3 of them (the first 3 guns you get when you join, 22,5 and 20) and then you just click on the items in the shop to get their ID numbers

  12. #25
    peanut1's Avatar
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    sweet! these will come in handy!
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  13. #26
    rwkeith's Avatar
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    Quote Originally Posted by mariokiller64 View Post
    lol, someone asked about item hacking and I told you guys you can't change your items like that when its gun related. Each gun has a specific ID number like an AK-47 I'm pretty sure it was 5147. Each gun has a different ID and can be changed but you have to change other values as well to make the hack work lol.
    If you want to make use of this you will need to reroute all the values on this wepon to what you want which will be a bitch but if your successfull then good for you
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  14. #27
    KVizzle's Avatar
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    Quote Originally Posted by rwkeith View Post
    If you want to make use of this you will need to reroute all the values on this wepon to what you want which will be a bitch but if your successfull then good for you
    Wat do u mean reroute all of the values?? Like free them? I'm kinda confused...
    Last edited by KVizzle; 09-03-2008 at 04:51 PM.

  15. #28
    warrick983's Avatar
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    I think if you put this in the player file and replace it with a wepon code it will work. lol
    Ima try

  16. #29
    undefinedhero's Avatar
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    Quote Originally Posted by gudsoldier View Post
    I was just making one of these tables for personal use... Just wondering, or thinking out loud. Could we be able to change this value in game, or would we have to do that in the shop. And do you really think that it won't just be visual or client sided.
    I think that there is a possibility of hacking items this way.

  17. #30
    crazykid401's Avatar
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    nice this is the shit will help alot

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