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  1. #31
    Fabolous's Avatar
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    + 0x**
    Last edited by Fabolous; 07-03-2011 at 03:07 PM.

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    Cryptonic (07-04-2011)

  3. #32
    Osama B. L.'s Avatar
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    @NOOB, You're CONTRIBUFORCE...
    Contributes with us

  4. #33
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    Quote Originally Posted by Osama B. L. View Post
    @NOOB, You're CONTRIBUFORCE...
    Contributes with us
    Contribuforce is about releasing a lot of hacks. Nothing else.

  5. #34
    Osama B. L.'s Avatar
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    Quote Originally Posted by NOOB View Post
    Contribuforce is about releasing a lot of hacks. Nothing else.
    ok.
    But not can makes this goodness?

  6. #35
    Fabolous's Avatar
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    Quote Originally Posted by Osama B. L. View Post
    ok.
    But not can makes this goodness?
    Learn to get it yourself. Don't depend on others for your problems.

    There are TUTS for sure, but if you actually tried googling and searched a bit harder, im sure you would find it.

  7. #36
    NOOB's Avatar
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    Quote Originally Posted by Osama B. L. View Post
    ok.
    But not can makes this goodness?
    Quote Originally Posted by SNal2F View Post
    Fuckin obvioulsy how would i have gotten that without knowing the jmp to the real .......


    real +208
    Code:
    0046FA40   A1 3C001037      MOV EAX,DWORD PTR DS:[3710003C]
    0046FA45   8B88 2C001037    MOV ECX,DWORD PTR DS:[EAX+3710002C]
    0046FA4B   8B1424           MOV EDX,DWORD PTR SS:[ESP]
    0046FA4E   05 00001037      ADD EAX,37100000
    0046FA53   81C1 00001037    ADD ECX,37100000
    0046FA59   3BD1             CMP EDX,ECX
    0046FA5B   72 0E            JB SHORT Engine.0046FA6B
    0046FA5D   8B40 50          MOV EAX,DWORD PTR DS:[EAX+50]
    0046FA60   03C1             ADD EAX,ECX
    0046FA62   3BD0             CMP EDX,EAX
    0046FA64   73 05            JNB SHORT Engine.0046FA6B
    0046FA66   E9 A5630100      JMP Engine.00485E10 //1st one
    0046FA6B   C3               RETN
    Code:
    00485E10   8B4424 04        MOV EAX,DWORD PTR SS:[ESP+4]//can see szcommand parameter moved and pushed below
    00485E14   50               PUSH EAX
    00485E15   68 F0038000      PUSH Engine.008003F0
    00485E1A   E8 A1EDFFFF      CALL Engine.00484BC0 //sub function can do here (unsigned long, szCommand)
    00485E1F   83C4 08          ADD ESP,8
    00485E22   C3               RETN

    O no wai another way to do ooooooo itttttt
    Code:
    00484BC0   8B4424 08        MOV EAX,DWORD PTR SS:[ESP+8]
    00484BC4   8B4C24 04        MOV ECX,DWORD PTR SS:[ESP+4]
    00484BC8   6A 00            PUSH 0
    00484BCA   6A 00            PUSH 0
    00484BCC   50               PUSH EAX
    00484BCD   51               PUSH ECX
    00484BCE   E8 2DF8FFFF      CALL Engine.00484400(unsigned long,szcommand,int,int) //can do here
    00484BD3   83C4 10          ADD ESP,10
    00484BD6   C3               RETN

    Code:
    00484AB0   8B4424 0C        MOV EAX,DWORD PTR SS:[ESP+C]
    00484AB4   8B4C24 08        MOV ECX,DWORD PTR SS:[ESP+8]
    00484AB8   8B5424 04        MOV EDX,DWORD PTR SS:[ESP+4]
    00484ABC   6A 00            PUSH 0
    00484ABE   50               PUSH EAX
    00484ABF   51               PUSH ECX
    00484AC0   52               PUSH EDX
    00484AC1   E8 3AF9FFFF      CALL Engine.00484400
    00484AC6   83C4 10          ADD ESP,10
    00484AC9   C3               RETN
    pfffffffff stupid shit bro. also all of thos are faster since they are all wrapped anyways ...many more ways to do it.
    .

  8. #37
    Alessandro100_10's Avatar
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    Quote Originally Posted by CAFlames View Post


    You are alessandro :O
    u mad ?

    afff

    I know update...
    Last edited by Alessandro100_10; 07-04-2011 at 12:54 AM.

  9. #38
    Cryptonic's Avatar
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    Quote Originally Posted by Fabolous View Post
    + 0x**
    wasn't right anyways, why bother blocking it?

  10. #39
    Fabolous's Avatar
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    Quote Originally Posted by PepsiXHacker View Post


    wasn't right anyways, why bother blocking it?
    Lol i had the actual numbers for 2 hours then changed it to ** so tough luck if you missed it. This thread was ghost town no one even saw lmaO.

  11. #40
    Cryptonic's Avatar
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    Quote Originally Posted by Fabolous View Post


    Lol i had the actual numbers for 2 hours then changed it to ** so tough luck if you missed it. This thread was ghost town no one even saw lmaO.
    Yeah, wrong addy. I added what you had there to the old one. Doesn't work.
    Last edited by Cryptonic; 07-04-2011 at 10:49 AM.

  12. #41
    CAFlames's Avatar
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    Quote Originally Posted by Fabolous View Post


    Lol i had the actual numbers for 2 hours then changed it to ** so tough luck if you missed it. This thread was ghost town no one even saw lmaO.
    Yeah.. I scanned the addy with offsets you provided and idt method works :O

    Current Works:
    ---Horror Game





    [IMG]https://i645.photobucke*****m/albums/uu180/drgnforce9/Siggys/signature3.jpg[/IMG]
    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  13. #42
    Alessandro10's Avatar
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    Try this: 0x485F90

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    Cryptonic (07-06-2011)

  15. #43
    NOOBJr's Avatar
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    Quote Originally Posted by Alessandro10 View Post
    Try this: 0x485F90
    -rep for you.
    why are you so dumb?

  16. #44
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    Code:
    #define RunConsoleCommand 0x46FBC0

  17. #45
    Alessandro10's Avatar
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    Quote Originally Posted by NOOB View Post
    Code:
    #define RunConsoleCommand 0x46FBC0
    Code:
    Down o sub_474BA0-34E mov     dword ptr [ecx+208h], offset sub_46FBC0 
    Down o ___:007DB200   dd offset sub_46FBC0
    we are the contribuforce..


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