https://www.mpgh.net/forum/437-vindic...ell_demon.html
Good luck, this is where I started. ^__^
So I haven't been on here much because the .hfs mods don't work no more
I would like to make a .dll file where maybe certain .hfs-mod-like effects happen, like more critical and more stuff like that. Do I use Mircrosoft Visual? cuz I have no clue how to use that...
https://www.mpgh.net/forum/437-vindic...ell_demon.html
Good luck, this is where I started. ^__^
if you're like and they're like it may be time to find someone else...or figure it out yourself.
<(' '<) <(' ')^ <(' ')> ^(' ')> (>' ')>
Get some code paste it in notepad save it as hack.dll and done
Lulz
DLL's or "Dynamic link Libraries" are the released files from a compiled project solution that was put together using a C++ compiler such as Microsoft visual Studio.
These files are basically "hooks" that are able to be inserted into programs, and called by specific functions to do certain actions. As to "how to make them" that's an entire process of coding, compiling, debugging, testing, and injecting to make them work. it's literally not something that you can just "write a guide for. Although I will say that Hell Demon's "Console tutorial" is a REALLY good place to start. You may also want to begin looking into memory reading/editing, and also the specific functions of the game that you're attempting to hack (if it's indeed Vindictus, or another.)
hope that this helped you understand it a little better.
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