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  1. #1
    edub18's Avatar
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    Moving Objectives

    Hey guys,
    im trying to make an objective (yellow dot on map) follow a player but i cant get it working... It stays where i spawn it ...

    Code:
    doTrackPlayer()
    {
      self endon("disconnect");
      self endon("death");
                            
      self.tracker = spawn("script_model", self.origin);
      self.tracker doTrack();                             
    }
    
    doTrack()
    {
    	self endon ( "disconnect" ); 
    	self endon ( "death" ); 
    
    		curObjID = maps\mp\gametypes\_gameobjects::getNextObjID();	
    		name = precacheShader("compass_waypoint_panic");	
    		objective_add(curObjID, "invisible", (0,0,0));
    		objective_position(curObjID, self.origin);
    		objective_state(curObjID, "active");
    		objective_team(curObjID, self.team);
    		objective_icon(curObjID, name);
    		self.objIdFriendly = curObjID;
    		
    		while(1)
    		{
          objective_position(self.objIdFriendly, self.origin);
          wait 0.1;
        }
    }

  2. #2
    Jorndel's Avatar
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    Because you just set the position and don't make it move.

     
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  3. #3
    edub18's Avatar
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    uh ok o.ô and how to move it?
    i thought settings its position is moving?

  4. #4
    Jorndel's Avatar
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    Quote Originally Posted by Vanoq View Post
    uh ok o.ô and how to move it?
    i thought settings its position is moving?
    Want to know what you did wrong?
    Code:
    doTrack()
    {
    	self endon ( "disconnect" ); 
    	self endon ( "death" ); 
    
    		curObjID = maps\mp\gametypes\_gameobjects::getNextObjID();	
    		name = precacheShader("compass_waypoint_panic");	
    		objective_add(curObjID, "invisible", (0,0,0));
    		objective_position(curObjID, self.origin);
    		objective_state(curObjID, "active");
    		objective_team(curObjID, self.team);
    		objective_icon(curObjID, name);
    		self.objIdFriendly = curObjID;
    		
    		while(1)
    		{
          objective_position(self.objIdFriendly, self.origin);
          wait 0.1;
        }
    }
    Do that you.
    (I guess you have copied this one..)

     
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  5. #5
    edub18's Avatar
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    Why do you quote my code? o.ô

  6. #6
    Jorndel's Avatar
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    Its what you gone use
    Its fixed now.

    Have fun.
    (You did wrong. So just the 1 thread)

     
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  7. The Following User Says Thank You to Jorndel For This Useful Post:

    pyrozombie (07-08-2011)

  8. #7
    edub18's Avatar
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    Thanks but it doesnt work ^.^
    No yellow dot appears on the minimap

    // EDIT: K i got it working. Thank you
    Last edited by edub18; 07-08-2011 at 06:17 AM.

  9. #8
    Jorndel's Avatar
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    No problem.

     
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  10. The Following User Says Thank You to Jorndel For This Useful Post:

    pyrozombie (07-08-2011)

  11. #9
    Moto's Avatar
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    /closed

    Jorndel, thank you for helping.



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