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  1. #1
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    GSC Compiler v5.0 Beta

    Fuck yes! I've finally finished the newest version of GSC Compiler.
    Before I start I saw on google that some retard leeched this and haven't added credits, better saying that they have used the words 'I', 'me', etc, instead of my name. So before we start I wanted to say that this is not redistributable unless I give you the permission to share this and you add the credits. So for now this is only a MPGH.NET release!

    So well, let's get back on topic...This is the last version that I code (there won't be any gsc compiler v6.0 by me after the 5.0 stable), I would like if some1 else wants to continue this. Anyways on this version I've recoded the whole software since I lost my codes. Pretty much everything changed, from the GUI to the functions and the flexibility.

    Change log:
    Code:
    v5
    *Recoded the whole app
    *Fixed some bugs
    *Changed the build system
    *Added Import/Export to iwd function
    *Added plugins
    *Added a texture packer
    *Added trial
    *Improved the syntax checking (Detects unknown threads)
    *Added snippets
    *Added a GUI customizer
    *The error checker is not longer a on-fly error checker
    
    v4
    *Public and Gold Versions
    
    v3 Alpha II
    *Build Function Works 100%
    
    v3 Alpha
    *Re-created a new highlight syntax (stay tuned to receive the lasted updates)
    *No more lags
    *Warnings are added (Some bugs in it)
    *Error finder now works 100%
    *Includes count
    
    v3 Beta
    *New build way
    *Low bugs
    *Low lags
    *Project option
    *INI File for the settings
    
    v2
    Non-Public Version
    
    v1
    *More highlight
    *Some bugs fixed
    *ETC
    
    v1 Beta
    *First release
    Virus Scans:
    VirusTotal - Free Online Virus, Malware and URL Scanner
    GSC Compiler v5.0.rar - Jotti's malware scan

    PDK Virus Scans:
    VirusTotal - Free Online Virus, Malware and URL Scanner
    PDK.rar - Jotti's malware scan

    The PDK is the plugin developing kit, a plugin is just a .NET Class Library (.dll file coded in a .NET Language), that archive contains a example of a plugin and the developing source code. (Both are in VB .NET but I was lazy to convert to C++ and then to C#)

    Oh and I am gonna add the intellisense window (that lil window that popsup when you type a text with some suggestions) on the stable version.

    Oh and here are some known bugs:
    When you open or create a new file, the tab for the file will be w/o the text editor.
    Well this is easy to fix, just close it (select the tab, and right click on it, then close) and open or create a new file.

    When you import a IWD Archive the files aren't going to be added.
    This is pretty much cause you didn't create the archive with GSC Compiler, if you want to open it via GSC Compiler then put the file .gscproj which is on the projects folder on a the archive. Then try again, if the error persists report it as a bug at me.

    How to report a bug?
    here's a form:
    Quote Originally Posted by Bug
    Description:
    Happens everytime that you?: (Insert when the bug appears)
    Your OS:
    32 Or 64 Bit:
    The video is in my sig. but here's the link anyways...


    Credits:
    Me - Coding the whole crap
    .FF Viewer Creator - Original syntax checker
    BuC-ShoTz - File for the syntax highlight
    lost4468 - Helped BuC-ShoTz (they worked together)
    freedomspace - For telling me how to call a function from an assembly
    Jason - My brain was fucked up, so he told me a way to fix a problem
    Everyone that helped me in any kind of way.

    Free serial: 126-89-AA-ECA69

    Thank you.
    Please unstick the old version and stick this.
    Last edited by Moto; 07-19-2011 at 01:31 PM.

  2. The Following 32 Users Say Thank You to ♪~ ᕕ(ᐛ)ᕗ For This Useful Post:

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  3. #2
    TheMaskedOne's Avatar
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    nice man!!

  4. #3
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    yea I know....Spent June on coding this lol.

  5. #4
    TheMaskedOne's Avatar
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    @Moto approve please

  6. #5
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    @Archangel Approve pl0x.

  7. #6
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    Looks good,

  8. #7
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Quote Originally Posted by Yamato View Post
    Looks good,
    wait youre going to use it?!

  9. #8
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    I used you v4.2 so ofcourse I'll use v5.0. And again Greatjob.

  10. #9
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Well ty connor.

  11. #10
    Jorndel's Avatar
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    Nice job.
    But I haven't been a big fan of this.

    I don't know why but I know what I want to do and I see my errors.

    But Maybe I will use this.
    (If its easy to use, and have what I need )

     
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  12. #11
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Quote Originally Posted by Jorndel View Post
    Nice job.
    But I haven't been a big fan of this.

    I don't know why but I know what I want to do and I see my errors.

    But Maybe I will use this.
    (If its easy to use, and have what I need )
    It is just using Notepad++ but for GSC. I mean can you check for errors on Notepad++? I will add more things on the stable version like a chat for a team work project.

  13. #12
    Jorndel's Avatar
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    Quote Originally Posted by Huey Freeman View Post


    It is just using Notepad++ but for GSC. I mean can you check for errors on Notepad++? I will add more things on the stable version like a chat for a team work project.
    Wasn't you gone stop upgrading this?
    At least what you told me.

    But sure, will be a great update thing.

     
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  14. #13
    Moto's Avatar
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    /approved
    /stuck



  15. #14
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Thank you Moto. @Jorndel I am going to stop upgrading this when the stable version will come out.

  16. #15
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    Why is there no option of simply opening the maps folder with all the files inside it ? I have to open each individual file..

    Found some bugs:
    1. My includes say '#include maps\mp\_utility;' but at the bottom it says: Couldn't parse file [..] C:// [..]\library\includes\aps\mp\_utility.gsc

    (Watch the aps in the directory. It should say maps ?)

    2. Same with common_scripts. It says 'ommon_scripts'

    And some things you should inprove:

    - F5 shortcut to compile (F5 is generally used in compilers)
    - Goto line number
    - A way to open a folder (maps) to load all folders and files inside it.
    Last edited by shotyoudie; 07-13-2011 at 08:40 AM.

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