Thread: Wow, stuff

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  1. #1
    Rampant_uterus's Avatar
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    Wow, stuff

    is this used to make key binds, can i use this to make custom ones in console?

    <KeyGroup name="movement" caption="@menu_keygroup_movement">
    <KeyBind actionmap="crysis2_common" action="moveforward" caption="@menu_keybind_moveforward"/>
    <KeyBind actionmap="crysis2_common" action="moveback" caption="@menu_keybind_moveback"/>
    <KeyBind actionmap="crysis2_common" action="moveleft" caption="@menu_keybind_moveleft"/>
    <KeyBind actionmap="crysis2_common" action="moveright" caption="@menu_keybind_moveright"/>
    <KeyBind actionmap="player" action="jump" caption="@menu_keybind_jump"/>
    <KeyBind actionmap="crysis2_common" action="crouch" caption="@menu_keybind_crouch"/>
    <KeyBind actionmap="crysis2_common" action="sprint" caption="@menu_keybind_sprint">
    <AdditionalBind actionmap="crysis2_common" action="stabilize" />
    </KeyBind>
    </KeyGroup>


    Also, How does Crynet ban a player? is there a GUID, or does the game use the player account ID?

    I have one player account banned, but not cdkey or other account.

    It cannot join games. I bug the network every time I connect to MP though.

    WHERE are the good hacks? I remember a punkbuster game (well updated) and a guy came in and started shooting through walls (in a game where this was impossible) and killing friendlies (with NO FF) and enemies, infinite ammo, no reload, no recoil, infinite health, and more cooler:

    This was a punkbuster enabled game! Until then I had always seen people permabanned CD key even trying to use hacks! Every day dozens of people added to global ban (shown on screen LOL with cause!)

    This dude's name kept changing to match other peoples names in the game! changing during the game, and the LEGIT people were kicked!

    Apparently he didn't need a CD key either?

    He found a way around punkbuster, and to do things in the game that weren't even programmed in! Like friendly fire, and shooting through walls.

    My thoughts while I drove at work last night: How can we do that in Crysis 2?

    When I use Matthack, or Nametag hack, I get people calling me all sorts of hacks and etc.

    I don't make it obvious, they can't even see anything in PRO mode (no killcam), but they still claim it.

    My problem is: Getting accused of a hack I'm NOT using... or getting Kicked... or worse... a ban to my account (from joining games).

    What would it take to be doing the stuff I mentioned above?

    I saw some videos like this stuff used to be in Cry 2

    Currently Crysis 2 is governed by what... user kickvotes (namechanges possible? FastVoteKickbeta used through proxy and game to request multiple kicks?)

    and a anti cheat script serverside from Crynet? E.I. This is from 1.8, I'm looking at my scripts, where is this? where is 1.9's? I wanna be able to cheat without fear of kick/ban or account ban. Or at least play normally w/ cheats without being bothered!

    Code:
    <AntiCheatConfig>
      <!-- List of cheat types and what actions to take when server detects suspicious activity -->
      <Cheat type="WeaponDamage">
        <Action value="Log"/>
        <!--<Action value="Infraction" severity="10">
         <Condition operator="GreaterThan" value="1.1" param="1" />
       </Action>
       <Action value="Kick">
         <Condition operator="GreaterThan" value="1.5" param="1" />
       </Action>-->
      </Cheat>
            <Cheat type="WeaponNotReloaded">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="HitLocationMismatch">
        <Action value="Log"/>
        <!--<Action value="Infraction" severity="10">
         <Condition operator="GreaterThan" value="0.1" param="1"/>
       </Action>
       <Action value="Kick">
         <Condition operator="GreaterThan" value="10" param="1"/>
       </Action>-->
      </Cheat>
      <Cheat type="MeleeRange">
        <Action value="Log"/>
        <!--<Action value="Infraction" severity="10">
         <Condition operator="GreaterThan" value="0.5" param="1"/>
       </Action>
       <Action value="Kick">
         <Condition operator="GreaterThan" value="2" param="1"/>
       </Action>
       <Action value="Ban">
         <Condition operator="GreaterThan" value="10" param="1"/>
       </Action>-->
      </Cheat>
      <Cheat type="FireRate">
        <Action value="Log"/>
        <!--<Action value="Infraction" severity="10">
         <Condition operator="GreaterThan" value="1.1" param="1"/>
       </Action>
       <Action value="Kick">
         <Condition operator="GreaterThan" value="1.5" param="1"/>
       </Action>
       <Action value="Ban">
         <Condition operator="GreaterThan" value="2" param="1"/>
       </Action>-->
      </Cheat>
      <Cheat type="HitRate">
        <Action value="Log"/>
        <!--<Action value="Infraction" severity="10">
         <Condition operator="GreaterThan" value="1.1" param="1"/>
       </Action>
       <Action value="Ban">
         <Condition operator="GreaterThan" value="1.3" param="1"/>
       </Action>-->
      </Cheat>
      <Cheat type="PlayerSpeed">
        <Action value="Log"/>
        <!--<Action value="Ban">
         <Condition operator="GreaterThan" value="85" />
       </Action>-->
      </Cheat>
            <Cheat type="TeamPerk_UsingIncorrectForLevel">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="TeamPerk_KillStreakTooSmall">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="TeamPerk_UsingMultipleTimeInLife">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="PlayerPerks_CountWrong">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="PlayerPerks_ChangingMidLife">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="RewardPerks_CountTooHigh">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="FatalityBonus_CountWrong">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="FatalityBonus_KillStreakTooHigh">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="FatalityBonus_DeathStreakTooLow">
                    <Action value="Log"/>
            </Cheat>
      <Cheat type="FileDataProbe">
        <Action value="Log"/>
        <Action value="Kick"/>
      </Cheat>
      <Cheat type="CvarDataProbe">
        <Action value="Log"/>
        <!-- <Action value="Kick"/> -->
      </Cheat>
      <Cheat type="DataProbeTimeout">
        <Action value="Log"/>
        <!-- <Action value="Kick"/> -->
      </Cheat>
      <Cheat type="HitShotOwnerMismatch">
        <Action value="Log"/>
        <!-- <Action value="Kick"/> -->
      </Cheat>
      <Cheat type="HitShotIdMismatch">
        <Action value="Log"/>
        <!-- <Action value="Kick"/> -->
      </Cheat>
      <Cheat type="MultipleEntityHits">
        <Action value="Log"/>
        <!-- <Action value="Kick"/> -->
      </Cheat>
      <Cheat type="MissingShotId">
        <Action value="Log"/>
        <!-- <Action value="Kick"/> -->
      </Cheat>
            <Cheat type="ValidHitInfo">
                    <Action value="Log"/>
            </Cheat>
            <Cheat type="Headshots_ConcurrentHits">
                    <Action value="Log"/>
        <!--<Action value="Infraction" severity="10">
         <Condition operator="GreaterThan" value="25" param="1"/>
       </Action>
       <Action value="Ban">
         <Condition operator="GreaterThan" value="50" param="1"/>
       </Action>-->
            </Cheat>
            <Cheat type="Headshots_RatioTooHigh">
                    <Action value="Log"/>
        <!--<Action value="Infraction" severity="10">
         <Condition operator="GreaterThan" value="0.45" param="1"/>
       </Action>
       <Action value="Ban">
         <Condition operator="GreaterThan" value="0.75" param="1"/>
       </Action>-->
        <!--<Action value="Infraction" severity="10">
         <Condition operator="GreaterThan" value="999" param="2"/>
       </Action>
       <Action value="Ban">
         <Condition operator="GreaterThan" value="999" param="2"/>
       </Action>-->
            </Cheat>
      <!-- Actions to take when overall number of cheat infractions reach a given threshhold -->
      <Global decay_rate="10">
        <Action value="Kick" threshhold="25" />
      </Global>
      <!-- hashing support methods 0 to <5 -->
      <DataProbe hash_method="0">
        <Asset ext="pak" weight="2"/>
        <Asset ext="dds" weight="10"/>
        <Asset ext="cgf" weight="10"/>
        <Asset ext="cga" weight="2"/>
        <Asset ext="caf" weight="2"/>
        <Asset ext="xml" weight="10"/>
        <Asset ext="lua" weight="10"/>
        <Asset ext="other" weight="2"/>
      </DataProbe>
    </AntiCheatConfig>

  2. #2
    aliensamongus's Avatar
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    Thank you for asking this. This is a question I myself want answers to.

    (Wat ur surprised? How do u think my hacks got this good? They made me MAD so I thought "Im not losing to these selfish fuckers who keep everything to themselves!" Srsly! They wont even talk to u ingame! They even troll u and kill only u! And when they're on ur team, they leave.)

    The answer is... the good hacks... are NOWHERE to be found. u just have to find out hte hard way when they own u ingame. I dont kno if most of that stuff up there is possible, but shooting thru walls is def possible. I have that. U should see it! Its hilarious when I get a headshot kill! They see the bullet go thru my wall, this wall, that building, under the floor, and BAM! rite in the face!

    And just yesterday this ****** was trying to troll me with infinite Orbital strikes and an autoshoot aimbot. I responded with my magic bullets hack. (yknow the one with the bullets going thru walls buildings and shit just to make sweet sweet love to their pretty faces). Naturally I owned him bad, but he still wouldnt give up!

    Guy's name was ~>$4$8

    He oculd have as many orbital strieks and presumably Ceph gunships as he liked. Personally, riten ow, I doubt its a xml hack. But if he did manage to decrypt the xml in the patch.pak file, then yes, that is how u would go about doing it. Or u could call the game engine functions to give urself the perk. The autoshoot aimbot I choose not to make bcuz that one DOES ruin the game. The sneaky aimbot where I aim first then it locks on, that one at least knows its limits. See we dont want to make the hacks BORING. Autoshoot aimbot == Why even play at all? Oh and I htink he changed the range on his weapon or something. Ah theres a function or struct for that. I dont have time to reverse everything. But he clearly could not compete with my magic bullets. I few times I will call myself Zeus and electrify the whole map, killing all players. Due to the competition wiht htose assholes and due to the fact that I need a hack to whoop their asses when they decide its a good idea to trolk me, I cannot tell u any more details. Magic bullets is very rare, aside from ppl reporting me, I have not seen any other videos of it.

    P.S. that anti-cheat script is on the server. Nothing u can do about it. Also, there is a function to change ur name in the game engine. I was about to try that ext when someone KINDLY showed up in a game with an unkickable name. Then I discovered mycrysis, where other ppl KINDLY posted other unkickable names. So ironic that u get more hacking help from the ENEMY than ur "FRIENDS" here in the hacker forums, huh? So until they patch those, Im putting that research on hold.

    .. oh, and nobody gets banned like that. And there is no punkbuster. Not that I can see anyways. Man the hacks u have must rly suck for u to have that many problems.
    Last edited by aliensamongus; 07-28-2011 at 07:23 AM.

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