They can be treated as regular zip files.
Hi out there,
this afternoon I had a first idea of what my first MW2 tool could be.
Although I'm quite experienced at C#/C++ I decided to ask you: Can I treat the iwd files as if they were normal zip files, or is a special method needed to (un) compress these files? If anyone has already tried something in that direction, any hints would be appreciated.
Besides, I'd need the original Intervention specular file located in iw_11.iwd (~weapon_cheytac_new_spc-r-20g~57348e7e.iwi)
I would be pleased if someone could upload it somewhere and give me a download link.
Thanks in advance and have a nice day,
Zahlii
They can be treated as regular zip files.
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--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
hi
sure i can give you that file, u got msn ? it wud be more easier to chat zahlii
only skype, won't make it public, though -> VM
Last edited by Zahlii; 08-03-2011 at 02:08 PM. Reason: yeah, pm not possible..so visitor msg
that can be easily done using the WindowsBase.dll, create a new project and add a new reference. Go to the .NET tab and select the assembly called WindowsBase.
[highlight=c#]using System.IO;
using System.IO.Packaging;[/highlight]
Now you can uncompress the whole zip, or only one file, or which files u want, etc...
Do not double post.
/ merged posts
/moved to texture section
Donate:
BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9
Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]