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  1. #1
    SK1LL0R.'s Avatar
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    A.S.M Addys 25.09

    #define ASM_WTW 0x706230
    #define ASM_OXYGEN 0x4BF32A
    #define ASM_MAPGPS 0x540C99
    #define ASM_FFAGPS 0x540CB7
    #define ASM_MINEVIEW1 0x444A60
    #define ASM_MINEVIEW2 0x444ADE
    #define ASM_ANTIM14 0x54B6F2
    #define ASM_SUPERNOSPREAD 0x4CE4A6
    #define ASM_UNLAMMO 0x4D3B8E
    #define ASM_NORELOAD 0x572C9C
    #define ASM_NODELAY 0x4DB7FA
    #define ASM_BULLETS 0x4D0849
    #define ASM_FASTAS 0x4C72C5
    #define ASM_DOUBLEFIRE 0x445AC3
    #define ASM_QUICKPLANT 0x4D30A7
    BYTE Quickplant[] = {0xEB, 0x36};
    #define ASM_QUICKDEUFSE 0x4CF647
    BYTE Quickdefuse[] = {0xEB, 0x39};
    #define ASM_ESPNAME1 0x401B68
    #define ASM_ESPNAME2 0x523F10
    #define ASM_ALLSERVER 0x4ACEBF
    #define ASM_CLANSERVER 0x4AD024
    #define ASM_SPECTATE 0x433525
    #define ASM_MESSAGEBOX 0x59B2B0
    #define ASM_NOROOMNAMEFILTER1 0x4EBA50
    #define ASM_NOROOMNAMEFILTER2 0x4EBF83
    #define ASM_NOROOMNAMEFILTER3 0x4EBFF1
    #define ASM_NOWORDFILTER2 0x5A4C43
    #define ASM_NOWORDFILTER3 0x5A4C67
    #define ASM_ENTERVEHINPRONE 0xA6
    #define ASM_NOVEHRESTRICTION1 0x44DD4E
    #define ASM_NOVEHRESTRICTION5 0xA6
    #define ASM_AUTOMEDIC1 0x4C9063
    #define ASM_AUTOREPAIR1 0x421D71
    #define ASM_AUTOREPAIR2 0x421DA0
    #define ASM_ARTILLERY1 0x4B9A2C
    #define ASM_ARTILLERY2 0x4B9C4B
    #define ASM_ARTILLERY3 0x5209E6
    #define ASM_ARTILLERY4 0x520A2B
    #define ASM_ARTILLERY5 0x53A93C
    #define ASM_ARTILLERY6 0x53AADE
    #define ASM_ARTILLERY7 0x53AB64
    #define ASM_ARTILLERY8 0x53ABF7
    #define ASM_EXTRAAMMO2 0x4535AA
    #define ASM_SNIPERPX 0x4535D4
    #define ASM_BANDAGE 0x4B67C6
    #define ASM_MONTIORING 0x4DCE1C
    #define ASM_INSERVERCHECK 0x78886F
    #define ASM_SERVERKICK 0x4A8999
    #define ASM_SERVERKICK2 0x4DCE7D
    #define ASM_SERVERKICK3 0x4DC96B
    #define ASM_CONNECTIONERROR 0x4A8BDB
    #define ASM_HEARTBEATING 0x587040
    #define ASM_ABNORMALGAMEPLAY2 0x4A8B66
    #define ASM_ABNORMALGAMEPLAY3 0x4A8B6D
    #define ASM_ABNORMALGAMEPLAY4 0x4A8B76
    #define ASM_ABNORMALGAMEPLAY5 0x44E482
    #define ASM_GETRESPONSE 0x47CB66
    #define ASM_NORESPONSE 0x4F7DAD
    #define ASM_CRCPATCHERROR 0x45BE64
    #define ASM_SELFCRC 0x4DCE84

    Credits: Me,King7

  2. The Following User Says Thank You to SK1LL0R. For This Useful Post:

    nielshetschaap (09-25-2011)

  3. #2
    nielshetschaap's Avatar
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    wow thnx man

  4. #3
    Naruto Boy's Avatar
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    MESSAGEBOX addie is wrong.
    Respect List:
    Tobi

  5. #4
    R3dLine's Avatar
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    Quote Originally Posted by Naruto Boy View Post
    MESSAGEBOX addie is wrong.
    And much else :S

  6. The Following User Says Thank You to R3dLine For This Useful Post:

    Naruto Boy (09-25-2011)

  7. #5
    nielshetschaap's Avatar
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    redline which ones are wrong? because when i know the good ones i can keep them updated
    Last edited by nielshetschaap; 09-25-2011 at 06:26 AM.

  8. #6
    R3dLine's Avatar
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    Quote Originally Posted by nielshetschaap View Post
    redline which ones are wrong? because when i know the good ones i can keep them updated
    lol i just looked on them now i see like 50% wrong man ..

    you can check my topic of addies and you will see i posted some asm on it .

  9. #7
    nielshetschaap's Avatar
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    Ok but can someone help me with pattern finding and making an addlogger please?

    Are the addys updated since u posted addys?

  10. #8
    R3dLine's Avatar
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    Quote Originally Posted by nielshetschaap View Post
    Ok but can someone help me with pattern finding and making an addlogger please?

    Are the addys updated since u posted addys?
    ya .. next warrock update i might releas pettern or Addylogger pub v

  11. #9
    nielshetschaap's Avatar
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    But can u release a tut of both thats more helpful because otherwise it's just some c&p and thats not hard xD If u want to release a tut 1000000x thnx for u
    Last edited by nielshetschaap; 09-25-2011 at 08:07 AM.

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