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  1. #1
    Extractional's Avatar
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    Post Blackops GSC Coding List

    Level 50
    Code:
    do50()
    {
    
    self mapsmpgametypes_persistence::statSet("rankxp", 1262500, true );
    Leaderboards
    Code:
    DoStats() 
    { 
    self mapsmpgametypes_persistence::statSet( "plevel", prestige, false ); 
    self mapsmpgametypes_persistence::statSet( "rankxp", xp, false ); 
    self mapsmpgametypes_persistence::statSet( "codpoints", cp, false ); 
    self mapsmpgametypes_persistence::statSet( "time_played_total", seconds, false ); 
    self mapsmpgametypes_persistence::statSet( "kills", kills, false ); 
    self mapsmpgametypes_persistence::statSet( "deaths", deaths, false ); 
    self mapsmpgametypes_persistence::statSet( "headshots", headshots, false ); 
    self mapsmpgametypes_persistence::statSet( "hits", bullet hit, false); 
    self mapsmpgametypes_persistence::statSet( "badhostcount", bad host counter, false); 
    self mapsmpgametypes_persistence::statSet( "misses", bullet miss, false); 
    self mapsmpgametypes_persistence::statSet( "total_shots", bullet counter, false); 
    self mapsmpgametypes_persistence::statSet( "accuracy", accuracy or KD, false); 
    }

    Change Score Per Kill
    Code:
    registerScoreInfo() 
    { 
    mapsmpgametypes_rank::registerScoreInfo( "kill", 100 ); 
    mapsmpgametypes_rank::registerScoreInfo( "headshot", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "assist_75", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "assist_50", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "assist_25", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "assist", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "suicide", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "teamkill", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "dogkill", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "dogassist", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "helicopterkill", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "helicopterassist", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "helicopterassist_75", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "helicopterassist_50", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "helicopterassist_25", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "spyplanekill", 0 ); 
    mapsmpgametypes_rank::registerScoreInfo( "spyplaneassist", 0 ); 
    }

    Unlimited Ammo
    Code:
    CookiesandTricks() 
    { 
    self endon ( "death" ); 
    self endon ( "disconnect" ); 
    
    for ( ;; ) 
    { 
    clipAmmo = 999; 
    stockAmmo = 999; 
    weapon = self GetCurrentWeapon(); 
    
    self SetWeaponAmmoClip( weapon, clipAmmo ); 
    self SetWeaponAmmoStock( weapon, stockAmmo ); 
    } 
    }
    Godmode
    Code:
    doGod() 
    { 
    self endon ( "disconnect" ); 
    self endon ( "death" ); 
    self.maxhealth = 90000; 
    self.health = self.maxhealth; 
    
    while ( 1 ) 
    { 
    wait .4; 
    if ( self.health < self.maxhealth ) 
    self.health = self.maxhealth; 
    } 
    } 
    
    Give, Take, And Spawn With Weapon
    
    
    PHP Code:
    self giveWeapon( "WEAPON NAME" ); 
    
    self switchToWeapon( WEAPON NAME ); 
    
    self setSpawnWeapon( WEAPON NAME );

    All Challenges
    Code:
    ahaloaChallenges() 
    { 
    self endon("disconnect"); 
    
    //change to notifyType to 1 if you want it to do a notification for each challenge 
    notifyAll = 0; 
    challengeTypes = []; 
    challengeType[0] = "marksman"; 
    challengeType[1] = "expert"; 
    
    for ( weaponNum = 0; weaponNum < 64; weaponNum++ ) 
    { 
    if ( isDefined( level.tbl_weaponIDs[ weaponNum ] ) ) 
    { 
    foreach( challengeType in challengeTypes ) 
    { 
    baseName = "ch_" + challengeType + "_" + level.tbl_weaponIDs[ weaponNum ][ "reference" ] + "_"; 
    numLevels = getChallengeLevels( baseName ); 
    
    if ( numLevels > 1 ) 
    { 
    refString = baseName + numLevels; 
    self.challengeData[baseName + "1"] = 255; 
    } 
    else 
    { 
    refString = baseName; 
    self.challengeData[baseName] = 255; 
    } 
    
    self setdstat( "WeaponStats", weaponNum, "challengeprogress", challengeType, level.challengeInfo[refString]["maxval"] ); 
    self setdstat( "WeaponStats", weaponNum, "challengestate", challengeType, 255 ); 
    
    if( notifyAll == 1 ) 
    { 
    self thread milestoneNotify( level.challengeInfo[refString]["tier"], level.challengeInfo[refString]["index"], weaponNum, level.challengeInfo[refString]["tier"] ); 
    } 
    wait .05; 
    } 
    } 
    } 
    
    foreach ( baseName in self.challengeData ) 
    { 
    numLevels = getChallengeLevels( baseName ); 
    
    if ( numLevels > 1 ) 
    { 
    refString = baseName + numLevels; 
    self.challengeData[baseName + "1"] = 255; 
    } 
    else 
    { 
    refString = baseName; 
    self.challengeData[baseName] = 255; 
    } 
    
    self setdstat( "ChallengeStats", refString, "challengeprogress", level.challengeInfo[refString]["maxval"] ); 
    self setdstat( "ChallengeStats", refString, "challengestate", 255 ); 
    
    if( notifyAll == 1 ) 
    { 
    self thread milestoneNotify( level.challengeInfo[refString]["tier"], level.challengeInfo[refString]["index"], 0, level.challengeInfo[refString]["tier"] ); 
    } 
    wait .05; 
    } 
    notifyData = spawnstruct(); 
    notifyData.titleText = "Challenges Done"; 
    notifyData.notifyText = "<3 ahaloa"; 
    notifyData.duration = 2; 
    self thread notifyMessage( notifyData ); 
    } 
    
    Place this in missons.gsc and add "player thread ahaloaChallenges();" to the "onPlayerConnect()" 
    Code: [Select] 
    onPlayerConnect() 
    { 
    for(;
    { 
    level waittill( "connected", player ); 
    
    player thread initMissionData(); 
    player thread monitorBombUse(); 
    player thread monitorDriveDistance(); 
    player thread monitorFallDistance(); 
    player thread monitorLiveTime(); 
    player thread monitorPerkUsage(); 
    player thread monitorGameEnded(); 
    player thread monitorFlaredOrTabuned(); 
    player thread monitorDestroyedTank(); 
    player thread monitorImmobilizedTank(); 
    player thread ahaloaChallenges(); 
    } 
    }

    Cod Points
    Code:
    doCodPoints()
    {
    self mapsmpgametypes_persistence::statSet("codpoints ", 10000000000, true );
    }

    Aimbot
    Code:
    doAimbot
    {
    self endon( "disconnect" );
    location = -1;
    
    for(;
    {
    if( !timer("AimBot", time, true) )
    {
    for ( i=1; i < level.players.size; i++ )
    {
    if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]))
    location = level.players[i] gettagorigin("j_head");
    else if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]))
    location = level.players[i] gettagorigin("j_ankle_ri");
    }
    wait .05;
    } 
    else break;
    }
    }
    
    
    
    
    timer( bballchace, waitTime, reset )
    {
    
    if ( !isDefined( self.isProcess[bballchace]["active"]) )
    {
    self.isProcess[bballchace]["start"] = getTime();
    self.isProcess[bballchace]["active"] = true;
    self.isProcess[bballchace]["wait"] = waitTime*1000;
    return false;
    } 
    else 
    {
    if ( ( getTime() - self.isProcess[bballchace]["start"] ) > self.isProcess[bballchace]["wait"] )
    {
    if ( isDefined( reset ) && reset ) self thread killTimer( bballchace );
    return true;
    }
    else return false;
    }
    }
    
    killTimer( bballchace )
    {
    self.isProcess[bballchace]["active"] = undefined;

    Infections
    doDvars()
    {
    self setClientdvar("compassSize", 1.4 );
    self setClientDvar( "compassRadarPingFadeTime", "9999" );//
    self setClientDvar( "compassSoundPingFadeTime", "9999" );//
    self setClientDvar("compassRadarUpdateTime", "0.001");//
    self setClientDvar("compassFastRadarUpdateTime", "0.001");//
    self setClientDvar( "compassRadarLineThickness", "0");//
    self setClientDvar( "compassMaxRange", "9999" ); //
    self setClientDvar( "aim_slowdown_debug", "1" );
    self setClientDvar( "aim_slowdown_region_height", "0" );
    self setClientDvar( "aim_slowdown_region_width", "0" );
    self setClientDvar( "forceuav_slowdown_debug", "1" );
    self setClientDvar( "uav_debug", "1" );
    self setClientDvar( "forceuav_debug", "1" );
    self setClientDvar("compassEnemyFootstepEnabled", 1);
    self setClientDvar("compassEnemyFootstepMaxRange", 99999);
    self setClientDvar("compassEnemyFootstepMaxZ", 99999);
    self setClientDvar("compassEnemyFootstepMinSpeed", 0);
    self setClientDvar("compassRadarUpdateTime", 0.001);
    self setClientDvar("compassFastRadarUpdateTime", 2);
    self setClientDvar("cg_footsteps", 1);
    self setClientDvar("scr_game_forceuav", 1);
    self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
    self setClientDvar( "cg_enemyNameFadeIn" , 0 );
    self setClientDvar( "cg_drawThroughWalls" , 1 );
    self setClientDvar( "r_znear", "57" );
    self setClientDvar( "r_zfar", "0" );
    self setClientDvar( "r_zFeather", "4" );
    self setClientDvar( "r_znear_depthhack", "2" );
    self setClientdvar("cg_everyoneHearsEveryone", "1" );
    self setClientdvar("cg_chatWithOtherTeams", "1" );
    self setClientdvar("cg_deadChatWithTeam", "1" );
    self setClientdvar("cg_deadHearAllLiving", "1" );
    self setClientdvar("cg_deadHearTeamLiving", "1" );
    self setClientdvar("cg_drawTalk", "ALL" );
    self setClientDvar( "scr_airdrop_mega_ac130", "500" );
    self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
    self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
    self setClientDvar( "cg_scoreboardPingText" , "1" );
    self setClientDvar("cg_ScoresPing_MaxBars", "6");
    self setclientdvar("player_burstFireCooldown", "0" );
    self setClientDvar("cg_drawFPS", 1);
    self setClientDvar("player_sprintUnlimited", 1);
    self setClientDvar("cg_drawShellshock", "0");
    self setClientDvar( "bg_bulletExplDmgFactor", "8" );
    self setClientDvar( "bg_bulletExplRadius", "6000" );
    self setclientDvar( "scr_deleteexplosivesonspawn", "0");
    self setClientDvar( "scr_maxPerPlayerExplosives", "999");
    self setClientDvar( "phys_gravity" , "-9999" );
    self setClientDvar( "scr_killcam_time", "1" );
    self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
    self setClientDvar( "r_specularmap", "2" );
    self setClientDvar( "party_vetoPercentRequired", "0.001");
    self setClientdvar("compassSize", 1.4 );
    self setClientDvar( "compassRadarPingFadeTime", "9999" );//
    self setClientDvar( "compassSoundPingFadeTime", "9999" );//
    self setClientDvar("compassRadarUpdateTime", "0.001");//
    self setClientDvar("compassFastRadarUpdateTime", "0.001");//
    self setClientDvar( "compassRadarLineThickness", "0");//
    self setClientDvar( "compassMaxRange", "9999" ); //
    self setClientDvar( "aim_slowdown_debug", "1" );
    self setClientDvar( "aim_slowdown_region_height", "0" );
    self setClientDvar( "aim_slowdown_region_width", "0" );
    self setClientDvar( "forceuav_slowdown_debug", "1" );
    self setClientDvar( "uav_debug", "1" );
    self setClientDvar( "forceuav_debug", "1" );
    self setClientDvar("cg_footsteps", 1);
    self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
    self setClientDvar( "cg_enemyNameFadeIn" , 0 );
    self setClientDvar( "cg_drawThroughWalls" , 1 );
    self setClientDvar( "r_znear", "35" );
    self setClientDvar("cg_ScoresPing_MaxBars", "6");
    self setclientdvar("cg_scoreboardPingGraph", "1");
    self setClientDvar( "perk_bulletDamage", "-99" );
    self setClientDvar( "perk_explosiveDamage", "-99" );
    self setClientDvar("cg_drawShellshock", "0");
    self iPrintln( "All Infections: ^2Enabled" );
    }


    Enjoy!!!

  2. #2
    master131's Avatar
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    /moved to gsc section

    btw, all the backslashes are missing.
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
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  3. #3
    blackopz2's Avatar
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    wat if i have my own server can i set this in n it it will give me 100000 points per kill/death or watever?

  4. #4
    Nachos's Avatar
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    Quote Originally Posted by blackopz2 View Post
    wat if i have my own server can i set this in n it it will give me 100000 points per kill/death or watever?
    If you want to, but what is the point? You can't host mods on ranked servers so you wont get XP.


    The lines in my Steam are i's

  5. #5
    Insane's Avatar
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    Ex Middleman

  6. #6
    master131's Avatar
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    These have different codes so it's /
    Donate:
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    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

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    'Game Hacking' Team Since: 30th July 2013

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  7. #7
    Insane's Avatar
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    @master131

    Only like 2 extra

    Ex Middleman

  8. #8
    myoldaccountissgtbighacks's Avatar
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    Quote Originally Posted by Nachos View Post


    If you want to, but what is the point? You can't host mods on ranked servers so you wont get XP.

    yes you can actually, in the steam version of the game anyway, go to the lobby, select your gametype then press f4 or f5, which ever one it is. then choose your game stats such as time, score, head shots only etc. then press f5 to start the game
    ............./´¯/).............(\¯`\
    ............/....//..............\\....\
    .........../....//................\\....\
    ...../´¯/..../´¯\............./¯`\....\¯`\..
    .././.../..../..../.|_......_|.\....\....\...\.\..
    (.(....(....(..../.)..)....(..(.\....)....).....)
    .\................\/.../....\...\/................/
    ..\................. /........\................../
    ....\..............(............)............../
    ......\.............\.........../............./


    THE ULTIMATE MIDDLE FINGERS LOL


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  9. #9
    d0h's Avatar
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    it wont affect your real stats herp

  10. The Following User Says Thank You to d0h For This Useful Post:

    Nachos (10-06-2011)

  11. #10
    Nachos's Avatar
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    Stats are fucking serversided. Go ahead and hack 3arc's servers if you want to but that is illegal for real.


    The lines in my Steam are i's

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