GameStatus
Code:#define GameStatus 0x377C7474
#define GameStatus 0x377C7474
if((*(BYTE *)GameStatus == 1) && recoil)
AznNicholas1314 (09-25-2011)
AznNicholas1314 (09-25-2011)
Wow, Pshhh I saw some source and they typecasted into a int wow... thanks I'ma try it now.
Omg still doesnt work.
if(*(BYTE*)0x377C7474 == 1)
//Hook DIP
else
Unhook DIP
And BTW when I go to 0x377C7474 in olly how come it doesnt show any references? Is it not supposed to be used anywhere?
Last edited by AznNicholas1314; 09-25-2011 at 07:07 PM.
You've got to make sure CShell is loaded before you use the address.
Code:While(!GetModuleHandle("Cshell.dll")) Sleep(222);
No I do not make game hacks anymore, please stop asking.
i belive the sleep is 100, try that variable
Hahaha doesn't really matter the sleep as long as its not too long
You obviously never took the initiative to learn the basics of Programming.
A "Sleep" is basically a delay.
It allows you to delay your next instruction in your program by miliseconds.
Sleep(100) = 1 second
Sleep(222) = 2.22 seconds.
So, in a while loop.
A sleep will help reduce lag, and also allow you to offset the time of when the next instruction gets called.
A sleep longer sleep is better in this case.
No I do not make game hacks anymore, please stop asking.