hey i new to c++.. been using Vb for 5 maby 6 years lols..... any ways
im trying to send "space bar" the keypress using "keybd_event"
in Bfbc2. when i press the button to send it, it dose not do it ingame but out of it. would i need to hook it? maby a API hook or some thing?
a lil tut would be amazing if poss.
my code atm...
i want to get this to work so i can make any gun have a 3 round Burst. or longer. im guessing this would be easy for you guys to help me out
and yeah i know typo with swndkeys lol
Thanks Guys!
Code:
#pragma once
#include <windows.h>
//#include <User32.lib>
#pragma comment(lib,"User32.lib")
SDKs\Windows\v7.0A\Lib\User32.lib>
namespace Swndkeys {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form1
///
/// WARNING: If you change the name of this class, you will need to change the
/// 'Resource File Name' property for the managed resource compiler tool
/// associated with all .resx files this class depends on. Otherwise,
/// the designers will not be able to interact properly with localized
/// resources associated with this form.
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Button^ button1;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->button1 = (gcnew System::Windows::Forms::Button());
this->SuspendLayout();
//
// button1
//
this->button1->Location = System::Drawing::Point(13, 13);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(75, 23);
this->button1->TabIndex = 0;
this->button1->Text = L"button1";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(284, 262);
this->Controls->Add(this->button1);
this->Name = L"Form1";
this->Text = L"Form1";
this->ResumeLayout(false);
}
#pragma endregion
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
::Sleep(6000);
keybd_event(VK_MENU, 0x36, 0, 0);
keybd_event(VK_SPACE, 0, 0, 0);
::Sleep(1000);
// stop pressing "Alt-Tab"
keybd_event(VK_MENU, 0, KEYEVENTF_KEYUP, 0);
keybd_event(VK_SPACE, 0, KEYEVENTF_KEYUP, 0);
}
};
}