In _ac130.gsc,
find this part;
Code:
if ( isPlayer( attacker ) )
{
thread maps\mp\gametypes\_missions::vehicleKilled( level.ac130player, self, undefined, attacker, damage, type );
thread teamPlayerCardSplash( "callout_destroyed_ac130", attacker );
attacker thread maps\mp\gametypes\_rank::giveRankXP( "kill", 400 );
attacker notify( "destroyed_killstreak" );
}
And replace with:
Code:
if ( isPlayer( attacker ) )
{
thread maps\mp\gametypes\_missions::vehicleKilled( level.ac130player, self, undefined, attacker, damage, type );
thread teamPlayerCardSplash( "callout_destroyed_ac130", attacker );
attacker thread maps\mp\gametypes\_rank::giveRankXP( "kill", 400 );
attacker notify( "destroyed_killstreak" );
thread maps\mp\gametypes\_gamelogic::endGame( attacker.pers["team"], "String" );
}
Should work I suppose...