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  1. #106
    gteuk's Avatar
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    I get FOV as 0x05ABD414 and this is the only value that comes up for me searching float

    Does this mean it changes for everyone as I have made an FOV changer which works for me but not going to publish if it is going to give me headaches.

  2. #107
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    Quote Originally Posted by gteuk View Post
    I get FOV as 0x05ABD414 and this is the only value that comes up for me searching float

    Does this mean it changes for everyone as I have made an FOV changer which works for me but not going to publish if it is going to give me headaches.
    You can change FOV thru console...

    And offsets for ESP aimbots and etc are on the Private Server Section... Just take a look there ;D


    CoD Minion from 09/19/2012 to 01/10/2013

  3. #108
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    Well.. here's a MW3 Signature Collection.. just some patterns That I've found and might be usefull to some other people

    It's not much.. But its everything you need for a ESP and Aimbot.

    Code:
    char* RegisterFont = "\x8b\x44\x24\x04\x6a\x01\x50\x6a\x18";
    char* RegisterFont_Mask = "xxxxxxxxx";
    char* RegisterShader = "\x8b\x44\x24\x04\x80\x38\x00\x75\x00";
    char* RegisterShader_Mask = "xxxxxxxx?";
    char* EngineText = "\x8b\x44\x24\x04\x80\x38\x00\x0f\x84\x00\x00\x00\x00";
    char* EngineText_Mask = "xxxxxxxxx????";
    char* StrWidth = "\x51\x53\x57\x33\xdb";
    char* StrWidth_Mask = "xxxxx";
    char* CG_Trace = "\x8b\x44\x24\x18\x8b\x4c\x24\x14\x8b\x54\x24\x08";
    char* CG_Trace_Mask = "xxxxxxxxxxxx";
    char* CG_GetPlayerTag = "\x8b\x8e\xd0\x00\x00\x00\x50\x51\xe8\x00\x00\x00\x00\x83\xc4\x08\x85\xc0\x75\x00\xc3";
    char* CG_GetPlayerTag_Mask = "xxxxxxxxx????xxxxxx?x";
    char* R_RegisterTag = "\x8B\x44\x24\x04\x6A\x01\x50\xE8\x00\x00\x00\x00\x83\xC4\x08\xC3"; 
    char* R_RegisterTag_Mask = "xxxxxxxx????xxxx";
    char* NoRecoil = "\xE8\x00\x00\x00\x00\x83\xC4\x14\x8B\x44\x24\x40\x8B\x4C\x24\x10";
    char* NoRecoilMask = "x????xxxxxxxxxxx";
    char* GetScreenMatrix =  "\xA1\x00\x00\x00\x00\x83\xF8\x03\x77\x0D";
    char* GetScreenMatrixMask =  "x????xxxxx";
    char* W2S = "\x83\xEC\x0C\x8B\x44\x24\x18\xD9\x00";
    char* W2SMask = "xxxxxxxxx";
    char* GetCalc =  "\xA1\x00\x00\x00\x00\x83\xF8\x03\x77\x0D";
    char* GetCalcMask =  "x????xxxxx";
    char* Draw2D  = "\x56\x8B\x74\x24\x08\x56\xE8\x00\x00\x00\x00\x83\xC4\x04\x83\x3D";
    char* Draw2DMask  = "xxxxxxx????xxxxx";
    char* WritePacket = "\xB8\x00\x00\x00\x00\xE8\x00\x00\x00\x00\x8B\x84\x24\x00\x00\x00\x00\x56\x8B\x35";
    char* WritePacketMask = "x????x????xxx????xxx";
    char* uiShowList = "\xA1\x00\x00\x00\x00\x81\xEC\x00\x00\x00\x00\x80\x78\x0C\x00\x74\x29";
    char* uiShowListMask = "x????xx????xxxxxx";
    char* SendCommandToConsole = "\x6A\x1F\xE8\x00\x00\x00\x00\x8B\x44\x24\x0C";
    char* SendCommandToConsoleMask = "xxx????xxxx";
    char* DrawRotatedPic = "\x83\xEC\x50\xD9\x44\x24\x68";
    char* DrawRotatedPicMask = "xxxxxxx";
    char* R_WeaponSpread = "\x83\xEC\x18\x56\x8B\x74\x24\x20\x85\xF6";
    char* R_WeaponSpread_Mask = "xxxxxxxxxx";
    char* R_GetCurrentWeapon = "\x8B\x44\x24\x04\xF6\x80\x00\x00\x00\x00\x00\x74\x07";
    char* R_GetCurrentWeapon_Mask = "xxxxxx?????xx";
    char* GetSpreadMultiplier = "\xD9\x1D\x00\x00\x00\x00\x8B\x5C\x24\x2C";
    char* GetSpreadMultiplier_Mask = "xx????xxxx";
    char* GetRandomSpread = "\x83\xEC\x18\x56\xE8";
    char* GetRandomSpread_Mask = "xxxxx";
    As far as I tested, they *should* be correct...

    Credits:
    Me...
    g0dly for some offsets...
    The man the first created the Pattern Scanner;
    The guys at Microsoft for Windows 7;
    The guys that have made Visual Studio;
    The man that created the computer;
    Without them, I couldn't do this...
    Last edited by MarkHC; 08-26-2012 at 10:40 AM.


    CoD Minion from 09/19/2012 to 01/10/2013

  4. The Following 2 Users Say Thank You to MarkHC For This Useful Post:

    KeksOfDeath (11-19-2012),pittline (08-30-2012)

  5. #109
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    Quote Originally Posted by reloe View Post
    Can anyone give me a " NoSmoke " adress ?
    No, but I can give you this...

     
    First you might need these structs:
    Code:
    typedef struct
    {
        int blurBlendFadeTime; //0000
        int blurBlendTime; //0004
        int whiteFadeTime; //0008
        int shotFadeTime; //000C
        int screenType; //0010
        int unknown_int3000; //0014
        float viewKickPeriod; //0018
        float viewKickRadius; //001C
        bool shockSound; //0020
        char sfString[31]; //0021
    } stunflashdata_t;
    
    typedef struct
    {
        stunflashdata_t data[4]; //0000
        char unknown0[36];
        int soundFadeInTime; //0124
        int soundFadeOutTime; //0128
        float soundDryLevel; //012C
        float soundWetLevel; //0130
        char soundRoomType[16]; //0134
        char unknown1[256];
        int soundModEndDelay; //0244
        int soundLoopFadeTime; //0248
        int soundLoopEndDelay; //024C
        BOOL lookControl; //0250
        int lookControlFadeTime; //0254
        float lcMouseSensitivityScale; //0258
        float lcMaxPitchSpeed; //025C
        float lcMaxYawSpeed; //0260
        BOOL shockMovement; //0264
    } stunflash_t;
    And finally a little usage:
    Code:
    void FuckStunFlashShit(stunflash_t* sfData)
    {
        sfData->lookControl = FALSE;
        sfData->lookControlFadeTime = 0;
        sfData->lcMaxPitchSpeed = 0.0f;
        sfData->lcMaxYawSpeed = 0.0f;
        sfData->lcMouseSensitivityScale = 0.0f;
        sfData->data[0].screenType = 0;
        sfData->data[0].blurBlendFadeTime = 0;
        sfData->data[0].blurBlendTime = 0;
        sfData->data[0].viewKickPeriod = 0.0f;
        sfData->data[0].viewKickRadius = 0.0f;
    }
    
    void FuckStunFlashShitForever()
    {
        FuckStunFlashShit(concGrenade);
        FuckStunFlashShit(flashGrenade);
    }
    
    void RenderHook()
    {
        FuckStunFlashShitForever();
        //... etc
    }
    Then a couple of addresses :
    Code:
    stunflash_t* concGrenade = (stunflash_t*)0x8DB5A0;
    stunflash_t* flashGrenade = (stunflash_t*)0x8DB808;
    This offsets are for some old version of the game btw..

    To find new offsets you can search for the string "flashbang_tinnitus_loop" after you join a server, then subtract 0x21 and that will be your offsets.


    Credits: CoMPMStR
    I haven't tested this so I have no idea if it actually works...




    Or, you can do this:

    DWORD* mapLighting = ( DWORD* ) 0x0608DF2C; //Offset for Steam Version [1.9.441]

    Code:
    void EnableFullbright( )
    {
        mapLighting[0] = 4; // Enables fullbright -- you don't really need this line for NoSmoke
        mapLighting[1] = 2; // Disables Fog, Smoke and some other effects
    }
    
    void ResetLighting( ) //Resets to original..
    {
        mapLighting[0] = 9;
        mapLighting[1] = 5;
    }
    Credit: BaberZz
    Last edited by MarkHC; 08-26-2012 at 04:42 PM.


    CoD Minion from 09/19/2012 to 01/10/2013

  6. #110
    NadeHouse's Avatar
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    Kills: 321E8B3C
    Deaths: 321EAB5C
    Score: 321E8934

    for new update

    I know its not much but its a head start for you guys if you are waiting for jorndel to update or someone else with a massive list
    Last edited by NadeHouse; 09-14-2012 at 02:58 AM.





  7. #111
    master131's Avatar
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    Code:
    Game Version.............1.9.446
    Version Build Date.......Thu Sep 06 09:52:26 2012
    
    -------- Classes --------
    Refdef...................0x00A41430
    CG.......................0x009D6220
    CGS......................0x009D1CA0
    Entity...................0x00ADF840
    Entity Size..............0x000001F8
    ClientInfo...............0x00AD38F8
    ClientInfo Size..........0x00000564
    ViewMatrix...............0x0113AE1C
    
    -------- Variables --------
    IsInGame.................0x009D6230
    Refdef ViewAngles........0x00A45F5C
    ServerSet................0x01B3BF28
    PlayerSnap...............0x009D6220
    KButtons.................0x00C11530
    CvarList.................0x05AA6CE8
    CvarList Size............0x05AA1CC0
    MapLighting (Fullbright).0x0608DEAC
    ViewAngleX...............0x0113AEFC
    ViewAngleY...............0x0113AEF8
    WeaponViewAngleX.........0x00A45F98
    WeaponViewAngleY.........0x00A45F9C
    GetWeaponName............0x00ADB4CC
    GetWeapon................0x009B4C50
    UserCmd Input............0x0113AF04
    UserCmd Size.............0x0000002C
    
    -------- Functions --------
    ProcessCommand...........0x004EA7C0
    CG_Trace.................0x00475B10
    CG_Init..................0x00489490
    CG_Obituary..............0x005A65D0
    RenderDevice.............0x0608E528
    RegisterFont.............0x0046E2F0
    RegisterShader...........0x00577D30
    DrawEngineText...........0x0041FBD0
    DrawStretchPic...........0x0043B6C0
    DrawRotatedPic...........0x004B4360
    GetScreenMatrix..........0x0055A310
    StrWidth.................0x0047AF90
    WritePacket..............0x005035C0
    GetSnapshot..............0x00441C30
    Thermal Overlay..........0x00535850
    Adavanced UAV............0x01D024E4
    DrawEngineRadar..........0x004F22D0
    OverlayPackage...........0x00521B00
    OverlayEnemy.............0x004F4210
    OverlayFriendly..........0x004C6030
    OverlayTurret............0x00487AF0
    OverlayHeli..............0x0049FE30
    OverlayLocal.............0x0045EE00
    OverlayPlane.............0x00440190
    Com_Error................0x004D8140
    Com_Notice...............0x004B3C40
    MsgManager...............0x004D67C0
    GetPlayerTag/GetBonePos..0x0051A060
    GetTagPointer............0x004E96B0
    RegisterTag..............0x00467F00
    IsVisible................0x00562D20
    BulletPenetrationCheck...0x005C1EA0
    GetCurrentWeapon.........0x00465D90
    GetWeaponSpread..........0x0053D780
    GetRandomFloat...........0x005C2210
    
    -------- Other/Unknown --------
    KeyCatcher...............0x0113786C
    Aim Assist...............0x0058AE50
    Console..................0x004EA7C0
    Fonts....................0x00489664
    KillIcons................0x00489763
    Com_HashKey..............0x00467C00
    ServerCommandsSequence...0x00C34AF4
    ServerCommands...........0x00C34AFC
    CurrentCmdNumberAddr.....0x0113C504
    CSnapshot................0x01144DDC
    Credits to CypherPresents, godly, King-Orgy, raiders, cardoow, poink, Hooch, BaberZz, Chod and myself, master131.
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
    Extreme Injector v3.7.3
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  8. #112
    ToKKan's Avatar
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    Experience: 55C6308
    Prestige: 19BA148

  9. #113
    CommittedHail's Avatar
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    Code:
    OFFS_CG
    9D6220
    
    OFFS_RefDef
    9708A3
    
    OFFS_Client
    8CF3D8
    
    OFFS_Entity
    ADF840
    
    OFFS_Matrix
    113AE60
    
    OFFS_ClientNum
    9D6370
    
    OFFS_Console
    4EA7C0
    
    OFFS_JumpHeight
    9D6220
    
    OFFS_NFD
    4EA7C0
    
    OFFS_AimAssist
    58AE50
    
    OFFS_RegisterTag
    429DE0
    
    OFFS_NoRecoil
    460FC9
    
    OFFS_GetScreenMatrix
    55A310
    
    OFFS_WorldToScreen
    496390
    
    
    Headers
    
    #define OFFS_CG 			 0x9D6220
    #define OFFS_RefDef 			 0x9708A3
    #define OFFS_Client 			 0x8CF3D8
    #define OFFS_Entity 			 0xADF840
    #define OFFS_Matrix 			 0x113AE60
    #define OFFS_cNum 			 0x9D6370
    #define OFFS_Console 			 0x4EA7C0
    #define OFFS_JumpHeight 			 0x9D6220
    #define OFFS_NFD 			 0x4EA7C0
    #define OFFS_AimAssist 			 0x58AE50
    #define OFFS_RegisterTag 			 0x429DE0
    #define OFFS_NoRecoil 			 0x460FC9
    #define OFFS_GetScreenMatrix 			 0x55A310
    #define OFFS_WorldToScreen 			 0x496390
    Credits to Anonymouss
    If I in any way helped you, it doesn't hurt to press the "Thanks" button.
    Reputation would also be nice.

    MW3 VAC-Banned.
    Been Called A Hacker In CS:GO for Being Too GOOD : Lost count really (Not hacking)
    Been Called A Hacker In CS:GO for Hacking : 0 (But was sussed plenty)

    Waiting for more bans.

  10. #114
    hoschi111's Avatar
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    You've to adjust your addresses by "-0x80".
    If you like my posts, i'm thankful for every Rep or Thanks.

  11. #115
    Jorndel's Avatar
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    Quote Originally Posted by hoschi111 View Post
    You've to adjust your addresses by "-0x80".
    Hmm, you sure?

    I just got the XP addy from a person.
    And I got like: -3FFE70 :S

    But here is the : -80 list:

    Version 1.9.446 New steam version
     

    Update Value: -80

     
    Level
    19BA0C8

    Prestige
    19BA2D8

    Tokens
    19BC137

    Custom Classes
    19BC1BF

    Weapons Level
    19BA0D0

    Pro Perks
    19BB062

    Challenges
    19BAE55

    Accolades
    19B963C

    Emblems
    19BBEFC

    Titles
    19BBF7C

    Double XP
    19BC18D

    Double Wep XP
    19BC195

     
    Score
    19BA2E0

    Wins
    19BA33C

    Losses
    19BA340

    Ties
    19BA344

    Kills
    19BA308

    Deaths
    19BA310

    Assists
    19BA318

    Killstreak
    19BA30C

    Winstreak
    19BA348

    Headshots
    19BA31C

    Barrack Play Time
    19BA328

    Leaderboard Play Time
    19BA334

     
    Primary Weapon:
    19BA660
    19BA6C2
    19BA724
    19BA786
    19BA7E8
    19BA84A
    19BA8AC
    19BA90E
    19BA970
    19BA9D2
    19BAA34
    19BAA96
    19BAAF8
    19BAB5A
    19BABBC
    19BAC1E
    19BAC80
    19BACE2
    19BAD44
    19BADA6

    Secondary Weapon:
    19BA66C
    19BA6CE
    19BA730
    19BA792
    19BA7F4
    19BA856
    19BA8B8
    19BA91A
    19BA97C
    19BA9DE
    19BAA40
    19BAAA2
    19BAB04
    19BAB66
    19BABC8
    19BAC2A
    19BAC8C
    19BACEE
    19BAD50
    19BADB2

    Primary Prof:
    19BA668
    19BA6CA
    19BA72C
    19BA78E
    19BA7F0
    19BA852
    19BA8B4
    19BA916
    19BA978
    19BA9DA
    19BAA3C
    19BAA9E
    19BAB00
    19BAB62
    19BABC4
    19BAC26
    19BAC88
    19BACEA
    19BAD4C
    19BADAE

    Secondary Prof:
    19BA674
    19BA6D6
    19BA738
    19BA79A
    19BA7FC
    19BA85E
    19BA8C0
    19BA922
    19BA984
    19BA9E6
    19BAA48
    19BAAAA
    19BAB0C
    19BAB6E
    19BABD0
    19BAC32
    19BAC94
    19BACF6
    19BAD58
    19BADBA

    Primary Attachment-1:
    19BA662
    19BA6C4
    19BA726
    19BA788
    19BA7EA
    19BA84C
    19BA8AE
    19BA910
    19BA972
    19BA9D4
    19BAA36
    19BAA98
    19BAAFA
    19BAB5C
    19BABBE
    19BAC20
    19BAC82
    19BACE4
    19BAD46
    19BADA8

    Secondary Attachment-1:
    19BA66E
    19BA6D0
    19BA732
    19BA794
    19BA7F6
    19BA858
    19BA8BA
    19BA91C
    19BA97E
    19BA9E0
    19BAA42
    19BAAA4
    19BAB06
    19BAB68
    19BABCA
    19BAC2C
    19BAC8E
    19BACF0
    19BAD52
    19BADB4

    Primary Attachment-2:
    19BA664
    19BA6C6
    19BA728
    19BA78A
    19BA7EC
    19BA84E
    19BA8B0
    19BA912
    19BA974
    19BA9D6
    19BAA38
    19BAA9A
    19BAAFC
    19BAB5E
    19BABC0
    19BAC22
    19BAC84
    19BACE6
    19BAD48
    19BADAA

    Secondary Attachment-2:
    19BA670
    19BA6D2
    19BA734
    19BA796
    19BA7F8
    19BA85A
    19BA8BC
    19BA91E
    19BA980
    19BA9E2
    19BAA44
    19BAAA6
    19BAB08
    19BAB6A
    19BABCC
    19BAC2E
    19BAC90
    19BACF2
    19BAD54
    19BADB6

    Primary Ret:
    19BA66A
    19BA6CC
    19BA72E
    19BA790
    19BA7F2
    19BA854
    19BA8B6
    19BA918
    19BA97A
    19BA9DC
    19BAA3E
    19BAAA0
    19BAB02
    19BAB64
    19BABC6
    19BAC28
    19BAC8A
    19BACEC
    19BAD4E
    19BADB0

    Primary Camo:
    19BA666
    19BA6C8
    19BA72A
    19BA78C
    19BA7EE
    19BA850
    19BA8B2
    19BA914
    19BA976
    19BA9D8
    19BAA3A
    19BAA9C
    19BAAFE
    19BAB60
    19BABC2

    Secondary Camo:
    19BA672
    19BA6D4
    19BA736
    19BA798
    19BA7FA
    19BA8BE
    19BA920
    19BA982
    19BA9E4
    19BAA46
    19BAAA8
    19BAB0A
    19BAB6C
    19BABCE
    19BAC30

     
    KS 1:
    19BA6A5
    19BA707
    19BA769
    19BA7CB
    19BA82D
    19BA88F
    19BA8F1
    19BA953
    19BA9B5
    19BAA17
    19BAA79
    19BAADB
    19BAB3D
    19BAB9F
    19BAC01

    KS 2:
    19BA6A7
    19BA709
    19BA76B
    19BA7CD
    19BA82F
    19BA891
    19BA8F3
    19BA955
    19BA9B7
    19BAA19
    19BAA7B
    19BAADD
    19BAB3F
    19BABA1
    19BAC03

    KS 3:
    19BA6A9
    19BA70B
    19BA76D
    19BA7CF
    19BA831
    19BA893
    19BA8F5
    19BA957
    19BA9B9
    19BAA1B
    19BAA7D
    19BAADF
    19BAB41
    19BABA3
    19BAC05


    KS 1-P:
    19BAC63
    19BACC5
    19BAD27
    19BAD89
    19BADEB

    KS 2-P:
    19BAC65
    19BACC7
    19BAD29
    19BAD8B
    19BADED

    KS 3-P:
    19BAC67
    19BACC9
    19BAD2B
    19BAD8D
    19BADEF

     
    Assault:
    19BA0F0
    19BA0F8
    19BA104
    19BA10C
    19BA0EC
    19BA100
    19BA0E8
    19BA0FC
    19BA0F4
    19BA108

    Sub & Light:
    19BA120
    19BA110
    19BA11C
    19BA118
    19BA114
    19BA124
    19BA160
    19BA15C
    19BA158
    19BA154

    Sniper:
    19BA168
    19BA17C
    19BA174
    19BA178
    19BA170
    19BA16C

    Shotguns:
    19BA148
    19BA14C
    19BA150
    19BA13C
    19BA140
    19BA144

    Secondary Weapons:
    19BA0D0
    19BA0E0
    19BA0D4
    19BA0D8
    19BA0E4
    19BA0DC
    19BA128
    19BA130
    19BA134
    19BA12C

    Riot Shield:
    19BA1C8

    Launchers:
    19BA1A8
    19BA1A0
    19BA1A4
    19BA1D4
    19BA1AC
    19BA184

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  12. The Following 2 Users Say Thank You to Jorndel For This Useful Post:

    Geomatrical (Backup) (09-23-2012),Skinksteek (11-03-2012)

  13. #116
    gteuk's Avatar
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    I get

    level 01DB9F38
    prestige 01DBA148
    Tokens 059C62FC

    tried and tested

  14. The Following User Says Thank You to gteuk For This Useful Post:

    Jorndel (09-14-2012)

  15. #117
    Jorndel's Avatar
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    Angelic
    Okey, someone who got MW3 can get this list and post it.

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
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    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  16. #118
    gteuk's Avatar
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    Didn't mean to upset you, I am just updating and these are the addresses I found manually may not be right for the OS but they are working

  17. The Following User Says Thank You to gteuk For This Useful Post:

    Jorndel (09-14-2012)

  18. #119
    Jorndel's Avatar
    Join Date
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    Quote Originally Posted by gteuk View Post
    Didn't mean to upset you, I am just updating and these are the addresses I found manually may not be right for the OS but they are working
    You didn't.
    Well suppose I just update it once again then: (Using your Addy)


    Version 1.9.446 New steam version
     

    Update Value: ????

     
    Level
    1DB9F38

    Prestige
    1DBA148

    Tokens
    1DBBFA7

    Custom Classes
    1DBBFAF

    Weapons Level
    1DB9F40

    Pro Perks
    1DBAED2

    Challenges
    1DBACC5

    Accolades
    1DB94AC

    Emblems
    1DBBD6C

    Titles
    1DBBDEC

    Double XP
    1DBBFFD

    Double Wep XP
    1DBC005

     
    Score
    1DBA150

    Wins
    1DBA1AC

    Losses
    1DBA1B0

    Ties
    1DBA1B4

    Kills
    1DBA178

    Deaths
    1DBA180

    Assists
    1DBA188

    Killstreak
    1DBA17C

    Winstreak
    1DBA1B8

    Headshots
    1DBA18C

    Barrack Play Time
    1DBA198

    Leaderboard Play Time
    1DBA1A4

     
    Primary Weapon:
    1DBA4D0
    1DBA532
    1DBA594
    1DBA5F6
    1DBA658
    1DBA6BA
    1DBA71C
    1DBA77E
    1DBA7E0
    1DBA842
    1DBA8A4
    1DBA906
    1DBA968
    1DBA9CA
    1DBAA2C
    1DBAA8E
    1DBAAF0
    1DBAB52
    1DBABB4
    1DBAC16

    Secondary Weapon:
    1DBA4DC
    1DBA53E
    1DBA5A0
    1DBA602
    1DBA664
    1DBA6C6
    1DBA728
    1DBA78A
    1DBA7EC
    1DBA84E
    1DBA8B0
    1DBA912
    1DBA974
    1DBA9D6
    1DBAA38
    1DBAA9A
    1DBAAFC
    1DBAB5E
    1DBABC0
    1DBAC22

    Primary Prof:
    1DBA4D8
    1DBA53A
    1DBA59C
    1DBA5FE
    1DBA660
    1DBA6C2
    1DBA724
    1DBA786
    1DBA7E8
    1DBA84A
    1DBA8AC
    1DBA90E
    1DBA970
    1DBA9D2
    1DBAA34
    1DBAA96
    1DBAAF8
    1DBAB5A
    1DBABBC
    1DBAC1E

    Secondary Prof:
    1DBA4E4
    1DBA546
    1DBA5A8
    1DBA60A
    1DBA66C
    1DBA6CE
    1DBA730
    1DBA792
    1DBA7F4
    1DBA856
    1DBA8B8
    1DBA91A
    1DBA97C
    1DBA9DE
    1DBAA40
    1DBAAA2
    1DBAB04
    1DBAB66
    1DBABC8
    1DBAC2A

    Primary Attachment-1:
    1DBA4D2
    1DBA534
    1DBA596
    1DBA5F8
    1DBA65A
    1DBA6BC
    1DBA71E
    1DBA780
    1DBA7E2
    1DBA844
    1DBA8A6
    1DBA908
    1DBA96A
    1DBA9CC
    1DBAA2E
    1DBAA90
    1DBAAF2
    1DBAB54
    1DBABB6
    1DBAC18

    Secondary Attachment-1:
    1DBA4DE
    1DBA540
    1DBA5A2
    1DBA604
    1DBA666
    1DBA6C8
    1DBA72A
    1DBA78C
    1DBA7EE
    1DBA850
    1DBA8B2
    1DBA914
    1DBA976
    1DBA9D8
    1DBAA3A
    1DBAA9C
    1DBAAFE
    1DBAB60
    1DBABC2
    1DBAC24

    Primary Attachment-2:
    1DBA4D4
    1DBA536
    1DBA598
    1DBA5FA
    1DBA65C
    1DBA6BE
    1DBA720
    1DBA782
    1DBA7E4
    1DBA846
    1DBA8A8
    1DBA90A
    1DBA96C
    1DBA9CE
    1DBAA30
    1DBAA92
    1DBAAF4
    1DBAB56
    1DBABB8
    1DBAC1A

    Secondary Attachment-2:
    1DBA4E0
    1DBA542
    1DBA5A4
    1DBA606
    1DBA668
    1DBA6CA
    1DBA72C
    1DBA78E
    1DBA7F0
    1DBA852
    1DBA8B4
    1DBA916
    1DBA978
    1DBA9DA
    1DBAA3C
    1DBAA9E
    1DBAB00
    1DBAB62
    1DBABC4
    1DBAC26

    Primary Ret:
    1DBA4DA
    1DBA53C
    1DBA59E
    1DBA600
    1DBA662
    1DBA6C4
    1DBA726
    1DBA788
    1DBA7EA
    1DBA84C
    1DBA8AE
    1DBA910
    1DBA972
    1DBA9D4
    1DBAA36
    1DBAA98
    1DBAAFA
    1DBAB5C
    1DBABBE
    1DBAC20

    Primary Camo:
    1DBA4D6
    1DBA538
    1DBA59A
    1DBA5FC
    1DBA65E
    1DBA6C0
    1DBA722
    1DBA784
    1DBA7E6
    1DBA848
    1DBA8AA
    1DBA90C
    1DBA96E
    1DBA9D0
    1DBAA32

    Secondary Camo:
    1DBA4E2
    1DBA544
    1DBA5A6
    1DBA608
    1DBA66A
    1DBA72E
    1DBA790
    1DBA7F2
    1DBA854
    1DBA8B6
    1DBA918
    1DBA97A
    1DBA9DC
    1DBAA3E
    1DBAAA0

     
    KS 1:
    1DBA515
    1DBA577
    1DBA5D9
    1DBA63B
    1DBA69D
    1DBA6FF
    1DBA761
    1DBA7C3
    1DBA825
    1DBA887
    1DBA8E9
    1DBA94B
    1DBA9AD
    1DBAA0F
    1DBAA71

    KS 2:
    1DBA517
    1DBA579
    1DBA5DB
    1DBA63D
    1DBA69F
    1DBA701
    1DBA763
    1DBA7C5
    1DBA827
    1DBA889
    1DBA8EB
    1DBA94D
    1DBA9AF
    1DBAA11
    1DBAA73

    KS 3:
    1DBA519
    1DBA57B
    1DBA5DD
    1DBA63F
    1DBA6A1
    1DBA703
    1DBA765
    1DBA7C7
    1DBA829
    1DBA88B
    1DBA8ED
    1DBA94F
    1DBA9B1
    1DBAA13
    1DBAA75


    KS 1-P:
    1DBAAD3
    1DBAB35
    1DBAB97
    1DBABF9
    1DBAC5B

    KS 2-P:
    1DBAAD5
    1DBAB37
    1DBAB99
    1DBABFB
    1DBAC5D

    KS 3-P:
    1DBAAD7
    1DBAB39
    1DBAB9B
    1DBABFD
    1DBAC5F

     
    Assault:
    1DB9F60
    1DB9F68
    1DB9F74
    1DB9F7C
    1DB9F5C
    1DB9F70
    1DB9F58
    1DB9F6C
    1DB9F64
    1DB9F78

    Sub & Light:
    1DB9F90
    1DB9F80
    1DB9F8C
    1DB9F88
    1DB9F84
    1DB9F94
    1DB9FD0
    1DB9FCC
    1DB9FC8
    1DB9FC4

    Sniper:
    1DB9FD8
    1DB9FEC
    1DB9FE4
    1DB9FE8
    1DB9FE0
    1DB9FDC

    Shotguns:
    1DB9FB8
    1DB9FBC
    1DB9FC0
    1DB9FAC
    1DB9FB0
    1DB9FB4

    Secondary Weapons:
    1DB9F40
    1DB9F50
    1DB9F44
    1DB9F48
    1DB9F54
    1DB9F4C
    1DB9F98
    1DB9FA0
    1DB9FA4
    1DB9F9C

    Riot Shield:
    1DBA038

    Launchers:
    1DBA018
    1DBA010
    1DBA014
    1DBA044
    1DBA01C
    1DB9FF4
    Last edited by Jorndel; 09-14-2012 at 01:16 PM.

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  19. #120
    ToKKan's Avatar
    Join Date
    Jun 2011
    Gender
    male
    Location
    Saarland <3
    Posts
    14
    Reputation
    10
    Thanks
    3
    Survival:

    Secondary bullet ammo: 01381124
    Secondary clip ammo: 013810A8
    Primary clip: 013810A0
    Primary bullet: 01381118
    Grenades: 0138113C
    Flash: 01381130
    C4: 01381148
    Claymore: 01381154
    Health: 01196C28
    Armour: 01B24740


    Multiplayer:
    FOV: 05ABD394
    Last edited by ToKKan; 09-15-2012 at 07:45 AM.

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