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  1. #286
    staffie's Avatar
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    make sure you have the chromatix texture pack installed first to use this. also this colour bot is the mutz nutz works great one you get the settings right .

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    GoldenEagle (09-03-2012)

  3. #287
    gurgur's Avatar
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    This is great nesucks. Simply genius and there's no reason that it wouldn't work for any FPS game if set correctly.
    Thanks so much!!!

  4. #288
    Nerv Epic's Avatar
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    so u need texture hack to use this?

  5. #289
    staffie's Avatar
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    short answer yep

  6. #290
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    Thank you, works fine.

  7. #291
    Antech's Avatar
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    does this work on 4d1 to?

  8. #292
    GoldenEagle's Avatar
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    Quote Originally Posted by Antech View Post
    does this work on 4d1 to?
    Should work for absolutely any fps, where you can have solid colour player models.
    As the eagle was killed by the arrow winged with his own feather... We often give our enemies the means to destroy us.

    If I helped at all, be a pal and hit thanks And a little rep goes along way!
    [img]https://www.userbarslis*****m/uploads/av/2010-02/1265635923_36986.gif[/img]
    [img]https://www.userbarslis*****m/uploads/av/2009-06/thumbs/350x19_1244536947_18427ql6.png[/img]

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    staffie (09-10-2012)

  10. #293
    thejoindemand's Avatar
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    guess what.... dont work! and i dont see annywhere disable raw mouse input, dude plz make it work for every1 for mw3.

  11. #294
    lastl3's Avatar
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    Works for mw2 ??

  12. #295
    max.pliva's Avatar
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    what are the best setting

  13. #296
    staffie's Avatar
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    you could try one of my settings but its best to find your own,as mine may not work for you.
    Version:2.4.0.0
    TxT_ColorREDMIN=0
    TXT_ColorREDMAX=65
    TXT_ColorGREENMIN=0
    TXT_ColorGREENMAX=65
    TXT_ColorblueMIN=190
    TXT_ColorblueMAX=255
    TXT_SHIFTDOWN=2
    TXT_SHIFTRIGHT=1
    TXT_MAXMOVE=25
    TXT_AmtofPixToscan=100
    TXT_AIMBOT_SENSITIVITY=100
    TXT_HOTKEY_DISABLE=9
    TXT_COLOR_SWITCH=8
    TXT_INTERVAL=300
    TXT_AmountAway=10
    TXT_MINMOVEMOUSE=3
    TXT_FIREDELAY=0
    TXT_MIN_PIX=25
    TXT_MAXCHANGEDPIX=7000
    TXT_MIN_PIXVALUE=0
    TXT_DIFPIXQUAD=5
    TXT_PIXCHECKSQ2=1
    CHK_Motionenable=0
    chk_overtarget=0
    chk_purecolor=0
    CHK_Trigger=0
    CHK_BITBLT=1
    CHK_DWM=0
    Chk_middlemouse=0
    Chk_Throttle=1
    Chk_Compaim=1
    CHK_NOCOLOR=1
    CHK_dupecheck=1
    ComboBox1=0
    Chk_autofire=0
    CHK_Trigger=0
    CHK_Fireunderscope=0
    CHK_autosnipe=0
    mine is for red and blue texture models.

  14. #297
    JohnTrollstonJr's Avatar
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    If someone could post step by step settings that would be awesome.

  15. #298
    caiocu's Avatar
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    Is only Headshot man ? I Can change to Torso ?

  16. #299
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    is the source released for this? i need to have a ping compensator feature so that it aims x amount of milliseconds in front of the person (for games that don't have lag compensation or lag compensation is turned off).

    i'd also like to offset the aiming down just a tad because on some player models it aims at the very tip of the skull leading to it misfiring. this is fixable by editing the texture but shouldn't be hard to implement in the aimbot itself
    Last edited by click4dylan; 09-25-2012 at 11:38 PM.

  17. #300
    NeSuckS's Avatar
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    Quote Originally Posted by click4dylan View Post
    is the source released for this? i need to have a ping compensator feature so that it aims x amount of milliseconds in front of the person (for games that don't have lag compensation or lag compensation is turned off).
    I actually had the aimbot do this and I found that it makes aiming worse since it causes more shaking. When the enemy stops strafing which they always do when they see you, your mouse will be off target. I guess I could add this feature to enable/disable if I work on UA anytime soon.

    Quote Originally Posted by click4dylan View Post
    i'd also like to offset the aiming down just a tad because on some player models it aims at the very tip of the skull leading to it misfiring. this is fixable by editing the texture but shouldn't be hard to implement in the aimbot itself
    Change amount of X pixels to move down in the aimbot settings.

    I'm not releasing the source because some ppl are just going to put their own crap + add a trojan.
    Last edited by NeSuckS; 09-26-2012 at 02:14 PM.

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