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  1. #1
    Xipher's Avatar
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    Wth is going on here?

    Hey guys, i have a problem with my gamestatus (?)

    Code:
    bool inGame()
    {
    	if(*(int*)ADDR_GAMESTATUS == 1)
    		return true;
    	else return false;
    }
    ^that is the code i am using for gamestatus.

    Code:
    if (inGame())
    {
         Base.ToggleHacks();
         Base.MemoryHacks();
    }
    ^ That is how i am using it in present.

    Now my issue is, if i only hook 'togglehacks' (PTC Commands) my hack works 100% fine and i can play as many games as i like.

    But when i want to use my memory hacks (nametags and superbullets) - the hacks work for one game and then when i try to join a second game the game freezes and crashes, and it acts as if gamestatus isnt working as all.

    But i know it is working because, i hooked this.
    Code:
    	if(*(int*)ADDR_GAMESTATUS == 1)
    	{
    		PrintText(225,3,Cyan,"| GameStatus :: In Game |",pDevice);
        }
    	else
    	{
    		PrintText(225,3,Cyan,"| GameStatus :: In Lobby |",pDevice);
    	}
    And i was presented with 'in game, in lobby' during their respective times. It's just that whenever i try to hook memory hacks i can't get into that second game at all.

    Can anyone help me with this issue?

  2. #2
    Departure's Avatar
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    you have'nt replaced the original bytes of the hack address when NOT in game

  3. The Following User Says Thank You to Departure For This Useful Post:

    Xipher (03-05-2012)

  4. #3
    Xipher's Avatar
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    Aw haha thanks i realized that eventually <3 ty man.

  5. #4
    flameswor10's Avatar
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    /sawlved .
    No I do not make game hacks anymore, please stop asking.

  6. The Following User Says Thank You to flameswor10 For This Useful Post:

    Xipher (03-05-2012)

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