Thread: Private Server

Page 1 of 3 123 LastLast
Results 1 to 15 of 44
  1. #1
    Swiftdude's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Location
    Illinois.
    Posts
    12,572
    Reputation
    1130
    Thanks
    2,995
    My Mood
    Cynical

    Private Server

    was thinking bout this the other night....but wouldnt it be pretty easy to host a private server for this game? since weve already got most of the files for it
    Still love you Giggletron

  2. #2
    baltr's Avatar
    Join Date
    Dec 2011
    Gender
    male
    Posts
    60
    Reputation
    10
    Thanks
    7
    My Mood
    Doubtful
    probably...

    new most favourite subforum: RotMG cheats
    Last edited by baltr; 03-06-2012 at 07:40 PM.

  3. #3
    Sewek's Avatar
    Join Date
    Oct 2011
    Gender
    male
    Location
    Germany
    Posts
    124
    Reputation
    10
    Thanks
    14
    My Mood
    Bored
    waiting for a private server <3



    Game tweaks, FPS boosting, config editing
    PM in case you need some help

  4. #4
    marlin215's Avatar
    Join Date
    Feb 2012
    Gender
    male
    Posts
    72
    Reputation
    10
    Thanks
    2
    What does a private server? Please tell me.

  5. #5
    Swiftdude's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Location
    Illinois.
    Posts
    12,572
    Reputation
    1130
    Thanks
    2,995
    My Mood
    Cynical
    basically itll be run by us people and we can change shit.
    Still love you Giggletron

  6. #6
    baltr's Avatar
    Join Date
    Dec 2011
    Gender
    male
    Posts
    60
    Reputation
    10
    Thanks
    7
    My Mood
    Doubtful
    Is it really possible?

  7. #7
    Horrolink's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Location
    Why would I tell you???
    Posts
    6
    Reputation
    10
    Thanks
    1
    My Mood
    Tired
    Epic idea, How long until it can be up and what will the server name be?

  8. #8
    Swiftdude's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Location
    Illinois.
    Posts
    12,572
    Reputation
    1130
    Thanks
    2,995
    My Mood
    Cynical
    Quote Originally Posted by baltr View Post
    Is it really possible?
    yea its possible. we basically have everything...just gotta unpack the .swf into different files. make a .bat that runs the server and make a client.
    Still love you Giggletron

  9. #9
    Alexandre Portugal's Avatar
    Join Date
    Jan 2012
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by Swiftdude View Post


    yea its possible. we basically have everything...just gotta unpack the .swf into different files. make a .bat that runs the server and make a client.
    I don't think it'd be that simple. RoTmg's server side is not a ".bat" that they just run. First there's tons of events thta are managed by the server. You'd need to handle that. Then you have oryx, and map resets. Then the multiple instances (which again have instances inside them (portals)). You'd also have to handle the nexus gold part and the save account. Adding to that you need the vaults.

  10. #10
    Swiftdude's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Location
    Illinois.
    Posts
    12,572
    Reputation
    1130
    Thanks
    2,995
    My Mood
    Cynical
    Quote Originally Posted by Alexandre Portugal View Post
    I don't think it'd be that simple. RoTmg's server side is not a ".bat" that they just run. First there's tons of events thta are managed by the server. You'd need to handle that. Then you have oryx, and map resets. Then the multiple instances (which again have instances inside them (portals)). You'd also have to handle the nexus gold part and the save account. Adding to that you need the vaults.
    ive messed with rsps before. cant be more difficult than that. and im not saying that i can do. i just wanna know what others think.
    Still love you Giggletron

  11. #11
    1TZANTZY's Avatar
    Join Date
    Dec 2011
    Gender
    male
    Location
    Behind You!
    Posts
    295
    Reputation
    40
    Thanks
    54
    My Mood
    In Love
    i have no idea how to do it, or even get close to doing it, but it would be quite nice though
    rip

  12. #12
    justastranger's Avatar
    Join Date
    Mar 2012
    Gender
    male
    Posts
    1
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by Alexandre Portugal View Post
    I don't think it'd be that simple. RoTmg's server side is not a ".bat" that they just run. First there's tons of events thta are managed by the server. You'd need to handle that. Then you have oryx, and map resets. Then the multiple instances (which again have instances inside them (portals)). You'd also have to handle the nexus gold part and the save account. Adding to that you need the vaults.
    It's called SQL.
    It wouldn't be that hard to start a private server, if you have all the files necessary.

  13. #13
    runekri3's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Posts
    792
    Reputation
    9
    Thanks
    240
    My Mood
    Cheerful
    No its sadly not possible.

    The game is run at cloud servers.
    1. It doesnt have a .bat or anything
    2. Imagine how many monsters and worlds and stuff would your computer need to handle, basically you would need a supercomputer for that.
    3. All we have is the .swf for the client
    4. And with such noobs playing it now it would be reported in 2 secs and you would probably be in legal issues.

    It would be possible one way:
    If you would start a new game from 0 and try to imitate rotmg.


    So in short: NO

  14. #14
    Swiftdude's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Location
    Illinois.
    Posts
    12,572
    Reputation
    1130
    Thanks
    2,995
    My Mood
    Cynical
    Quote Originally Posted by runekri3 View Post
    No its sadly not possible.

    The game is run at cloud servers.
    1. It doesnt have a .bat or anything You make the .bat....just like an rsps
    2. Imagine how many monsters and worlds and stuff would your computer need to handle, basically you would need a supercomputer for that. Theres only a 100 or so. again...nothing compared to an rsps.
    3. All we have is the .swf for the client dont even need to explain this one change the ip of the .swf client to connect to the servers ip. done.
    4. And with such noobs playing it now it would be reported in 2 secs and you would probably be in legal issues. 4th again rsps's brah. ive messed with them. legal issues shouldnt be that big of a problem

    It would be possible one way:
    If you would start a new game from 0 and try to imitate rotmg.


    So in short: NO
    countered all
    Still love you Giggletron

  15. The Following User Says Thank You to Swiftdude For This Useful Post:

    cutterz (08-14-2012)

  16. #15
    runekri3's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Posts
    792
    Reputation
    9
    Thanks
    240
    My Mood
    Cheerful
    Quote Originally Posted by Swiftdude View Post


    countered all
    Well I guess you havent tried to make it and thus dont know exactly why.
    Right now I am going to quote a post which is from wildshadow forums from a moderator.

    RotMG is a cloud game
    The game uses both Amazon EC2 and Google App Engine.

    There'd be three approaches.

    Offline play. Run everything on your own Linux servers.
    Private cloud run by you. Buy the code from Rob and Alex, buy cloud space on Amazon and Google, and run the code there.
    Private cloud run by them. Pay Rob and Alex to run a private server for you.
    The EC2 servers could conceivably be run offline, if (a) Rob and Alex wanted to release the code (they don't), and if (b) people are willing to buy custom Linux servers that can run the code (it doesn't run on Windows, and you'd need several high end Linux machines to set up the game).

    The App Engine servers would be harder to run offline. They tap into Google's proprietary database system, distributed file system, web scalability architecture, and other Google services, none of which are available to run on your own machines. They also run on Google's custom Linux servers (custom kernels, custom libraries, etc.) and not on a regular Linux machine. These custom servers aren't something you can buy. Instead, you'd have to write new code to match the APIs they offer and simulate what their cloud does, or you might be able to buy this from a third party.

    The SWF is just the graphical part that runs on your browser; most of the game is written in C++ and runs in the cloud. I'm guessing RotMG's cloud is actually spread out over many thousands of machines.

    The game is not designed to run on your own non-cloud servers. However, it'd be possible to make it work with a private cloud on Amazon and Google servers, either with you buying the server code from them, or with them running them for a fee. It'd take a lot of work on Rob and Alex's part, and I think they're unlikely to work on this, unless a lot of people would be willing to pay for this. It'd take away from the other things they want to do. (What would you pay to run a cloud?) They can afford the shared cloud only because there are lots of players.

    It may be possible for someone to write their own game servers from scratch, in a way that is compatible with the SWF. I'd be impressed if you did this. Really impressed.
    Last edited by runekri3; 03-17-2012 at 04:46 AM.

Page 1 of 3 123 LastLast

Similar Threads

  1. Pristontale Private Server
    By Fedaykin in forum General Gaming
    Replies: 19
    Last Post: 06-05-2006, 11:44 AM
  2. Runescape Private Server
    By Paolo1993 in forum General Gaming
    Replies: 20
    Last Post: 02-07-2006, 05:06 PM
  3. WoW Private Servers
    By Mortifix in forum General Gaming
    Replies: 11
    Last Post: 01-18-2006, 12:43 AM
  4. Private Servers...
    By arunforce in forum General Gaming
    Replies: 10
    Last Post: 01-14-2006, 06:25 AM