Poderia me dizer quais são?
Eu Ja adicionei a
#include "D3D Menu.h"(que eu peguei da minha antiga base)
e agora adicionei as
INT PosY
INT PosX
E da esse Erro:
Code:
1>------ Build started: Project: VSCoders HotKeys, Configuration: Release Win32 ------
1>Compiling...
1>Hotkeys.cpp
1>.\Hotkeys.cpp(86) : error C2065: 'pDevice' : undeclared identifier
1>.\Hotkeys.cpp(86) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>.\Hotkeys.cpp(86) : error C2365: 'DrawTextA' : redefinition; previous definition was 'function'
1> C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\winuser.h(6472) : see declaration of 'DrawTextA'
1>.\Hotkeys.cpp(86) : error C2078: too many initializers
1>.\Hotkeys.cpp(86) : error C2440: 'initializing' : cannot convert from 'const char [18]' to 'int'
1> There is no context in which this conversion is possible
1>.\Hotkeys.cpp(87) : error C2059: syntax error : 'if'
1>.\Hotkeys.cpp(88) : error C2059: syntax error : 'if'
1>Build log was saved at "file://c:\Users\*******\Desktop\Projetos\Visual C++\VSCoders HotKeys\Release\BuildLog.htm"
1>VSCoders HotKeys - 7 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Código de Como Esta:
Code:
INT PosX = 30;
INT PosY = 100;
///////////////////////////
// Variaveis do Hack //
///////////////////////////
int str1, str2, str3, str4, str4x, str5, str6, str7;
//////////////////////////
// Legenda //
//////////////////////////
//str1 = Spammer //
//str2 = GodMod //
//str3 = HarCode Mod //
//str4 = Voar //
//str4x = Voar //
//str5 = Rapid Fire //
//str6 = Life Taker //
//str7 = Remote Kill //
//////////////////////////
void cCommand(const char* Command)
{
if(*(BYTE*)GameStatus == 1)
{
_asm
{
push Command
mov eax, LTClientEXE
call eax
add esp, 0x4
}
}
}
bool ValidPointer( void* p ){
{
return !IsBadReadPtr( p, 4 ) && p;
}
}
//D3D Menu:
DrawTextA(pDevice, PosX, PosY + 10, Blue, "F1 - HardCore Mod");
if(str3 == 1) DrawTextA(pDevice, PosX + 120, PosY + 10, Green, "Lig");
if(str3 == 0) DrawTextA(pDevice, PosX + 120, PosY + 10, Red, "Des");
Pessoas que podem ajudar a resolver:
@pDevice
@Hacker Fail
@johwsouza
@BACKD00R
@50-CeNt-
@ChaosMagician
@luizimloko
@TokolocoSK
@0xB4DF00D