Can you pls help me, when i use the hacks, ca crashes like 1 min and 30 sec's later...
Included String.h but same thing us ^^ someone posted
Code:1>c:\users\hp\desktop\ca_haxo_base\ca_haxo_base\font.cpp(49): error C3861: '_tcsncpy': identifier not found 1>c:\users\hp\desktop\ca_haxo_base\ca_haxo_base\font.cpp(50): error C3861: '_T': identifier not found
@mo3ad001 Hey bro! haven't seen you in a while!
How you doin?
and
Is this base old, or does the hook work?
What do you mean saved in notepad?
Thanks for the base, got everything up and working, my only question is how would I go about adding hacks to this? I know you stripped a lot out of it and I would like to rebuild it, but the way it's coded is confusing to me.
Ya i think I figured it out, got most of the stuff back up that was in there and added a couple things. Would you mind telling me why
Isn't working for nametags? The memoria function is the same as your patchmemory, fundamentally.Code:if(Flag){ Tools.Memoria(( void* )( 0x372FD679 ), "\x75\x05", 2 ); Tools.Memoria(( void* )( 0x372FD6FF ), "\x90\x25\x23\x37", 4 ); }else{ Tools.Memoria(( void* )( 0x372FD679 ), "\x90\x90", 2 ); Tools.Memoria(( void* )( 0x372FD6FF ), "\x90\x90\x90\x90", 4 ); }
How does
Work? Whenever i do something likeCode:bool cSettings::InGame() { return(*(BYTE*)GameStatus == 1); }
Basically, I'm trying to find a way to work around the fact that it crashes the game if you enter a game with the hacks on, is this the right way to approach it? Because whenever I use the statement "If (!Settings.InGame())" that reads true ALWAYS, so using it makes the menu reset constantly. How do i go about making it so the hacks wont crash the game if i enter a game with some on? Am i doing it wrong?Code:IF (not in game) //Reset menu values
@mo3ad001
shit looks nice. im making a hack atm. but i was usiong atomics menu