mikethemak (04-09-2012)
So for example:
I'm not on EU, I need the NA code but I don't have the slightest clue how to find it? How do I get that?Code:if(NORECOIL_ACTIVE) switch(*(int*)GameStatus){ case 1://in game break; ////////////////// // Do no recoil code here? ///////////////// default://loading game break;
@teehee15
Last edited by teehee15; 04-09-2012 at 07:29 PM.
mikethemak (04-09-2012)
Ahh ok I see. What is the current GameStatus for the NA client?
Added you on msn, but just be forewarned I don't use it a lot anymore lol. Havn't been on it in ages. @teehee15
Last edited by mikethemak; 04-09-2012 at 07:42 PM.
mikethemak (04-09-2012)
Ahh got it working! Thank you much! I don't suppose you could go to https://www.mpgh.net/forum/334-combat...questions.html and answer my other couple noob questions for me? It would be a huge help . Sorry, very new to the whole hack coding business, done a lot with c++ and assembly, but mainly only college work.
I've got to step out for a bit, but if you could help that would be awesome.
@teehee15
for people how dont understand how hack function works !
this an example about super bullets !
Code:void cHacks::hSuperBullets(int Flag)// Normal Function with some parameter { if(Flag) // if is on do Patch Tools.PatchMemory((PBYTE)Addresses.Address[SuperBullet].Value ,(PBYTE)"\x33\xC0\x90", 3); else // not rest it Tools.PatchMemory((PBYTE)Addresses.Address[SuperBullet].Value,(PBYTE)"\x0F\x94\xC0", 3 ); }
now im calling it in doMemory Function as you see
[HTML]void cHacks:oMemory(bool Flag)// again normal Function with some parameter this parameter will be gamestatus
{
if(Flag)
{
Hacks.hSuperBullets(Menu.mOpt[2][4].noptv /* If you see here its menu val if its on ....or not ...*/);
Hacks.....
}else
{ // lol i notice that i can make it in another way like
Hacks.hSuperBullets(0);// im calling superbuttels function with zero parameter so its gonna make it off
//Tools.PatchMemory((PBYTE)Addresses.Address[SuperBullet].Value,(PBYTE)"\x0F\x94\xC0", 3 ); and this is the old way
}
}[/HTML]
i hope you understand now how it work
and for people how ask about game status , the function is ok ( afffffffff) just check out ur address , and call all you memoryHacks in you render as
[HTML]
.....Render
DoMemory(Settings.InGame()); // This will be more easy than wat u r doing
[/HTML]
Last edited by mo3ad001; 04-10-2012 at 05:33 AM.
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I've had it done.
Don't reply to old posts.
read the rules.
Last edited by speedforyou; 04-14-2012 at 11:12 AM.
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Epic base dude , good work , works like a charm