Most of them are based off of my work, so won't be much of a difference.
The ones using a DOS window use AllocConsole like my oldest consoles did.
And yep, you need C++ for it.
And does anyone know any console source codes (apart from Hell Demon's mini console cause I've already seen it) that I can use to understand how they work? (for educational purposes obviously, I won't be ripping off code without credit)
Sorry if wrong section.
(the game is Vindictus if that matters)
Last edited by badhomaks; 04-08-2012 at 11:02 AM.
[IMG]https://giant.gfyca*****m/RemorsefulUnitedConch.gif[/IMG]
Most of them are based off of my work, so won't be much of a difference.
The ones using a DOS window use AllocConsole like my oldest consoles did.
And yep, you need C++ for it.
Ah we-a blaze the fyah, make it bun dem!
You need to use AllocConsole, then have a way for the console to take input and output.
Here is a basic example.
Code:int hCout; AllocConsole(); hCoutt = _open_osfhandle ((intptr_t) GetStdHandle(STD_OUTPUT_HANDLE), _O_TEXT); //Free the console when you are done with it FreeConsole();